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Comic-Con After Thoughts

I've been juggling so many things lately that it's been difficult to keep up my blog. I did tweet, Facebook, and Fuse it up a bit during the event though. So, where do I start...

Wednesday
We arrive there was on Wednesday and recorded the first SDCC episode of Sync, which was on preview night, but not everyone could get into SDCC that night. I sported WonderWoman and Superman inspired stuff, too! A moment there after, they threw me on the stage (aka balcony overseeing SDCC) to kick off the Comic-Con stage show with Chris Watters and Ricardo Torres. Did you see that fancy super hero intro we had for Comic-Con this year?

Not long after that, Colin, Shaun. Sophia, Ryan headed over to this Activision press party, which some of you saw during Tonight on the Spot. Prototype 2 looked might fine! After all of that excitement I went with a couple of staff to SDCC to check out preview night. I skimmed most of the areas and since it was almost closing by then we went outside to find 400 yards of peeps camped out for the Twilight panel the following morning. Interesting enough, there must have been 80% older women, 15% female teenagers, and 5% male camping out. I always thought Twilight brought in teenagers, but I was wrong. I asked around later and was told that the line started days prior. I then headed over to the Sega Arcade, which looked to be the same building that had Flynn's Arcade to show off Tron during SDCC last year. Lots of Sonic games were there, for the most part.

Thursday
Thursday comes around and there was lost of Star Wars news, but I was obviously most excited for Star Was: The Old Republic. Maybe that's why the Thursday episode of Sync was about Star Wars goodies, too! I actually got asked about what I was wearing that day. I'd say that crown thingie I wore was almost villain inspired, but maybe I could have had more dramatic make-up for it. Either way, I think it worked. So, later in the day we attend Microsoft's press event, which many of you saw during Tonight on the Spot. I really enjoyed doing that tour, because well, I'm new at that kind of stuff, but after that tour was over, I had a chance to meet some cool peeps. One of the ladies I met there that night deals with a video game show as well, Andrea Rene. It's just awesome to meet like-minded people who love games just about as much I do.

Friday

This was a cool day because I couldn't wait to meet some GameSpot members in our meet-up that night. Sync's episode had the intro and exit with peeps at this event too! Good times. The replay of the community meet-up also streamed during Tonight on the Spot! It was nice meeting those who attended too! Oh, and this was the day I was about 3 feet away from the actress that plays Jess on Trueblood. I guess the cast was staying at the Hard Rock that year.

Saturday

Video staff wanted to have a special Saturday episode of Sync, so it was interesting to try to work on this show during the weekend, especially with a crazy awesome event like SDCC! This was the day I dressed up as a Sith, too. I think for a last minute costume, it was decent. Next time though, I'd like my face to have more work on it. I also interviewed some amazing cosplayers, and my obvious favorite was meeting chell from Portal 2. In that interview she explained tons of people got her mixed up with Samus, but she could definitely pull her off too!

That was the last night at SDCC excitement, and it couldn't get any better to have a Tonight on the Spot episode about War in the North (LOTR). Chris and Maxwell thought it would be fun to do a LOTR/Trueblood mash-up in the intro, it was hilarious.

Sunday

I had tons of fun on Sunday. Had a chance to meet up with some peeps, and well, some of what went down (aside from my tweets) is a Facebook photo gallery.

Alright, I've gotta get back to other duties, but that should cover some of the basics for this fun event. If I come across anything else I'm missing, I'll edit this blog with updates.

Gamer Trait Admiration

I'll shamefully admit that I admired or respected PC gamers more than any other in the past. I might have started as a console gamer with my brothers and father, but once I grew up my perspective changed. It was always like the PC community were the popular kids at school, if you can understand what I mean. The gamers who played strategy and shooters caught my eye the most based on different traits. I was also heavily involved with these communities, so there's just certain kinds of gamers that stood out among the others.

These days there are many different traits I admire about gamers, and I'm happy to say it's not all about PC gamers anymore. I'd like to share these gamer traits I admire with you.

Note: Unless I've met female gamers frequently in-games or in person, which is still kind of rare, most of the descriptions have he/him.

