Yeah and I'm on PS3 so if I want the gold trophy for completing the game without killing I have to start all over. I was reading over at Steam that if you leave a corpse near a rat swarm and it gets eaten, that counts as a kill. I'm pretty sure I did that under the bridge on Clavering Blvd before I even got to the Overseer's building. No gold trophy for me. :(
What bugs me is there's no counter you can access during the game to see if you have a body count. I went through all of mission 2, took me hours, and at the end it said I killed someone. I don't recall killing anyone but I'm sure a body rolled off a ledge or something accidental. I don't want to replay the entire mission just for that. Blarg.
Second Life is a highly underrated game that gets criticized by people that don't know how to be creative. It's a blank canvas to a player that wants to go anywhere or do anything. Yes, there's a steep learning curve to build stuff and after three years I still don't know how to write code in the game, but there's always somewhere to go or something to see. If you're not into the architecture, coding, or player-made games and roleplay societies, Second Life is nothing more than MySpace in 3D. Some people like it, others don't. It's an acquired taste.
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