5:
I have a lot of attachment to the Resistance series. Had a lot of great laughs with it playing through R1 with my close friend in co-op. It was old-school: Fire from the hip only, whereas most games now require that you aim with L1 (or L2 if the developer's stupid), it had a weapon wheel, something very rare these days, and it had offline competitive MP and local campaign co-op. So with R3 bringing all of those back (except for the aiming, which seems like L1 will be a big thing. I hope the firing from the hip is incredibly accurate though, so I don't need it), I'm definitely pumped for it.
4:
Recently, I bought Uncharted 1 (after already playing through U2) and I love it. It grew on me, and it was great to know such a fantastic franchise all that better and how it was conceived. Folks at Naughty Dog definitely have an exquisite talent for adding cinematography and character realism to the game. I wish it had MP though. On the other hand, MP on U3 will be even deeper, so I'm looking forward to that.
3:
What can I say? I love CoD. I do really hope that fake release date is the real release date. MW3 will certainly be so much deeper, focused, and even more balanced than Black Ops, with a certainly great campaign also, continuing Soap and Price's intriguing story. I hope they learned to listen to the community with Treyarch, and keep the Theater mode and add even more customization and personalization options. And guns. Add custom iron sights! Those'd be awesome! And a 3-round burst or full-auto (or semi-auto) version of ALL AR's. Why not? :) I hope I'm not getting sidetracked. Anyway, love Call of Duty, it's simple, it's straightforward, it's realistic, it's engaging, and most of all, it's super fun.
2:
Yep, SF x T, not T x SF. Grew up with both Tekken and Street Fighter, and boy, have I always wanted to see Tekken characters clash with some other fighting game's characters. My usual dream used to be Virtua Fighter vs Tekken, but now I realize how much better Street Fighter will fit. And its kind of gameplay (even though I prefer Tekken, go figure) appeals more to me. Straight up, 2D fun, with beautiful, cartoony art, great variety of characters and NO JUGGLING. What I don't really like about Street Fighter are the projectiles and lack of moves for each character. They seem to not have a big variety of hand-to-hand moves. But just the amount of moves I saw Kazuya do at the gameplay trailer from Gamescom put me at ease. Yoshinoro (or nori, I dunno) Ono seems to be taking care of Tekken fans, by adding all our favorite moves to our favorite characters. Totally pumped for this one.
And finally... Number 1 is...!
Da Elder Scrolls 5: Skyrim. CANT WAIT to see how they're going to expand upon Oblivion's MASSIVE foundation, a true, old-school RPG with old-fashioned camping, travelling, city-visiting, talking, leveling up and journeying through fantasy landscapes, only with a touch of new-school mechanics like the amazing idea of first person combat, which makes it all the more immersive and fun to see*. And what's best! My biggest gripe with Oblivion was with its godawful engine, which is totally gone! No more visual glitches, no more bland textures, no more AI bugs, no more AWFUL physics that don't make any sense, and brand, completely new proprietary engine from Bethesda. Been at work in this for... About 3 and a half years now. Can't be bad. CANNOT. BE. BAD! UGH. So excited!
And I'm actually pretty glad I didn't get any comments on my last blog. It was stupid, and like I stressed many times, totally worthless.
*See Dark Messiah. Great game, only because of its FPS combat with melee weapons. And because of its awesome physics, which Skyrim will have! YAY!!!!
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