LOLDFRTGERGDMIK's forum posts

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LOLDFRTGERGDMIK

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#1 LOLDFRTGERGDMIK
Member since 2009 • 32 Posts

Halo 3 pwns it in every way except visuals

there were no epic single player moments in KZ2 as compared to many in Halo 3

lead character isn't even close MC>>>>>>sev

MP speaks for itself no need to go there since Halo 3 is still dominating XBL

not bashing KZ2 it was fun and a good game and nice to look at but compared to the 360's top FPS it doesn't stand up

chikenfriedrice
killzone2 models>halo3 halo 3 world textures>>killzone2
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LOLDFRTGERGDMIK

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#2 LOLDFRTGERGDMIK
Member since 2009 • 32 Posts
tim sweeney says in the coming years as they will beable to take more advantage of 360's hardware power at end of the video and much more improvements to be engine will be made. this leads me to believe unreal engine 3.5 is only for xbox360's hardware not ps3. because unreal engine 2.5 which was used to power unreal championship was only used on xbox.
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LOLDFRTGERGDMIK

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#4 LOLDFRTGERGDMIK
Member since 2009 • 32 Posts
gamespot's killzone2/gears of war 2 video reviews shows gears 2 has more enemys on screen at once.
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LOLDFRTGERGDMIK

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#6 LOLDFRTGERGDMIK
Member since 2009 • 32 Posts
which is better?rickyboss
oops i mean gears of war 2 has higher polygon character models, better normal mapping work, more enemies on screen. yea xbox360>ps3
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LOLDFRTGERGDMIK

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#7 LOLDFRTGERGDMIK
Member since 2009 • 32 Posts
need for speed 1# released first on panasonic/goldstar 3do consoles eventually ported to playstation 1#, pc and sega saturn. the sega saturn version was the best because they had on street racing, plus added new round tracks like gran turismo. except lol need for speed on saturn was released in 1997, so gran turismo still ripped it off.
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LOLDFRTGERGDMIK

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#8 LOLDFRTGERGDMIK
Member since 2009 • 32 Posts
so when's gran turismo gonna stop ripping off need for speed franchise?
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LOLDFRTGERGDMIK

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#10 LOLDFRTGERGDMIK
Member since 2009 • 32 Posts
need for speed 1994 the real driving simulator gran turismo 1998 the real arcade racer.
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