The Humble MadSkillz
This gamer doesn't go out of his way to say he's the best in the chatrooms, voice chat,, forums, or anywhere really. Without realizing it, this gamer uses the actions speak louder than words concept. He's humble about his skills because he's seen better, probably. He'll join the game and just own everyone or maybe he's just the best teammate you'll ever have. In my time, I've met so many gamers like him online. I've also had the pleasure to meet them in person. Often times they are just as humble in person as online. These gamers also never stay in a game with people who aren't good as them. You might see them join a game, and once it's finished they will find another one that meets their skill set. Everyone wants to be this gamer, but sometimes it comes naturally or with tons of practice, or both. This gamer often gets accused of being a cheater because they are unbelievably that good. Once this gamer does go to a LAN party, they are skills are validated when they use another person's computer or console. Obviously, word spreads across the community that this dude is for real, and he sometimes becomes a legend among that community.

The Game Trainer
This gamer isn't an actual trainer, and they aren't always the best at the game. For instance, I've been able to tear them to pieces once they've taught me the basics. They just know a lot about the game. I've met so many gamers with these traits, but sadly, they were mostly found with communities like the Quake, JediKnight, Command & Conquer, and Unreal Tournament. With my experience in console communities these gamers are rare to find. This gamer tends to make you feel important without realizing it. When you are lost in an online game as a new player, they'll go out of their way to help even if they are going to get heckled by others for helping. Sometimes, they'll take you to another server or game just to help out. I'm always impressed with their courage in facing the trolls and taunting. It's almost like you become their mission, and the only thing that matters at that time is to train you to be the best out there. Some of these gamers have been playing that game for so many years that it's always a pleasure to meet new players, so maybe that's why they do it.

The Silent Mystery
This gamer often reminds me of the guy in the mask, kind of like Batman. He's always there in the game. He's not the best of all of the players but he has some decent skills. He'll back you up as a teammate better than most because he knows the objective. He kind of follows you around in the game to cover you, but he doesn't use voice chat nor does he use text to communicate. His actions are there in the game so you know that he hears your voice and reads your text in chat because he reacts to what is being said. Maybe he just doesn't like to chat or use voice chat? Either way, he's the kind of the gamer that you want to know better because you'll miss him as a teammate. Actually, I have met some Silent Mystery gamers in person, and they are either super outgoing, or super shy. It's hit or miss.

The Classy Joker
This gamer might be in abundance among the console communities these days, but the classy joker isn't about taunting and beating his chest. He'll play tricks or make jokes about what's happening in the game. When you're new to a community, this gamer is annoying. But, if you've been around a community for so long, you'll find that he's just going to make redundancy in a game more exciting.

The Creator
The gamer that can create his own levels, character models, modifications, or game really should be admired. They can bring a game that you've played for years into a new scenario, objective, or surrounding. These gamers aren't always the best at playing the original game, or even their own creations, but it's a pleasure to establish friendships with them. They'll let you check out their projects in development and share screenshots of what they plan on doing. I have met so many in my time from multiple shooter and strategy game communities.

The Decent Lady Gamer
She's classy, and doesn't go bragging in every occasion that she's female, but most people know it. She might not always be the best player at certain games, but works towards becoming better at the games. I'd say this gamer often has tons of friends without trying to. She'll help others in the game if they are lost, might even taunt the trolls back in the game, but for the most part, she likes to be everyone's friend. This gamer might be in an all female clan and considered motherly to female gamers. But, she's also been found in coed teams with kind of that motherly attitude to everyone in the clan. I admire this gamer because she might be sassy at times, but she's always missed by everyone when she's not around. The console game communities have these female gamer more than ever before. There were some rare gems from the Unreal Tournament, Quake, Half-Life, Delta Force, RTCW: Enemy Territory game communities.

Denial of Being a Female Gamer
This lady gamer is pretty classy at what they do. Sometimes you never know that they've been female all along. They don't strut around telling people that they are female because they'd prefer being treated equally. They'll also go out of their way to never be associated to any female gamers that share that they are a game girl in every occasion they get. You will not see this female gamer in a girl only clan. I've had the pleasure to meet these kinds of ladies in person to find that they are pretty good at the game. One downside though, these gamers rarely can get along with any girls online or in person because they just can't stand these personality types. It also takes a while for another female gamer to prove that they are in it for the games. The best of them will just ignore the "I'm a game girl" personality types though.

