JJGY's forum posts
[QUOTE="subrosian"]I know your type well, the non-conformist purist (for those who don't know, people who aren't like everybody else and HATE change).
Sorry to burst your bubble, but MS is beginning to totally revamp your PC experience, and there is nothing you can do to stop it.
- Every year, more PC developers will sign contracts to support the "Games for WIndows" branding
- Every year, more developers will sign contracts to support "Games for Windows LIVE"
- Every year, more games will be cross 360/PC multiplayer (Universe at War, Shadow Run)
- You believe that PC = freedom, and 360 = bars? So you have something against bringing PC games to 360? How dare you! You are sitting there and telling me that you don't want to make a great PC game available to people that don't game on a PC, or worse, don't have a powerful enough PC? Shame on you, for it is good to expand the audiences so the most can enjoy the game.
You are clearly a closed-minded person who lives in blissful ignorance of the old days, refusing to see what's infront of him now. You still get a great PC game, what's wrong about making it available to more people?
Have fun in 3 years when every PC game is a "Games for Windows" game, brother.....
APOLLOCJD
games for live has been a miserable failure...nobody wants to use it at all...and their have been rumers of MS totally abandoning Windows live.
For starters, these rumors are unsubstantiated and most likely false. Microsoft has begun a huge push to retake their monopolization of the pc market with projects such as the revamp of the .net framework, windows live and the slow buildup of more proprietary aspects of Windows Vista. Microsoft is beginnning to lose the stranglehold which it has held over desktop computing for years, and with Ubuntu Gutsy Gibbon rapidly approaching the 25% mark on all desktop systems worldwide, they have good reason for this panic.
As far as games go, we're starting to see some degree of seperation from Microsoft. Although the games for windows label was intended to mark key publishers as Microsoft allies, all this plan has done so far is place money in the coffers of these companies and keep the current generation of games conformed to microsoft standards. However, several publishers (Bethseda softworks leads the movement so far, as well as the makers of EVE and Second Life and to some degree, Blizzard) have already begun pouring money into development for linux systems. OpenGL is beginning to reach a state where the bloated DX10 simply can't keep up for games that don't make use of it's more advanced algorithms. Already, games such as Oblivion and WoW run very well under linux using a port of the win31 api, and several games (the afforementioned EVE and Second Life) already have native linux clients which match their windows counterparts in terms of graphical quality, and even exceed windows standards in benchmark tests. In short, Microsoft has tried to tighten its grip on the pc games market, but has only caused publishers to look elsewhere for support, and the google/linux/open source movement is welcoming them with open arms.
Obviously, many games are still very much dependant on windows software for their operation, but this recent movement towards other platforms may have us seeing a much lighter impact from microsoft in pc gaming's future.
if we spoke latin, the names would be exactly the same.:o:o:oVendettaRed07
Only under classical latin, with latin christiana the V would stay ;)
[QUOTE="PS3_3DO"]The 360 has more great games this year then PC does if you don't count multiplats and expansion packs. :D
Lonelynight
Most multiplats are better on the PC and almost all expansion packs now are larger then a full fledge console game
That's an incredibly biased statement. Saying multiplats are better on the PC is like saying ice cream is better when consumed with a spoon. You may prefer it that way, but those with crappy spoons may not like the way their ice cream tastes. Horrible comparison, I know, but it's all I could come up with :P
And expansion packs.. No, just no. Although an expansion pack may contain more content than a lot of games, they are, after all, expansions. The concept at play here is that they take an existing gameplay experience and expand on it. They should in no way be considered as a seperate game.
"Still, as strong as Call of Duty 4 is shaping up to be in the gameplay department, the most immediately impressive aspect is by far its graphics. The PC, PlayStation 3 and Xbox 360 versions all look surprisingly similar, but that's not due to one platform being the lead; Infinity Ward personally assured us that development occurred simultaneously on all three platforms, and that there wasn't a base system. With that said, the console similarities end when it comes to textures, lighting and resolutions, because those three areas make the PlayStation 3 version definitely excel over the Xbox 360 SKU. Regardless, every console owner will proudly use Call of Duty 4 to showcase their high-definition TV, because COD4 is by far the best-looking console game you will see this year."
linkSky_Raptor
This is a great demonstration of how blown up the roll of hardware is in the appearance of a game. Games won't look good without good models, a good engine, good textures and algorithms designed to make the best use of the hardware on which this data is being stored and processed. Each platform simply takes a different approach to storing and handling this data. Now, as far as the issue of price, I see this as a mute point as PC is a readily expandable platform which may be taken advantage of in many other ways than gaming. Of course, one could argue that the PS3 and X360 are composed of comparable hardware, but the architecture is not one which is useful for anything but their intended purpose. If you want to get down to the actual price per teraflop, the PS3s cell processor will actually demonstrate a greater value than anything else, but its processor architecture is much more difficult to take advantage of. Its relatively low RAM also gives it some issues. I suppose I can sum all this up by saying, there are so many variables to take into account here, that you really can't just slap a price on components and say one system is cheaper for the power it delivers. So much of it is dependant on the way developers handle the tools made available by the platform for which they are developing. Hope this helps put things in prospective.
KZ2 graphically looked amazing, but that AI looked stupid as hell. All they did was just stand perfectly still as they got mowed down one after the other. Renegade_Fury
I noticed that as well. The use of cover by the AI seemed a bit sparse, but I imagine that they'll keep working on that...
[QUOTE="Japanese_Monk"][QUOTE="Japanese_Monk"][QUOTE="Dualshockin"][QUOTE="ultima-flare"]Looks fantastic,and the animation of him jumping over the rail is amazing.Best shadows ever:
Soulja_West
Im sure he was being sarcastic. Look at what the guy jumping over is doing. And look at the shadow. It doesn't even match up. WTF? Possibly the worst shadow I have ever seen. There is no Left arm connecting with the rail on the shadow.
Ahhh I see Cows ignored this one eh? I think Killzone looks nice but you guys are serious fanboys if you don't see some massive flaws in this game.
The game isn't finished yet. I'm pretty sure they'll fix the flaws that KZ2 have.
That shadow mapping is actually pretty well done. Using Benji or a similar algorithm, the arm would be easily obscured by the legs from that light angle. Also, with a more detailed algorithm, the shadow is going to be slightly delayed during an animation such as a model jumping over an object. Considering the game is using actual physics over a model animation (which would be a huge step in processing power) the shadow is actually downright amazing for the hardware available. Most likely, this is not the case, but some food for thought nonetheless.
As far as the game as a whole goes, the graphics are impressive, and I'm a sucker for this sort of ****of game. You've just gotta admit, modern D-Day was downright awesome ;) It may be about time for me to pick up a PS3. Hopefully others will feel the same.. Sony has a real opening to establish a turning point with the simultaneous price drop and the openings left in the upcoming lineups of the competition. It would be a shame to see them do anything other than take full advantage of the situation.
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