Again sfv being on ps4/pc only is not the reason it didn't sell enough you guys are delusional if that's what you think and heck I'm glad it's not on Xbox otherwise the online user base would have been segregated.
The only reason SFV didn't sell well was the lack of contents at launch but it's very far from bombed gameplay wise SFV is the best fighting game this gen.
SFV had rookie start but it's definitely the best fighting game on the market right now gameplay wise and community wise, MKXL is good too (and more casual friendly than DFV), KoFXIV is good if you want single player experience but the community is almost dead you will play the same guy 5 or 6 times in row if you're lucky and I never liked KI but lots of people like it
Exactly unless you have some extra money lying around + maybe a 4k TV then i see no reason to get it, yes there is some difference in IQ when you play some of the patched games even on 1080 TVs but really after 30 minutes you won't even care about it.
It's time devs and publishers learn that the year has 12 months and start distributing their releases around the year instead of squeezing then in the last 2 or 3 months of the year if your game Is good it will sell well whenever you release it (the last of us, Witcher 3).
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