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First Incidence of Body Owned by Wii


After waking up this morning from playing a 3-hour marathon of Wii Bowling, I felt sore and spent. Granted, I had been using exaggerated movements and almost always flailed about wildly every time I failed to pick up that last spare. Still, I was bit taken aback. When I read those articles about people feeling, well, sore and spent, I laughed at them. "Haha! Those losers. Can't take it, eh? Go back to your arm chair and rest it off." Well, now I know. I can feel it in my right arm, which cracks everytime I move it a certain way. I can feel it in my legs and buttocks. Too much information? Perhaps. But the soreness resides in those places and in my heart as well.


You saucy minx, you.

You may be asking yourself, "What the heck is this guy goin' on about?" Well, I'm not complaining. I really am just surprised that Wii Bowling made me its [female dog]. I'm not horribly out of shape and I do more strenuous work at my job.


What you fail to see is the aftermath. 10 minutes later, these four young people were found dead and mangled. But that's only because some crazy guy broke into the house and killed them for the Wii. Otherwise they... well, they probably would have been relatively fine, I suppose.

Be warned, my gaming brethren! The Wii is a delightful system - but if you're not careful, you'll feel its love in the morning. Whatever that means, I leave up to you! Farewell!

A Whole Slew o' Acquisition(s) [well, four titles at any rate]...


... Plus, a note on Xbox Live!



The Legend of Zelda: Twilight Princess (GC)

I bought Twilight Princess for the GameCube because 1) I'm somewhat of a collector of the series and 2) I'm simply irresposible with money. Really, though, it'll probably prove to be an entirely different experience, however minute the differences may be. I've heard that aiming and firing the bow in the Wii version are more comfortable and easy (and that they are, just point the remote and release a button). The mirrored maps might prove somewhat interesting as well. One last hurrah for the GameCube.
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Shadow of the Colossus (PS2)



I don't currently own a PlayStation 2 (intend to pick one up in a bit), but I saw Shadow of the Colossus marked down considerably at Wal-mart, so I had to pick it up. This game looks sweet, I've played ICO to near completion and from what I've read that this is a similar experience in some respects. Looks good, I look forward to playing it.
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Call of Cthulhu: Dark Corners of the Earth (Xbox)



H.P. Lovecraft's influence has reached over into the gaming world quite often with titles such as Quake and Alone in the Dark coming to mind (I think I remember there actually being some mention of Lovecraft in Alone in the Dark). I'm a sucker for this stuff. Not only does Call of Cthulhu look good and scary, but it was brought to us by our friends at Bethesda Softworks. Kinda got brushed under the rug by Oblivion's hype.
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Need for Speed Most Wanted (X360)




Need for Speed Most Wanted actually came with the 360. Just felt it deserved some mention. I haven't tried it yet, because I've been tied up in The Elder Scrolls. I haven't played any racing title in a long time, but I've heard good things about this one so I'm looking forward to it.


On note of Xbox Live: I don't intend to sign up for Gold anytime soon because I'm going to be playing a particular non-multiplayer title for quite some time. If you want to though, please, add me to your Live friends list (gamertag is Barnes Deployed) or leave me your tag here if you wish. Gigastormz added me the other day and it filled me with great happiness.

About the gamertag (just to sastify some idle curiosity): I was trying to come up with something and, for some reason, Mission: Impossible for the Nintendo 64 popped into my head. In one of the cutscenes, there's a line that goes something like, "Agent Barnes was deployed for this mission..." So, that's where that came from.

See you on XBL at some point.

What a Jolly Sort of Thing


I had a very nice Christmas and I certainly hope all of you enjoyed yourselves. I recall a time not too long ago when all I looked forward to on Christmas were the presents. We all tend to fall towards the materialistic side of life once in awhile. It's not a place a like to go and I find myself there from time to time. It's become clear, however, that I could care less about the gifts. Don't get me wrong, I enjoy receiving presents as much as anyone else, but lately I feel happy enough just being with my family. Things have just been flying by so entirely fast since the end of high school, it's nice to have things slow down a bit and share a spell with my family over a nice, long get together. Those are the moments one may never experience quite the same way ever again once they're gone.

Anyhoo, (in the spirit of materialism to be sure) I'm gonna share with you now the gifts I received. Quite a good bit of stuff, I've gotten some real enjoyment out of all of it.

The first gift I received was from myself - an Xbox 360 purchased awhile back with Oblivion. Haven't gotten online with it yet, need the wireless network adapter.