The Social Gamer
He/she's your best friend, and maybe good enough at the games, but often found starting discussions and later finishing them up after the game is over in the chatroom or in person. This gamer is the kind you want to hang out in person at a LAN party, convention, but you'll NEVER get better playing him/her. But, you'll play every new game with this gamer because he/she buys them and wants to play. [Hah, I'm so going to get punched in the arm by numerous gamer friends over this one. *hides*]

The Once Upon A Time, Hater
This gamer happens to be your best gamer friend later, and often falls under the Social Gamer category by then. He'll cause a scene in the game or in any community you deal with because he doesn't believe you play games. He'll try everything to prove that you aren't. Often times meeting these gamers in person resolves the problem, especially at a LAN party. Once these gamers see you in the game, and sitting across from them, and well, they get owned still, they can't use the "your brother is playing" excuse.

The Professional
I listed this gamer last because he/she already gets so many pats on the back for pretty much being sponsored (paid) to play games professionally. So, I'll just say that I've met enough of these gamers in person to know that many of them are pretty cool!

I'm curious if any of you have met any gamers with one or more of these traits that I admire the most? If not, do you have a description of gamers you've encountered?

Quake 1 Blog Revised

Updating this blog as I no longer need answers to the general Quake game night questions.

I'm still on the hunt for this old school map called Rage Arena (made by Nacho|rage) that was often played on kitty1.stanford.edu and kitt2.stanford.edu west coast Quake servera. If you know of anyone who happened to know this person or can find it, please let me know. I can describe what it was like if that helps.

Now, on to some moments I recall from Game Night this last Wednesday.

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We found this 1 on 1 server called I am 12 's Jungle Gym, which had an arena style map. Oddly enough, when you joined the server, it had you select a side: Windows or Linux. Well, that's a team red and blue thing, so if you were using a PC with Windows or Linux, that didnt matter! That was confusing at first. Then, you had to select the class you were going to play, which was the Team Fortress mod classes! I know.... we thought it was crazy too.

After playing with scalper and realizing that the timer wasn't leading to a winner, and neither was the frags, we decided to change over to observe mode to let two other people play the map. So, Xenolair and visi0nz began playing one on one, and the game was pretty close too! Not long after that, deershadow started plarying and continued to play at least 4-5 other GameSpotters, almost like a marathon! We thought he was going to get worn out from playing so long, and he didnt. I finally joined to play him, and then we had an axe duel to the finish.

Aside from this 1 on 1 map excitement, we also played the TF mod on 2fort5, and DM3 FFA. The TF matches were entertaining 'cause, well, all I ever did in the day, and did this night, was frag the snipers on top. Catching the snipers by surprise has always been my evil delight, that I rarely ever paid attention to the objective at hand.

We also had some good 'ole times on DM3, but then scalper and I met this guy on the server and he asked if we were Quake newbs because this server had the game warped almost like a fish eye lens, so much that it changed the perception to look like we were super speed running around the map. Giancarlo was another staff member that had played that night and described the same concern with me. I asked this guy if he knew where we could play Slipgate complex, and being the old school Quake dude he was, he went and found us one. See, that's how my experiences were in Quake's community back in the day. It was like there were so many good moments and meeting other gamers that enjoyed playing, that the trolling was often wasn't like what you see in games today. Maybe it's the voice chat that changed people to be different? Who knows.

Aside from this guy being helpful, he asked if I used to play back in 1999, and I told him I did. Funny enough, he recalls my alias on the servers back then. So, some of us jumped on that server this guy recommended to find that the warped gameplay that made us feel like we were speed running wasn't on this server. We were on a traditional Quake server, that felt like NetQuake.

That night I started playing around 3ish and ended at almost 9pm. So, it was hours of awesome times in my opinion! SnakeBytes, SQUALL20XX, Serbine, Jerell_rast, Dan_Lero, -DaNuTz-, PvtCaboose23, Nerissa, Dirk13, and Darthkaiser also seemed to enjoy playing the game, depending on the servers they could get on as well. I was reminded of how rich this community was. I kind of want to get back into playing the game again.

We did try to find the X-Men: Ravages of Apocalypse demo, since not everyone had the full retail Quake version to install the Total Conversion, but the demo links found on numerous websites didn't work.a

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id Software also provided some Quake Live tokens to hand out to the top players that night. I already pm'd the rest of you who had showed good sportsmanship or skillz that night, and have 3 more tokens to hand out. The remainder tokens will be granted to the people who stand out in the Machinima activity we having. So, if you didn't get a chance to play during that game night for the Quake cake emblem, we are also having this video trivia activity.

I'd love to have another game night for Quake again, if we can get more people to get nQuake freeware (ezquake) working. I enjoyed the ingame browser a great deal. Let me know if you'd be interested in playing Quake 1 in another game night later this year!

