Alright, sorry guys but this is one game i wasnt able to bring myself to beat. I try and make it a habit to beat at least the single player (if there is one) before a review a game, but like metroid i just cant finish it.
First off I want to talk about the graphics of "No More Heroes" which is a rather hard topic to go about reviewing. "No More Heroes" goes off of a very stylized visual approach, going for anime like characters rather than detailed character models. now theres a point where you kinda just wonder what the developer was doing...and this game make me cringe while i played it. This game is the ugliest thing i have ever played. the mass ammounts of jaggies in this game keeps me from enjoying the style of the game. its like they didnt even try to make the game look smooth or nice, they threw on the characters, threw of some blan backgrounds that look like they came from the N64, add boxy cars that make legos look sleek and futuristic and you have "No More Heroes". Thats really dissapointing ya know, the game's art style is amazing underneath all the visual problems of the game. travis would probably be a bad ass looking character if it wasnt for his entire body being jaggies. this game is all style but doesnt use any of the wii's power at all. final fantasy 7 doesnt even look this bad on my HDTV. ill give them kudos for the art style, but its ruined by a bad performance on a wii. (not blaming the wii, Mario and Metroid look like ps3 titles next to this piece of visual vomit).
2/10 for graphics, style that gets lost in this technical downfall of this game.
next up, gameplay! now this is one of "No More Heroes" good points. the combat handles really well. even tho your mashing "A" to attack, being able to quickly change from a high to low stance almost gives you the feeling of fighting. that being said...thats the gameplay right there. walk over to a guy, point up and down to change your stances and mash "A" thats as deep as the gameplay really goes. you throw in some finishing moves here and there and a few wrestling moves, but the combat system never seemed to get deeper...which is fine i guess. i loved kingdom hearts, but while kingdom hearts reqarded you for killing enemies, travis only gets money for killing enemies and combat quickly looses it's shine. Now here is what killed "No More Heroes" in my book, and took it from a "yeah pick it up" title to the "biggest waste of money, right after legendary edition of halo3" (which was about 60 dollars of pure wasted money) and that is the city. theres nothing to do there. you walk around find kolikoff balls, and search trashbins for t-shirts. theres no wandering bad guys to kill, you cant kill innocent bystanders, nothing...you have a bike, and trash bins. people defend the game saying "The city is jsut meant to be a hub, not an area to play in" but god damn it! this is a game, i dont want to have to do X, Y, Z to finally get some where to kill some doods. i want to walk out of my hotel and decapitate the first punk i see, not checking to see if theres a trash can with a t-shirt in the area. this hub is ugly, theres little going on there...theres like 2 people on screen EVER, and its really really ugly.
5/10 for gameplay, good combat...but everything else sucks.
Sound was good, not a whole lot to comment on, some very 8-bit sounds in there.
Boss battles were fun and challenging
right, well i dunno what to talk about now. i went on my rant about this "AAA" wana be for the Wii
final verdict 5/10
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