@Unstable_Fury I thought they were downright unfair to you, Fury. It seems downright ridiculous to single you out for wanting an objective preview from your gaming sites -- like video game sites and magazines have been doing since the dawn of gaming -- and not a reactionary piece that, as you said, was written to capitalise on the Tomb Raider controversy.
Gamespot, less of this please. Stop being childish, put "Sexismgate 2012" behind you now and using it to try to foster hits for your articles. Start being professional gaming journalists again. More importantly, stop singling out innocent enough comments that just want to hear the preview of a game in an article that's meant to be a preview of a game. The accusatory tone and holding up Unstable_Fury's comment as an example of "how the community at large reacts when an opinion that doesn't agree with its own thrown out there"? That's downright childish and unprofessional. Admittedly, Unstable_Fury's comments read as very polite and well thought-out and I'd be happy to have him/her represent the gaming community. A lot more than you, Mark Walton, or Gamespot for willingly publishing this article on its site. However, for an article that's all about saying, "Gamespot celebrates opinion", it's amazingly hypocritical that you hold Unstable_Fury's comment up as the standard of "how the community at large reacts".
Gamespot, you've been toeing the waters of sensationalist tabloid journalism and vying for traffic over the last six months or so with the frequent articles on sexism and, with this article, you took a dive off the pier and into the deep water. I think you should be ashamed of yourselves.
@whitejackel You two are kidding, aren't you? Whitejackel, you basically stopped playing after the tutorial. And Mr_Mark_Legion, do you know how rare exploding arrows are? Especially if you use them ten at a time.
That's without going into the postgame stuff. Just when the game starts to get easy, it kicks you in the balls and ramps up the difficulty.
Is there anywhere specifically for us to suggest ideas for the next Mass Effect game? I mean, I know it's early days and there's no way one individual is going to have any say but we might as well make a start.
@Mayleene ... You're kidding, right? In that case, Nintendo copied Doctor Who. Making family-friendly products, what copycats!
Honestly, I thought the Nintendo fanboys who claimed every karting game was a Mario Kart ripoff was the worst of it (you know, the game inspired by real-life karting?) but you've actually managed to top that.
He's right. More about the state of gaming in general rather than just the PS3 but I get what he's saying. I probably wouldn't be looking forward to PS All Stars Battle Royale as much as I am if every other game on the market wasn't a grey sci-fi shooter.
@Dragon_Nexus But every game has bugs and glitches that aren't noticed until the game is released and they have a larger audience to provide more feedback. By charging such a high price for patches, indie game developers like Polytron won't be able to keep up with bigger developers and their game sales will suffer because of it.
Now fair enough, I imagine releasing games digitally is far cheaper than a mass produced release on disc but even so, it seems like such a waste to charge such a high price for a patch. I think it's fine if they want to charge for the game's spot on X-Box Live Marketplace or the Playstation Store -- that's a bit like having to pay for a market stall to sell your products, right? -- but not for patches. Microsoft already make a ton of money from their consoles, games and PCs, so are patches really that important to them?
So the consumers suffer because the biggest developers want even more cash. I was going to say "that's Microsoft all over" but frankly, judging from the articles about used games that have flooded Gamespot over the past few months, that's modern gaming in a nutshell.
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