GameSpot E3 BackStory and 2011 Experience

My E3 experience this year was much different than the years before with GameSpot, but it wasn't too far from my pre-GameSpot days as a journalist for 4 network gaming sites. As you might recall, my history with E3 pre-dates my days working at GameSpot. But, if I focus on what I've done to help out with GameSpot for E3 alone, I'd say I'm a Jill of all trade with titles like liaison, journalism, host, co-host, producer, producer's assistant, and tournament coordinator.

- In 2005, nearly a month prior to working at GameSpot, a GS staff member randomly contacted me asking if knew of any UT2k4 female pro players. I normally received interesting requests for dealing with a lady gamer fansite that focused on Strategy and Action titles, but never from the big shots at GameSpot, I thought to myself back in the day. Not long after his email, I introduced him to a female gamer that was skilled at the game. The GS staff member decided to have her and her professional UT2k4 boyfriend fly out from New Zealand to attend E3 that year to be a type of strongman. People won t-shirts if they beat the pro-player, but that year I attended the event while working as a contractor for Madcatz.

- In 2006, I ran the Baseball game tournament at our booth We already had Tournament TV happening by then, which you might recall me being the admin for the tournaments that lead up to the live show. I was considered to run this tournament at the event. Plus, I ran tournaments at Quakecon 3 years in a row prior to this date, so I knew the process quite well, although the Baseball crowd is much different than shooter fanatics.

- In 2007, the video team wanted me to help them with asking questions, so that was the first year where people really started making fun of me for not being able to pronounce people's last names and foreign countries. But, many of you loved my hat on the last day, so much, that you made GameSpot Sync have hat Friday. To wish you all a great weekend on the last day of the week.

- In 2008 I helped again with the stage show to share your questions on the stage show. That was the year I was pestered by The Miz. Some of you were very sweet on yelling in the chatroom for him to leave me alone. :) I try to crush others with kindness, and well, he was a guest on the show so there's no way I was going to bully him back!

- In 2009 and 2010, I started to help with the stage show check-ins with the guests. I really liked being behind scenes because well, I didn't have to practice countries or last names. I just asked about the game and ran them to get de-shined, for the most part. Synthia did the stage show assistant role this year, and she seemed to enjoy herself, even if that meant she didnt have time to walk away the booth.

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So, now we're down to E3 2011. While I was a journalist prior to working at Gamespot, I haven't done rushed script writing before. It was quite the challenge having to know EVERYTHING that there is needed to figure out what would be on the show that day. Homer's my boss for Sync, and you might recall he was doing floor check-ins so it was impossible for him to help with Sync as much as he would have liked. I had to determine what was hot, and what didnt need to be mentioned. Double checking my stories on Sync with staff was also important as they were the ones out the field writing or video recording content. You know, when you try to write something in your own words, you don't realize that you might be changing the actual meaning. So, I have some amazing people I work with, if you haven't been able to tell already, who were always so willing to help even when they were under pressure, trying to get you the latest on the games you're anticipating. A big thanks to them, once again, for all of their hard work, and sleepless nights to make it as wonderful as it is every year.

As for the games I'm digging, I've made a music video with the games I can't wait to play here soon, as in.. when they are released.

Also, if you didnt get a moment to catch up on the GameSpot Sync episodes, here's the rundown pre-E3 to the wrap-up.

June 2 Episode: It's the week prior to E3, The lovely Jane Douglas was at the San Francisco office, and I lock her up in a cube. Inspired by Superman, but of course.

June 3 Episode: Jane gets her revenge..... tries to take over my show, and gets all UK gangsta!

June 6 Episode: There was no way I'd let you all go without your daily Sync, so, Monday, the day when press conferences happened, I watched them to give you highlights.

June 7 Episode: The mob tried to step on my toes when the E3 doors opened, but thanks to Wernher and Homer's barade to keep me safe, I made it through. LOL

June 8 and June 9 Episodes:Was quite fun to contionue the adventure, trying to figure out what you'd all need to know in under 3 minutes, was tough. There was SOOOOO many cool things happening. Maxwell was funny on the last day because he wanted to make sure I mentioned XCom. I told him XCOM!!! I've played those games years ago, are you serious? He was pretty certain that it was one of the top underdogs of the show. After checking the trailer, it looks quite interesting.

