Jikayaki's forum posts

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Jikayaki

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#1 Jikayaki
Member since 2010 • 35 Posts

[QUOTE="mbrockway"][QUOTE="Plagueless"] Dont know why you dont see next gen consoles coming with more than 6 gigs of ram, but whatever. Im sure that at the beginning of next gen consoles with be comparable or MORE powerful than PC's, and just like always they will be sold for a loss the first few years. Ram isnt expensive.DarkGamer007

Ram wasn't expensive when the PS3 and 360 came out either. Didn't stop them from gimping them with 512mb, did it? I doubt the PS4 will have more than 2gb regular ram. Maybe it will have 4gb if vram and ram are pooled like the 360.

Considering eight gigabytes of random access memory is starting to become standard for the computer right now, anything less than four gigabytes for the consoles next generation would be dissapointing. I know that sounds like a lot but both the Playstation 3 and Xbox 360 could have done so much more with just one gigabyte of memory compared to 256 and 512 megabytes of random access memory respectively. (Yes I know the Playstation 3 technically has 512 megabytes of memory, but it is set up oddly compared to the Xbox 360).

Be prepared to be dissapointed then, because in all likely hood we're looking at 2GB of total ram on the next Xbox and PS4. Ram used in consoles is faster and more expensive. Without an extensive OS and the introduction of a new resolution for HD TVs there is little reason for more.

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Jikayaki

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#2 Jikayaki
Member since 2010 • 35 Posts

[QUOTE="Lexter45"]

[QUOTE="wootasifwoot"]

Sorry, I don't follow. :?

wootasifwoot

>This thread is about the original OoT.

>Not the Remake

>Can any game beat the ORIGINAL OoT's score?

That's as simple as I can put it.

"Will anyone ever beat Zelda OoT metacritic score?"

Misleading title then I suppose. :?

The title isn't misleading and its been very obvious from the start the discussion was about the original not the 3ds remake.

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Jikayaki

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#3 Jikayaki
Member since 2010 • 35 Posts

[QUOTE="04dcarraher"]

O my there is alot of wishful thinking going on here... The next xbox has been in development since the end of 2010 and the dev kit has been released to publishers this summer. Which means No future hardware is going to be used, so no GTX 600's or Direct x 12 type of nonsense. The next xbox will be APU based which means that there will be a limit in what they can cram in the die. The most recent info on what APU they are going to use is the Trinity based APU which will be 50% faster then Liano, which means AMD 5670-5770 graphics performance at best, which is still 3 to 6x more powerful then the 360. I would expect 2 gb of memory 1gb for system use and 1gb for video and the use of bluray(Sony does not own all patents for Bluray).

Now for the PS4 Sony has stated that they are not going to put a bunch of R&D money into it which means no power house neither. They have also said they will be using a revised Cell. The Everyone knows what the WiiU will be like. The problem is that MS and Sony got hosed with their current consoles losing money right out the door and the units themselves didnt make any profit until 3 years after the fact. Any how with all the factors of cost, power and heat, the shift in gaming audience, different controls and the nature of multiplatforming. The next consoles will not match current Mid to high ranged gaming Pc's, because of one main reason Cost.

nameless12345


What you're saying makes sense from a economic perspective but not from a enthusiast perspective.

If MS and Sony really take the "Wii path", the enthusiast gamers will simply switch to PC gaming.

Relying just on the casual market may not be the best option for MS and Sony since the enthusiast market is not to be underestimated.

After all, they are the ones willing to pay for high-tech devices, not the casuals.

I'd say MS and Sony will try to keep the 360 and PS3 going for as long as possible and then by 2014/2015 release their next-gen consoles.

PC gaming has always been the home of the graphics enthusiast gamer. The average console gamer though isn't going to migrate to the PC simply because the next gen consoles are going to be more economic than their past iterations. There is really nothing Sony or Microsoft can do to delay their response to Nintendo's Wii U. Neither company is going to jump on a sword commiting market suicide so they can wait to launch to fullfill some unrealistic fanboy dream.

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Jikayaki

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#4 Jikayaki
Member since 2010 • 35 Posts

Of course they are good.

For a current gen console -_-

OB-47

Nothing about the Wii U is painting the console as a current generation console. The rumors at worst paint it as a mid gen leap over current hardware, but that's only the case if Sony's and Microsoft's next consoles are themselves going for as large a leap forward as the previous gen. Its interiorly possible that their won't be a large difference between the three consoles in the end.

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Jikayaki

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#5 Jikayaki
Member since 2010 • 35 Posts

A majority of hardcore console gamers already ignore the PC its not hard to see them ignore Nintendo's next console be it a half generation improvement or a full generation ahead of PS3 and Xbox 360. This already has happened to Nintendo with the Nintendo 64 and Gamecube. Its going to be difficult to prevent it from happening again with "Stream"/"Project Cafe"/Wii 2 or whatever it ends up being called.

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#6 Jikayaki
Member since 2010 • 35 Posts

Crytek can dream all they want, but they're not getting 8GB of RAM in any next gen console. Microsoft and Sony's next consoles may at most have 4GB RAM. Nintendo may end up nickle and dimed by developers to except 2GB of RAM. These however simply is the limit of what can be expected from next generation console realisticately. 32bit Windows OS market saturation will effect PC game developement at a practical limit of 2GB for quite some time. Enough time for it to potential be more than a half generation issue if next gen starts with Nintendo in 2012 as rumored. Only console only developers would benefit from more than 2GB in the short term and since a complex memory hogging OS isn't likely to appear next gen it would be questionable to have more the 4GBs of RAM.

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#7 Jikayaki
Member since 2010 • 35 Posts

[QUOTE="John_Read"][QUOTE="lucky_star"] So the ps3 is already far ahead because of all the RROD boxes.rybe1025

so that's the reasons PS2 was best selling :P

The funny thing about that is Sony had to settle in court and pay out because of all the defected PS2s. I do not remember Microsoft ever having to settle in court because of rrod. The PS2 was so bad Sony was forced to pay out.

Sony Computer Entertainment America, Sony of Canada, and Toys R Us of Canada have settled a ****action lawsuit over the systems, pending the approval of US and Canadian courts. If those courts approve the settlement, gamers who have recently purchased, repaired, or lost the use of an affected PS2 are eligible to receive a check for $25 ($31 Canadian), a free PS2 game from a specified list, or a free or reduced cost repair or replacement (at SCEA's discretion) of an affected system.

So second gen consoles can end up with a bad rep of broken but at least the 360 was not so bad that Microsoft had to settle out in court which forcing them to pay console owners like what happened to Sony.

Microsoft's handling of the situation had more to do with why a similar situation didn't happen regarding the RROD issues. Microsoft's willingness to extend the warrenty of defective consoles countered a lot of issues that could of come from the situation. A design flaw more or less insured the massive failure rate of early Xbox 360's and without the Xbox 360's warrenty lawsuits would of followed.

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Jikayaki

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#8 Jikayaki
Member since 2010 • 35 Posts

It seems Nintendo are depending on third party developers to cover the hardcore audience in regards to launch titles and trying to grap the casual market with their own titles.

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