GoDsSoN770's forum posts
[QUOTE="intro94"]
[QUOTE="GoDsSoN770"]
I attempted to play 10 random Wifi Basic Brawls today between 4 and 5 eastern time, and recorded the results.
BD = Button Delay/Lag, or the time it takes for character to react to your button press.
Att. = Attempt
Opp. = Opponent or Opponents
Min. = Minutes
First att. Stage = Temple. Found 1 opp. within a min, 1 more after another min. Not much BD, a little slow down after first item drop, and during Final Smash. Everything else smooth.
2nd att. Disconnected from network during transmission error after about 2 1/2 mins.
3rd. att. Stage = Final Destination Found 2 opponents after 2mins, 3rd opponent found after 45 more secs. Not much BD, and no slow down.
4th att. Stage = Final Destination. Found 3 opponents at 20 secs. Not much BL. 1 or 2 slow downs.
5th att. Stage = 75m. Found 1 opp. after 35 secs. 1 more after 20 more secs. Another after 20 more secs. 3rd player disconnects. 3rd player found again after 10-20 more secs, only to disconnect again. 4th found again after 20 more secs.Game starts. Not much BD, no slow downs.
6th att. Stage = Shadow Moses(MGS). 1 opp. found after 30 secs. 15 secs later 2 more opp. found. Very smooth, no slowdown, hardly any BD.
7th att. Stage = Distant Planet. 3 opponents found after 50 secs. very smooth, not much BD.
8th att. Stage = Bridge of Eldin. 3 opponents after 50 secs. No slow down, but a bit of BD.
9th att. Stage = Castle Seige. 1 opponent found after 1 1/2 mins. 1 more after 30 more secs, and another within 30 more secs. Not too much BD, no slow downs.
10th and Final att. Stage = Battlefield. 3 opponents found after 25 secs. Smooth gameplay, not much BD.
Seems to work pretty good for me. I have the cheapest DSL plan available (not super fast) from AT&T, with my Wii connected wirelessly via my Linksys router.
You people who can't find any opponents, or can't get a game started need to configure your connections. The game works fine. Of course there will be days when the servers are getting a lot of traffic and you may get more disconnections, but that happens across all Nintendo Wifi Games.
BTW, I'm located in Houston,Texas, in the USA.Theguy56
you know whats the sad and pathetic part? that the other fighting wiifi games on the wii DONT NEED PLAYERS TO MESS WITH THEIR CONNECTIONS TO FIND OPONENTS NOR FCS TO ADD OPONENTS. Brawl is terrible and im not fiddling with my network just for that single game to work online.
Aww come on, Brawl is a good game. The online is just abysmal.Also I tried everything including trying 3 different routers.
I believe this is how it works:
If the game doesn't find someone close to you with less than 50ms(could be more) latency it finds no one. Either that or Brawl uses some nice magic.
I don't think that is the case as far as latency goes. I believe its completely random just like every other NWC game. If there isn't anything blocking connections, you shouldn't go longer than 3 or 4 mins without finding someone, if there are available players. After 3 or 4 mins you should have either found someone, or gotten a connection error message. Otherwise you may need to open some ports.Thats too bad, cuz I've been havin a lot of fun with it lately.i remember the first time i hooked my wii up online. i popped brawl straight in. it was the most exciting moment of my life. i found some opponents. we enter the game. im so happy now. we begin...............................................then i never play Brawl online again.
Noskillkill
I attempted to play 10 random Wifi Basic Brawls today between 4 and 5 eastern time, and recorded the results.
BD = Button Delay/Lag, or the time it takes for character to react to your button press.
Att. = Attempt
Opp. = Opponent or Opponents
Min. = Minutes
First att. Stage = Temple. Found 1 opp. within a min, 1 more after another min. Not much BD, a little slow down after first item drop, and during Final Smash. Everything else smooth.
2nd att. Disconnected from network during transmission error after about 2 1/2 mins.
3rd. att. Stage = Final Destination Found 2 opponents after 2mins, 3rd opponent found after 45 more secs. Not much BD, and no slow down.
4th att. Stage = Final Destination. Found 3 opponents at 20 secs. Not much BL. 1 or 2 slow downs.
5th att. Stage = 75m. Found 1 opp. after 35 secs. 1 more after 20 more secs. Another after 20 more secs. 3rd player disconnects. 3rd player found again after 10-20 more secs, only to disconnect again. 4th found again after 20 more secs.Game starts. Not much BD, no slow downs.
6th att. Stage = Shadow Moses(MGS). 1 opp. found after 30 secs. 15 secs later 2 more opp. found. Very smooth, no slowdown, hardly any BD.
7th att. Stage = Distant Planet. 3 opponents found after 50 secs. very smooth, not much BD.
8th att. Stage = Bridge of Eldin. 3 opponents after 50 secs. No slow down, but a bit of BD.
9th att. Stage = Castle Seige. 1 opponent found after 1 1/2 mins. 1 more after 30 more secs, and another within 30 more secs. Not too much BD, no slow downs.
10th and Final att. Stage = Battlefield. 3 opponents found after 25 secs. Smooth gameplay, not much BD.
Seems to work pretty good for me. I have the cheapest DSL plan available (not super fast) from AT&T, with my Wii connected wirelessly via my Linksys router.
You people who can't find any opponents, or can't get a game started need to configure your connections. The game works fine. Of course there will be days when the servers are getting a lot of traffic and you may get more disconnections, but that happens across all Nintendo Wifi Games.
BTW, I'm located in Houston,Texas, in the USA.
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