Kantroce's forum posts
It was actually Gears of War 2. If you had bothered to read the link you would have seen that I made a mistake. Instead, you just glossed it over and had the only kind of reaction you know how to have, a knee jerk one.[QUOTE="Kantroce"][QUOTE="Polaris_choice"]
Um Gears of War came out win 2006?I didnt even have an HDTV when Gears of War came out but I do now. The fact is HDTV's are getting cheaper and just about everyone has one. And if you are playing a console on a 40inch hdtv the res diffrence ( that supposedly makes pc gaming so superior) is non existent. I even took my pc off my monitor and hooked it up to my HDTV because my tv's quality is far superior.
Polaris_choice
Well for someone whos so critical on peoples punctuations and grammer you should really take more time when you post links. The fact is most gamers own a HDTV now. If you want to count the Wii audience ( which is mostly non gamers anyways) then thats the only way you win the argument.
Most implies a majority. The fact that it isn't a majority yet makes that a very stupid word to use. You can continue to shout it from the rooftops but it still will not be true.[QUOTE="Kantroce"]
[QUOTE="nVidiaGaMer"]
More then half of people have an HDTV.
http://www.multichannel.com/blog/BIT_RATE/20781-53_of_Americans_Have_an_HDTV_Survey.php
Polaris_choice
From the article: "The sample includes 1,144 randomly selected adult consumers 18 or older"
So first off it doesn't count people under 18 who, while not the majority, are still a force in the video game industry. Secondly according to Mark Rein, over half the people who bought Gears of War do not have an HDTV.
http://www.eurogamer.net/articles/epics-mark-rein-interview?page=3
Also, considering the amount of video card sales(that boosted Nvidia's revenue up over 4 billion), I would say there are lots of video cards capable of playing Crysis at higher than what you estimate floating around in the nether somewhere, if no one is using them to play Crysis.
Um Gears of War came out win 2006?I didnt even have an HDTV when Gears of War came out but I do now. The fact is HDTV's are getting cheaper and just about everyone has one. And if you are playing a console on a 40inch hdtv the res diffrence ( that supposedly makes pc gaming so superior) is non existent. I even took my pc off my monitor and hooked it up to my HDTV because my tv's quality is far superior.
It was actually Gears of War 2. If you had bothered to read the link you would have seen that I made a mistake. Instead, you just glossed it over and had the only kind of reaction you know how to have, a knee jerk one.If you don't want to seem like a troll try to make your post seem less like you typed it with your head while tripping balls on Nyquil. Use a spell check, never use ellipses (you have no idea what they are), and be succinct in getting your point across.while i preseted a valid arguemet, posters are still acusing me of trolling........i said Crysis is better, and yet U2 is offering something really impressive.......actually trollers are those aren't accepting U2 or any other game to compete wz Crysis graphically.
2mrw
[QUOTE="Kantroce"]
[QUOTE="nVidiaGaMer"]
More then half of people have an HDTV.
http://www.multichannel.com/blog/BIT_RATE/20781-53_of_Americans_Have_an_HDTV_Survey.php
nVidiaGaMer
From the article: "The sample includes 1,144 randomly selected adult consumers 18 or older"
So first off it doesn't count people under 18 who, while not the majority, are still a force in the video game industry. Secondly according to Mark Rein, over half the people who bought Gears of War do not have an HDTV.
http://www.eurogamer.net/articles/epics-mark-rein-interview?page=3
Also, considering the amount of video card sales(that boosted Nvidia's revenue up over 4 billion), I would say there are lots of video cards capable of playing Crysis at higher than what you estimate floating around in the nether somewhere, if no one is using them to play Crysis.
The U.S consists of 80%~ console gamers so 60% have an HDTV at least which is more then PC gamers that can run Crysis on high.
Whoa! Did you take a course in bad logic or something? Cause that's some fancy book learning ignorance of statistics you've got there. Oh and [citation needed].Kind of how most console gamers don't have an HDTV?[QUOTE="Kantroce"][QUOTE="nVidiaGaMer"]
Because the majority of people can only play Crysis on low or medium settings w/o AA.
nVidiaGaMer
More then half of people have an HDTV.
http://www.multichannel.com/blog/BIT_RATE/20781-53_of_Americans_Have_an_HDTV_Survey.php
From the article: "The sample includes 1,144 randomly selected adult consumers 18 or older"
So first off it doesn't count people under 18 who, while not the majority, are still a force in the video game industry. Secondly according to Mark Rein, over half the people who bought Gears of War do not have an HDTV.
http://www.eurogamer.net/articles/epics-mark-rein-interview?page=3
Also, considering the amount of video card sales(that boosted Nvidia's revenue up over 4 billion), I would say there are lots of video cards capable of playing Crysis at higher than what you estimate floating around in the nether somewhere, if no one is using them to play Crysis.
Kind of how most console gamers don't have an HDTV?Because the majority of people can only play Crysis on low or medium settings w/o AA.
nVidiaGaMer
Reading the article might help.[QUOTE="loco145"]
[QUOTE="VoodooHak"]
He throws around the term "development culture". That's so abstract and nebulous. What does he mean with that? Or was it a copout phrase tossed out there to prove his point without having to be specific?
VoodooHak
I'm one of the few here that actually reads the source material multiple times before commenting.
The explanation of "development culture" isn't explained that well at all. For an article that bears the term in its title and is the main focus of the piece, the journalist makes the assumption that either a) the reader already knows what the phrase means, or b)they don't have to define the term at all.
Both assumptions are incorrect. Anectodally, development culture is defined differently from one company to the next. One may want totally open workspace to encourage total collaboration. Another may build walled off spaces for each creative team to maximize their individual creativity. Another may work best with a very specific, linear schedule while yet another throws project plans to the wind, finishing when they're good and ready and not any sooner.
Whatever the case, precisely how did MS kill it?
The closest we get to an explanation is that "They moved everybody into Microsoft's standard organisation, he said, and then changed his role so his staff were no longer reporting to him." Is that it? What was wrong with MS's standard organisation? Too strict? Not enough guidance? Did they not understand their process? What?
So yeah, there's alot to define there before the article makes any sense at all.
Did YOU read the article? Or did you just skim it enough to cherry pick the pieces to prove your point?
When you get a group of people together that interact, you get a culture. It's a very common phenomena. Development culture is just the culture that came about by these people interacting (aka developing video games).It isn't nebulous at all, you just have to understand cultures. He said they had a good development culture (up to debate) and says that one of the things that Microsoft did was interfere with those cultural interactions (once again, up for debate) in a way that people were alienated.
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