When you buy a physical copy of a PC game, you have to;
- Put disc into tray
- Close tray
- Wait one minute for Win32 installation prompt
- Choose installation package
- Insert code proving that you're not a pirate
- Spend 10 minutes installing
- Insert Disc 2
- Spend another 15 minutes installing
- Insert Disc 3
- Have lunch
- Download 1.2 gig worth of updates a la S.T.A.L.K.E.R
- Run game
- Run game again because it crashed
- Spend minutes fiddling with sliders because system reqs are insane
- Play game
When you buy a physical copy of a console game, you have to;
- Insert disc into tray
- Close tray
- Play game
- Even though you'r games have 300 more pixels on the screen, and a draw distance which includes 3 more trees than us console gamers, I don't have to spend hundreds of dollars every two years to maintain this significant lead in the graphics department.
- We don't feel obligated to fleet around the internet and declare consoles obsolete in an elitist manner and accuse game developers of "casualizing" your favorite game series despite the fact that they're now expanding the industry to many more people and are only thriving because of this, seeing as how you pirate your games anyway and don't pay a cent.
- The only thing I really wish I could do well on consoles are RTS games but then again, in future, you might be able to just plug in a keyboard and mouse like on Unreal Tournament 3 on PS3.
- Have fun with your mods aka, half-baked modifications made by 12 year olds.
- Sure you can exact pleasure from "fixing" problems and errors that go wrong during installation and from researching and building your own PC from the future, but sometimes I just don't have the time to go to a support website and wait two days for an answer and only to receive my "help" e-mail in Russian, Swahili or Vulcan (true story).
kthnx
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