Here's what my current "core" gaming setup looks like:



I received two CD's - the Batman score by Danny Elfman and The Killers' new album Sam's Town:





I love the Batman score and The Killers are one of my favorite bands, so Sam's Town is a real treat.


My grandparents and cousins bought me some very comfortable shirts from Aeropostale, while my mom bought me Roger Ebert's The Great Movies:



That's some good readin' there. Ebert is perhaps my favorite film critic and there really are a lot of great picks in the book.

My aunt really surprised me with a Force FX lightsaber. These things are not cheap, but they are so darn cool! I was given the Battle Damaged Darth Maul saber model:



A very happy Sith Lord am I.

New Look and Recent Acquisition(s)


Well, I decided to change the theme of my profile. Taking note from Kreestas and a few others I've gone with the, eh... banner-melding-with-blog-header-melding-with-avatar... look. Cool shtuff. I'd appreciate some feedback on the look of it. If it appears a little off in some way, I want to work on improving that. I think it's pretty solid, but maybe some of you have a more discerning eye than I do.

Now, on to the recent acquisition(s) portion...

The Elder Scrolls IV: Oblivion (X360)



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The Legend of Zelda (Wii)





Thoughts on these titles:

Yes, my friends I have bought an Xbox 360. And all so I could play Oblivion. I know I'm not the only one to have done this, but originally I had no intent of buying a 360 until sometime closer to the release date of Halo 3. However, I've been waiting to play Oblivion since last March. I purchased the PC Collector's Edition on release day and it's just been sitting on display on a shelf in my bedroom (because, quite frankly, my PC sucks). The waiting was gettin' to me.

Other than that, what can I say 'bout this game? It looks really good and I enjoyed Morrowind a lot, so I'm sure my gaming bliss will continue long after I've completed Twilight Princess (which I'm a little more than half way through at this point). I'm a big fan of lengthy, immersive RPG's and, with a 100+ hour campaign attached to Oblivion, I bet I'll become a bit of a recluse for a month or so. Comes with the territory, I suppose.

I should have just bought a 360 last March.

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I downloaded The Legend of Zelda for the Virtual Console on the Wii. I haven't played this game in ages and I think the money was well worth the title. I intend to track down a copy on eBay at some point (complete with maps, box, etc. for collector's purposes), but this should tide me over for awhile.

Recent Acquisition(s) - Wii, Mii... you?


Wii Sports



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The Legend of Zelda: Twilight Princess (Wii)




Thoughts on these titles:

As you probably know, Wii Sports comes bundled with the recently released Nintendo Wii. It is highly unlikely I would have picked up this title on my own accord. Having said that, it is actually a pretty decent game.

Wii Sports puts to use the Mii, a character representation of yourself or... whoever you want in the Mii Channel. This avatar appears as the main player, whether it be in Golf, Bowling or Boxing. It seems evident that the Mii will be put to use in future titles on the Wii.

Wii Sports is also a great title to be bundled with the console because it showcases the motion sensor capabilities of the Wii quite well. It's interesting to see the baseball bat on-screen twirl in unison with the motion of one's wrist when playing baseball or to see a racket in the Mii's hands move back in similar fashion - and more than that, it quite simply is fun.

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I'm pretty excited about jumping into Twilight Princess. I thoroughly enjoyed the last two titles in the Legend of Zelda series and, while I didn't mind the cel-shaded look of Wind Waker (thought it was quite good, actually), I'm glad the series is going back to what was presented at E3 a few years ago.

I have very little idea what the story is about at this point (something about darkness across the land of Hyrule) and intend to keep spoiler free. What little I saw on "On the Spot" a week or so ago gave me a pretty good impression of what to expect from a gameplay perspective. The only tough decision, I imagine, will be whether or not I want to stand up and "fight" or sit on my duff utilizing a slight flick o' the wrist - might be the only exercise I get for awhile either way.

Although I think I'll wait to play the GC version first - one last hurrah for the GameCube.



So, at this point I do indeed have a Wii in my possession. The wait was an interesting experience as I headed out at about midnight to jump in line at a nearby Target. Pictorial to come in the future...
 

Recent Acquisition(s) [Partie Deux]


Geist (GC)


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Neverwinter Nights 2 (PC)




Thoughts on these titles:

Well, I saw Geist at my local Wal-mart awhile back and thought it looked pretty cool. I wanted to get it, but it was still marked up at $50.00 - that wasn't workin' for me. Today, though, as I was strolling past the game displays, I noticed it was marked down considerably, so I just had to indulge.