June 10 episode didnt happen because we were traveling on Friday morning. And, well, 4 staff members got stranded at LAX airport when our flight cancel;led. After 2 standby flights we went to the Burbank airport to try to fly out there, and well, it was a mess really.

June 13 Episode: This was a super fun thing to do every night, but on Thursday night we had to tear the booth down so we didnt get a chance to do it. Homer wanted to have some kind of daily check-ins, and well, we were probably tired in this episodes, but I'm sure you don't mind the real factor of what E3 does to us when we're picking every portion of our brain to get the stories out to you.

My Ten E3 Expectations!

I expect....

... to see some amazing games that will make me laugh, take my breath away, and maybe cry. We'll see if SW: The Old Republic, Rage, Mass Effect 3, Twisted Metal, Alice: Madness Returns, Batman: Arkham City, Deus Ex: Human Revolution, or Space Marine will meet at least one of those three emotions!

... you to tell us if you like or dislike something! We have gotten better over the years because of your honest feedback. Let us know what makes you happy or what's not working.

... you to share your favorite games or thoughts about them in your blogs, Facebook, Twitter or fuse.gamespot.com's status updates! Yes, if you share your thoughts on our videos on Youtube, staff read those too! And, I actually respond to peeps when I get time.

... you to watch the live shows, watch the videos, read the content, and view the screenshots and photos! If you cannot watch them live, watch the replay! We plan on having some daily wrap-ups as well, so be sure to check around for those. And, this year's chatroom is said to be the best we've had yet, so take a peek, even if you lurk! Sometimes it's neat to see everyone's reactions real time! Don't forget, we also have a live cam, so be sure to steer him where you'd like via Twitter again this year.

.... if you like what you read or see about a game, I expect you to follow that game. You have to love love it though, right? So, make you'd love to see more about it! Plus, there's an achievement related to this. ;)

.... try for all eight E3 2011 achievements! This year we're trying to make it even easier than ever, so even if you can't be there for some of the live stuff, do visit that video later. The How To E3 guide should explain more about this as well, or you can drop by Synthia's How to E3 video for general tips.

... follow the editors that you like! Fuse.gamespot.com has a nifty list of some of the editors, or you can follow them on this Twitter list www.twitter.com/gamespot/staff.

... you to wave or say hi if I see you at E3! I am a busy person every E3, but if I'm not literally running frantically, at least say hi. I like meeting GameSpotters in person, well, I like meeting gamers in general, even if things will be quite chaotic the first 2 days of the show. :) That reminds me, I do expect to see some old friends!

... to get enough sleep, and to eat (both rarely happens during E3!), even if I know it'll be a struggle!

... to take photos and homemade videos to share my experiences on Twitter, Facebook, or my blog!

... to know that you're in safe hands, GameSpotters. You're at one place that will fulfull everything you need to know about this year's E3. And, I cant wait to see your excitement about what we have in store for this year's coverage!

See you then!

Re-Living Half-Life

Tomorrow night, GameSpot editors will have a game night to remember the days of Half-Life, which is a part of Video Game History Month! This will be a live webcast too, so if you don't own the game, or you're too lazy to play, feel free to drop by at 4pm PT (Wednesday evening)! The show will be displayed under the GameSpot Calendar on the front page.

The first time I heard Half-life would be different than most shooters, was while I was driving in a car with an old clanmate, XP-Kiljoy. Half-Life hadn't been released yet, and at this point there were no screenshots or video. A gamer was left to their own imagination. XP-Kiljoy told me with great accuracy, the visuals, gameplay, and AI interaction, players would later experience in Half-Life.

Half-life was said to be a shooter that would be set in an interactive environment, and being a Quake 1 girl that primarily enjoyed multiplayer matches, I didn't grasp what the press or Valve shared early on, so Half-Life was completely off my radar. That day, XP-Kiljoy asked if I had been watching Half-Life. He explained why he was so impressed with the concept, and walked me through every single visual aspect on what players might experience. But, he also went the extra mile to experience a comparison on what a player would experience in Quake 1 or 2. So, he went on and on about how you could be walking to one area of the map, but if you didn't take that route, and went another way, you wouldn't encounter the same conversation happening at that time. As you can tell, he was definitely interested in the way the artificial intelligence would react, because he came from a background where Doom, Duke Nukem, and Quake always had the same encounters.

