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J-Stantino

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#1 J-Stantino
Member since 2009 • 229 Posts

[QUOTE="Dilrod"]

According to Kotaku.com, this game is NOT OPEN WORLD

http://kotaku.com/5475175/alan-wake-used-to-be-an-open+world-game

ironcreed

I bet it will be a hell of a lot more open than Heavy Rain. Good enough for me.

The game is totally open world in the day, and a bit more linear at night. IMO that sounds kind of cool. Oh and for the guy who said this was most advanced on consoles. Did you see that Halo Reach was doing 200 AI at once now?

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J-Stantino

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#2 J-Stantino
Member since 2009 • 229 Posts

Reach > Crysis.

Eddie-Vedder

Hey Whoa, im excited to. And ill most likely like this game more than Crysis. But the herms can smell that word.

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#3 J-Stantino
Member since 2009 • 229 Posts

I would have to say yes, anyone who says no hasn't played the Uncharted series.

SonyIsh6Fotta

Or knows that they arent even NEAR Bioware, Blizzard, and Valve in Eliteness. They dont even compare to Bungie.

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#4 J-Stantino
Member since 2009 • 229 Posts

If Bethesda redesigns their engine and makes the graphics and ANIMATIONS better and all that jazz. A remake of Morrowind (MMO style would be nice) would be perfect. But in all honestly, Morrowind, Fable One, Mass Effect games and stuff like that are all like perfect to me. OPINONS.

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#5 J-Stantino
Member since 2009 • 229 Posts

[QUOTE="navyguy21"]

Alan Wake to sport 4xAA!! and more!

[QUOTE="Remedy"]

Linky

[QUOTE="Remedy"]The game is locked to 30 FPS (well, except menus, manuscript pages, etc which run at 60 FPS). All cinematics are guaranteed to run 30 FPS (as we actually background load the next location, in case there's a location change). If you saw video tearing in the published press material, it's 99% due to video sync issues (E.g, PAL video cams or 59.97 Hz vs. 60.00 Hz screen update).

While playing Alan Wake on a Xbox 360, if the game framerate drops below 30 FPS we resort to screen tearing (same idea as Gears of War uses).

We're right now just fixing bugs and making sure nowhere in the game would the framerate never dip below 30 FPS. I know there's still a few heavy locations in the game where we resort to dipping below 30 FPS, but we're working very very hard to get all those solved.themyth01

Linky

Damn this game sounds amazing. Looks more technically impressive than any other console game.

I lol'd How ishttp://www.gameblog.fr/news_13854_alan-wake-5-minutes-de-gameplay-ineditnot better looking than Uncharted 2? But otherwise, I have to still say that Reach does some really impressive tech stuff. But Idk the specs for this game so Idk.

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#6 J-Stantino
Member since 2009 • 229 Posts

The fact that this game flopped is not gonna go over well..:?

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#7 J-Stantino
Member since 2009 • 229 Posts

Im becoming bulimic.

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#8 J-Stantino
Member since 2009 • 229 Posts

[QUOTE="DropTarget"][QUOTE="CleanNJerk"]The RAM is equal, they are just proccessed Differentlylucky_star

Since when does 512 = 256? The PS3 has less video ram than the 360 thus the graphics are always inferior in multiplats and exclusives.

PS3

X360

OWNED!

Have a nice day.

Thats funny, when I watched the Xbox360 gameplay it looked the same as Ps3 version. That and gamespot said the gameplay looks a tad better on Xbox360. However they said the cutscenes are a tad better on Ps3.

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#9 J-Stantino
Member since 2009 • 229 Posts

In...In..IN! b4tehlemz

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#10 J-Stantino
Member since 2009 • 229 Posts

Wow this is bad.. A game people know legit almost NOTHING about compared to an game thats out. Cant Cows at least wait until theres video that isnt from 2 months ago? Also, its not 1000 colliding particles, the guy said THOUSANDs