I'm still working through some other parts of my schedule right now, but I did play about 20 minutes into the game. I was not at all impressed with the first person shooter element presented in the first level, but I'm beginning to understand that's not where the charm of this title lies.

The most entertaining part of this game will undoubtedly be the ability to posess other characters and objects. When in posession mode with objects, you can perform acts such as "scare" (most prominently used in trash bins) and "blow up." And of course when you assume the faculties of a human, you get to walk around as them and interact with other characters.

I wasn't too sure about this game based on the opening level, but it seems with other elements aside from the FPS portions (which, to reiterate, aren't very impressive) it'll turn out to be pretty decent.

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Ah, Neverwinter Nights 2. I've been looking forward to this since the summer of 2003 when I first completed the original campaign for Neverwinter Nights: that experience still holds up as one of my most fond gaming memories. I pre-ordered the Limited Edition back in June because I wanted to get in on the goodies that come packed with such releases. The Neverwinter Nights Collector's Edition is one of the greatest sets I've seen to date and while the NWN2 Limited Edition doesn't offer as much, it still stacks up pretty well in comparison.

Unfortunately, I will not be able to play this game because my PC simply isn't up to snuff right now. So, along with Oblivion and a few other PC titles, NWN2 is going on a backlog that I probably won't reach until next summer at the latest.

At least I have some summer gaming to look forward to.

Elitism in Gaming and its Roots in Reviews


Here's an article I found on the subject of game reviews from DailyGame.net. It brings up an interesting notion:


  

Since when did playing videogames become as sophisticated as attending a wine auction? OK, so we're not exactly consuming these products or getting a buzz from them, but the aura of elitism has grown so strong around our beloved hobby that I can't help but wonder whether I've been transported to the rolling hills of Sonoma when I read about videogames.

Online videogame forums are an obvious place to start, as rampant fanboyism has made participating in most online discussions an immature and hardly l337 experience. But let's avoid picking on the low-hanging fruit and investigate the true source of this newfound elitism, because it actually has roots in the earliest issues of Nintendo Power. The culprit? Videogame reviews.

We've all heard the comparisons of the game industry to Hollywood, and with Peter Jackson opening a Microsoft-funded studio and Steven Spielberg teaming-up with EA, it's easier than ever to draw comparisons. Thing is, movies and videogames still aren't the same, and most non-gaming consumers still believe games are a child's hobby. True, the statistics show the average gamer is 28 years old, and videogame storytellers may soon evoke the emotion of a Hollywood film (David Jaffe wants to make gamers cry), but they're not there yet. In fact, it's not until you compare a movie review to a videogame one that you see the headwaters of the videogame industry's growing sense of elitism.

When was the last time you heard a movie reviewer complain about bad camera work? A bad soundtrack? Poor stuntman "animations"? Movie reviewers take a more holistic approach to their medium, answering Big Picture questions such as "Is it entertaining?" "Is the story compelling?" and "Are the actors consistent and believable?" As for special effects and audio, the latter is only mentioned when there's a gripping score, and the former is only mentioned when something groundbreaking happens, like entire herds of dinosaurs running through Jurassic Park or seeing actual emotion conveyed on King Kong's computer-generated face. But here we are, reading (and in our case, writing) reviews that evaluate miniscule details of a game, then downgrade or praise those games because of them. What, no ragdoll physics?! What, no user-controlled camera?! What, no radical gameplay innovation?! In the grand scheme of things, these don't really matter. Ragdoll physics help immerse you in a game, and user-controlled cameras help make games easier, but are they really necessary? Look no further than the popularity of Xbox Live Arcade games for the answer to that question ("no"). And gameplay innovation? Let's see...the only substantive thing that's changed about first-person shooters in the past decade is online multiplayer, but look how popular those games still are.

Log-on to an online forum, though, and you'll see a game's minutiae causing fanboy wars of epic proportions. You'd never see a single movie review incite personal attacks on the reviewer, yet one statement about a bad camera or poor animations can cause hate email to flow like sweat from Robin Williams' brow. Even the simple act of asking fellow forum members to justify their fascination with a game can incite "n00b" riots, a trend now so commonplace that there's a shorthand phrase word or "in before the lock") to indicate how quickly forum moderators will close the thread and spare the inquisitor the pain.