Time passes on for what seemed a year or so, and I'm obviously interested in what Half-Life will have to offer. Then, I visit the Gamers Extreme office (known as Gamers.com these days) and guess what they have a couple of days before it's release? Half-Life. One of them told me he was playing it for the review they were going to have at their sister site, The Firingsquad, and I watched for a bit and was super curious about what these sticky things were that took him up to the ceiling if he stepped nearby. I asked him if he was going up to the ceiling on purpose, and he explained it was an enemy giving him some damage. At some point he let me play the game, and reset the game entirely, so I experienced the singlerplaying from the beginning, and pretty much described that the train-like thing reminded me of the Disneyland Rail. I do recall feeling awkward about the gameplay movement when walking around because it didn't feel like Quake, even if it was the same engine.

For memory's sake, I found my first impressions not long after playing Half-Life back in 1998:

Spear asked me if I had the chance to play Half-life. I told him I didn't and he let me play Half-life on his PC. The game was fascinating. I played it for about 2 hours and realized it was getting pretty late.

Half-life Weapons

The things I noticed in the Half-life game was, the different weapons. The grenade seemed to be much more powerful than your typical hand grenade and regular grenade in Quake & Quake II.

Half-life Enemies

The enemies in the game were pretty nice too. One enemy that was really creepy was the critters that chase after you. Along with the enemy that looked like a rope for a tongue. I thought I jumped on a rope and it was moving upwards, I then looked up and I was going to be eaten by a creature of some sort. That wasn't a very nice sight. The tongue was like it was sticky so it was sort of hard to jump off, I did succeed in getting away from it though. Overall the game was very addicting and it felt refreshing to play a new game. I really enjoyed checking the game out.

I hope you can join us tomorrow, to see what kind of background, Justin Calvert, Tom McShea, Carolyn Petis, and Chris Watters have with the game! ;)

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UPDATE: Here's the replay of game night. I hope you all had fun playing! I sure wish I played HL DM lots in the day because I'm sure I would have been a bit better with the funky weapons. But hey, a woman without her favorite rocket launcher is often handicapped by other weapons. :D

Change just might be happening today!

Happy Star Wars day, everyone! I wanted to alert you that GameSpot might have some changes to the site happening today. I won't say too much but keep your eyes peeled today or tomorrow, and know that you can definitely share your feedback via the little FEEDBACK buttons around the site.

May the fourth be with you!

Help us GameSpotters! You're our only hope!

I often brag about how awesome GameSpot members are... because you've all shown me a different side to an online communities. I've worked with other communities before, and there is simply no comparison. From your creativity, passion, and honesty, to your hilarious crazy forum and blog posts, you have that special something!

You all have such great imaginations, you like sharing your opinions and feedback, but you also don't let anyone tell you how to think. You want the truth about the games, you want us to be real, and as you might notice, with the GameSpot Sync episodes, you've asked me to be myself... and not to let the camera or anything around me stop me from being me. We're not so shabby either, don't we offer more than other communities? I'd like to keep on bragging that GameSpot has the best community. The Webby's award is more than just an award... it's a PEOPLE's VOICE award. That causes me to believe it's all up to you. If we're going to win this thing, we need YOU.

Tell the Webbys where gamers go to know! Hey, where have you heard that before? ;) And, if you havent watched it yet, some of the GameSpot staff put together a "five things" we love about GameSpot video. Check it out and share the five reasons why you love GameSpot. If you don't get the joke about the "five words", during the award show, the website that win can only say 5 things! The last time we won, Ricardo Torres shared "we rocked E3 this year" on stage.

Your greatest fan,

- Jody

What does Earth Day and Gears have in common?

A couple of creative responses to "what does Earth Day and the Gears of War series have in common" activity we had yesterday. Teehee. you guys never cease to amaze me. :D

Berack09: "Killing baddies helps cut down on CO2 emissions!"

goku5595: "They both need soldiers spread the word to win the war!"

xxbloodbathxx: "Earth day...just as important as Pluto day for the planet Sera."

gmax: "Earth Day is about keeping the Earth a healthy place to live, just like GOW."

turbo737: "Her name was Sera, and she raised the depths to take back the surface."

ullarich: "Marcus Fenix turns off the faucet when he brushes his teeth... shouldn't you?"

Mr-Possible: "The only person to rival the fury of mother nature is the great marcus fenix!"

charizard1605: "You turn off the lights today, and everything's dark. Just like Gears of War."

deershadow: "If you truly want to protect humanity, don't you want to protect the planet too?"