To be honest, I'm not sure why you'd want fluctuating framerates. Sure, if they were varying between 50-70fps or something you'd be dealing with a pretty smooth experience still, relatively speaking, but 30fps locked is probably more pleasant than a 30-45 fps rollercoaster ride.
I was expecting 40+ frames in the game at all times, with occasional dips to 30. 40+ is so much better than 30 consistent.
They have an analysis of the frame rate and nearly all publications that claimed 60fps pre-release were full of shit. Seems the whole console scene is new to the concept of frame rate and think they see 60 when they see 30. This game runs at a locked 30fps and you have no proof to claim otherwise.
Also, the reason the OP felt it was much smoother on the PS4 is because it is. Xbox 360 and especially PS3 have an absolutely terrible frame rate. Sub 30 for PS3.
As shown here.
Try read what the OP said again, "DS2 on the PS3 sped up in empty areas"
He never said that he played SoM on PS3, he only played PS4.
And like I said, go believe DF all you want, apparently you think they are gods.
Sorry Juub, but the game is unlocked 30 FPS. I just didn't notice it as much, plus I have no idea how DF came up with the 'locked at 30' jargon. I replayed a bit of Killzone 3 and the game remained at 30 FPS and then I switched to the second input for my PS4 and SoM ran much smoother, probably an extra 10 frames or somewhat. I also tried Soulcalibur V then switched to PS4 SoM and the difference between 60 FPS and 40 FPS respectively was quite noticeable.
@LordTrexGuy:
Maybe your TV/Monitor is just junk.
U wot m8? It's an LG LW65 200 Hz, pretty sure that something worth 2.5k should be running my games nicely except for a bit of input lag. I'll retry SoM with my monitor and see what kind of FPS I get on it.
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