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Icemael

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#1 Icemael
Member since 2008 • 4602 Posts
I know Konami is a business and that it's unreasonable to expect all developers to be like Vanillaware or Clover/Platinum Games, making what they love even if it doesn't sell a bajillion copies, but... dude. I like Castlevania because it's Castlevania, not because it's generic mainstream action franchise #243. Well, I guess all I can do is hope Lords of Shadow and its successors(I assume they'll make more) are going to accompany the 2D games, and not replace them.
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Icemael

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#2 Icemael
Member since 2008 • 4602 Posts

[QUOTE="Icemael"][QUOTE="jerkofwonder"]The gameplay obviously has to change and gaming becomes more advaced.IronBass
True... if it's dated and poor. The Castlevania games are not.

The 2D Castlevania games are not. The 3D ones... were kinda outdated the time they came out.

I meant the 2D ones, of course. The 3D ones, I haven't even played.

Kinda difficult to "feel" a game without playing it. ;)IronBass
Yeah. I'm not going to pretend I know exactly how the game is going to play, I'm just saying that if it plays the way it looks like it's going to...

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Icemael

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#3 Icemael
Member since 2008 • 4602 Posts

Your arguments are entirely based on your subjective outlook on the series.jerkofwonder
Of course they are. I'm telling you what I think of the series, what it is to me, and why I don't like the look of Lords of Shadow. I'm not telling you that you are wrong for liking what's been shown, I am simply explaining what I don't like about it and why.

A certain "rythym"?jerkofwonder
Indeed. You have obviously not noticed it, but it's there, and it's unique to the Castlevania series.

While all very different, they hold certain aspects. These include the Belmont with a chain whip, Dracula, monsters of all sorts, music(which we are in no place to judge los in atm) and big epic gothic landscapes.  Now literally anything you think of as Cv came after that.  This feeling you are describing is wrappedup in those thing, as they are literally the only things the old games have in common as far as theming goes.jerkofwonder
So just because you can't see it from an objective standpoint, it isn't there? Do not Mario Galaxy or Mario & Luigi feel like Mario? I mean, since they're so different, they can't possibly feel like the older games, right?

No, they can. Why? Because the series' soul is still there. I'm not talking about mechanics or tech. I'm talking about something much more abstract; the way the games feel. You may think it sounds silly, but are not feelings the very reason we play and enjoy games? Should we ignore them simply because we can't see them with out eyes?

The gameplay obviously has to change and gaming becomes more advaced.jerkofwonder
True... if it's dated and poor. The Castlevania games are not.

Anf I'm guessing you've never played SoTC.  Because if the giant boss battles are like in that game, that are MUCH better than any 3-d cv giant battle 100fold.jerkofwonder
No, I haven't. So please tell me, what do you think will make this ice golem battle so engaging?

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#4 Icemael
Member since 2008 • 4602 Posts

Icemael, LoS holds a "feeling" much closer to the original games than any post-sotn game.  If you really think games like AoS, DoS, PoR, CoD, OoE, etc... capture the "soul" of Cv1-4, you are sorely mistaken.  Yes they retain certain elements, but LoS retains at least as many.

Fact is, LoS already has everything that made the classic games Castlevania.

Belmont with whip.

Diverse cast of monsters from various lore.

Big castle and gothic/epic locales.

Dracula.  This one isn't for sure, but seems to be alluded to in the 2nd trailer.

Anything else you consider as being essential to the essence of Cv came post Cv4.jerkofwonder

One of the essential things Lords of Shadow lacks is rhythm. All of the Castlevania games(classic and metroidvania alike) have a special pace, a special rhythm that's present everywhere, from the way the characters walk to the way they attack. Neither God of War nor Devil May Cry, the games Lords of Shadow most closely resembles, have that rhythm.

Then there's the music. Music has always been an important part of the Castlevania series, and the Lords of Shadow music I've heard so far has been incredily generic orchestral stuff.

Oh, and then there's the atmosphere. From what I've seen, Lords of Shadow doesn't have the Castlevania atmosphere. Or any atmosphere, for that matter.

And anyone who is complaining about giant bosses must not have played many games in the series, they're are giant bosses in almost all of them. And the 3-D games have completely failed thus far at giving us a satisfying way of battling them. The day of ankle attacks and constant jumping are behind us, thank god.jerkofwonder
Yeah, because "hold up on the analogue stick until you reach weak point" is so much more engaging.

How can people complain about new gameplay mechanics that look awesome and make perfect sense.  Fans like you guys are the ones who scare game makers away from change, and cause 10+ year stagnation of a series that used to be one of the top tier franchises.  Change is good, and necessary when you make that leap into a new gen of consoles.  As for the aesthetic change, the post symphony look has had its 12 year reign, that's 1 longer than the previous look, it was about time for another change.jerkofwonder
Change can be a good thing. A series losing its soul, however, is never a good thing. Prince of Persia has done it, and from the looks of it Splinter Cell is following suit. I don't want to see it happen to yet another great series.

Especially since it's a completely unnecessary sacrifice. A series can change without losing its essence. Just take a look at Mario or Zelda.

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Icemael

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#5 Icemael
Member since 2008 • 4602 Posts
[QUOTE="Icemael"]Great boss battles are indeed an important part of each and every Castlevania game. But this boss battle -- I'm sure you're tired of hearing this -- isn't very...Castlevania. Had someone shown me those screenshots before the game's announcement and said "This is from the next Castlevania game", I would've replied "Yeah right, you're just pulling my leg. This is clearly from either the next God of War, or a Shadow of the Colossus sequel".IronBass
The last time Castlevania tried to create its "own" 3D formula it didn't succeed. Hell, even to find its definitive 2D formula it needed to take a lot of elements of Metroid (which weren't "very... Castlevania" either).

So has always been and always will be. Game series will change in order to improve themselves.

I'm not talking about mechanics. I'm talking about feel. The transition between old-school CV and metroidvania added and changed a lot mechanically, but the series' soul was still there. The same goes for the Mario series' jump from 2D to 3D.

But this game, Lords of Shadow, doesn't feel like Castlevania. In terms of feel, it has more in common with God of War and Devil May Cry. Had this been any action game that would have been a good thing, but this isn't any action game. It's a Castlevania game.

I might be completely off-base and I do hope I am, but seeing as my impression so far has been "This is a Castlevania game? Seriously?", it's hard to be optimistic.

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#6 Icemael
Member since 2008 • 4602 Posts

"The gameplay is reported to focus more heavily on exploration and puzzle solving."

That made me laugh. 

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Icemael

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#7 Icemael
Member since 2008 • 4602 Posts
Great boss battles are indeed an important part of each and every Castlevania game. But this boss battle -- I'm sure you're tired of hearing this -- isn't very...Castlevania. Had someone shown me those screenshots before the game's announcement and said "This is from the next Castlevania game", I would've replied "Yeah right, you're just pulling my leg. This is clearly from either the next God of War, or a Shadow of the Colossus sequel".
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Icemael

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#8 Icemael
Member since 2008 • 4602 Posts
[QUOTE="D3j1k0"]Actually, Gregg wasn't the one who started this union. And I don't even remember who DID, tbh.e1shw
I wasn't aware that there were leaders before Gregg. I am still kind of learning the history of the union. I haven't read through all the old threads yet. Which I imagine hold some history of the union. Well, hats off to him and everyone else who has allowed this to happen! :D

Chang was the leader when I joined, but I'm not sure who founded the union.
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Icemael

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#9 Icemael
Member since 2008 • 4602 Posts
I like soup.
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Icemael

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#10 Icemael
Member since 2008 • 4602 Posts
I have to agree with chang.