So why the 'tude, dude? I blame Nintendo Power, because as great a resource as that magazine was in the early days of gaming, it soon opened up a whole new world of technical jargon that made average gamers feel, well, "empowered."

Raise your hand if you remember hearing about Mode 7 graphics on the Super Nintendo. How about the system's Super FX chip? OK, now tell me whether those terms actually made a difference in your gaming experience. Sure, the end result of using them was great, but when was the last time you heard a movie reviewer highlight the superiority of the Sony digital camera used to capture a scene? Or praise a cinematographer for the isometric view in one important sequence? You probably haven't. Why? Because such things seldom affect the overall enjoyment of a film, and movie reviewers look at the Big Picture: is it entertaining?

We at DailyGame want to ensure videogames stay fun, so from this day forward we're going to borrow a page from Hollywood, much like the rest of the industry is trying to do. We're not going to fuel the growing sense of elitism by throwing technical phrases around or getting caught-up in the "I'm more informed than you" pissing match. Rather than focus on minutiae, our reviews are going to focus on the Big Picture, the elements that truly matter, and whether the game is actually fun to play. We'll look at things like whether it's entertaining, whether it's got a good story, and whether it offers anything new. And, if it doesn't offer any innovation, whether the game is still worthy of revisiting the same experience in a slightly different wrapper. Lord knows Hollywood churns out enough of those clones -- and that they succeed.

If you don't like this new, arguably more-casual take on game reviews, that's entirely your prerogative, and we wish you well. We believe it's time for games and game reviewers to get back to the basics, to focus on what's actually fun and entertaining, not what sounds sophisticated and elite. We all have enough to worry about in the real world without getting two ulcers fretting over a game's technical merits. It's time to remember why we play games in the first place: entertainment and relaxation. If you want to hear about the merits of a game in a way you'd expect to hear from your trusted drunk buddy, we'll be here for you. Well, minus the drunk part.

-- Jonas Allen


I only stumbled upon DailyGame when searching for news articles on a different subject, but this piece of writing really struck a cord with me. Their style of review could be an interesting approach to take, but I can't help but feel there would be something missing without all the "technical jargon" that, in all honesty, I'm a bit fond of. There certainly is a great power in the form of terminology and generally in the written word. We need those things because, while they may seem minutiae, they've come to encompass a larger aspect of the gaming world. Besides, there's nothing stopping anyone from saying that a game is simply fun.

Recent Acquisition(s)


Baten Kaitos: Eternal Wings and the Lost Ocean (GC)


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Eternal Darkness: Sanity's Requiem (GC)





Thoughts on these titles:

I had heard a great deal about Baten Kaitos and it being one of those titles that every 'Cube owner should have. I saw it on sale at Target for a reasonable price and decided to indulge. I'm trying to catch up on some reading right now, so I'm putting off really getting into the game until I'm done with all that. I did, however, give it a small test run (played about five minutes into the game) and I was impressed by what I saw. It looks like a beautifully rendered title and should offer up an interesting diversion.


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Back in 2002, I rented Eternal Darkness: Sanity's Requiem and played it to near-completion. If I remember correctly, I reached the final boss, couldn't defeat him and had been quickly swept up in a new school year and some Blockbuster late fees by the time I called it quits. It is a great game and I was lucky enough to snag a copy on eBay. This will be one of my "time to correct that error" games. I simply should've completed it a long time ago.

RE4 Finale... or is it?

I was extremely pleased with the Resident Evil 4 main game. Admittedly, there were times when I became so frustrated that I had to to turn the GameCube off and forget about playing for awhile. But once I got past the frustration, I was lifted up once more into the sheer brilliance of the title. So rare is it that games such as this come along anymore that the experience becomes a tour de force. And the game is unbelievably pleasing in its presentation.

I no longer have as much time to play games as I used to, so it took me almost a month to complete RE4 my first time around. That and, actually, I've developed the attitude that it's OK to take a bit longer to complete a title, unless it becomes lackluster for some reason (which rarely happens anyway). I was going to go back and complete Hybrid Heaven and then take a trip through Neverwinter Nights again - I can't now, though, because I have to play through Resident Evil 4 again!

Ah, what a way to waste time: blasting through scores of Spanish villagers, rescuing damsels in distress, and facing off against a myriad of vile and terrifying creatures. Such is the life of a gamer.
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