@cursealoud Not sure I get you. As I said; it feels natural & you quickly get the hang of it - like with the parrying system. Having a single button which you can hold to block would make the game insanely easy, whereas having to specify the direction & only having it last a split second makes it harder, & making it function as a parry also keeps you on the offensive (as it should be).
@cursealoud Eh? Too much? D'you mean too many buttons? It's not a combo you have to do; just press them at the same time. Feels kinda natural to me & the buttons make sense seeing as it's a backwards jumping slash.
@kartelas 's'ite. Trying it out now (only came across it while Googling how to get parry to work) & you have to have the left stick pointing backwards to some degree. Obviously it works best when locked on.
If Quantic Dream are actually working on a game with this name then I assume that they'll give it a subtitle of some sort in an attempt to avoid a lawsuit. Not that Activision won't try anyway, mind.
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