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Macolele

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#1 Macolele
Member since 2006 • 534 Posts

[QUOTE="sakura_Ex"]I like how people are talking like they actually know what's going on inside of the PS3.Do you really think that they let us know all the specs in the PS3?.So unless you built the PS3 or actually worked on it your logic and theories have no weight.eclipsed4utoo

Sony has released all of the specific information on the PS3 and IBM has all the white papers on the CELL processor. They only thing we don't have all the information on is the RSX. NVidia has never released all of the information on the RSX. That is the one part that NOBODY outside of Sony and Nvidia know everything about.

That's my big question. What is RSX? They only say it's similar 7800GTX . I know RSX using only OpenGL and not support HLSL. 7800GTX doesn't like that. We saw PS3 game close with Xbox360 even they use only 20% of Cell's horsepower for some stuff. Why?

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Macolele

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#2 Macolele
Member since 2006 • 534 Posts
Say no. Because probably no game is true DX10 nowadays.
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Macolele

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#3 Macolele
Member since 2006 • 534 Posts
I'm 25, became pc gamer 5 years ago.
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Macolele

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#4 Macolele
Member since 2006 • 534 Posts
I'm not usually enough patience to watch all cut screen in MGS2. These cutscreens are so long.
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Macolele

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#5 Macolele
Member since 2006 • 534 Posts
The single core is bottleneck to most of games today. Example, 3200+8800gts is equivalent to E6400+8600gst, with 3dmark06 score is 5900. However, you can tap full power of gfx by increase resolution but no reduce framerate if bottleneck occur.
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Macolele

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#6 Macolele
Member since 2006 • 534 Posts
[QUOTE="Jackal2222"]

[QUOTE="LouieV13"]The 8500GT should run anything not on high tho-SaI

what are you talking about the 8500gt should run anything on high. i run most of my games on high and i only got a 9500xt.

what's your resolution? 800x600?

hahah

With Half life? lol

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Macolele

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#7 Macolele
Member since 2006 • 534 Posts
Open My computer, select menu Tools->Folder Option->View. Check show hidden files.
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#8 Macolele
Member since 2006 • 534 Posts
[QUOTE="black_awpN1"]

THis is my little theory about the Cell/RSX integration.

THe cell can work in unisen with the RSX, thus making the Cell a second GPU. For instance, if you have to create skin textures, but the RSX is too busy doing other stuff, then one of the cells 7SPUs can take care of those calculations. and so on and so forth. THat way we can get better character models and better enviorments and textures. However, this data sometimes tends to get bottle neck withing the PS3, thus creating visuals not up to par to what the PS3 can really do. So it is now up to devs. to figure out how to crack th enut that is the cell processor. Thats all in theory, of course.

Is that basically how it goes?

Lilith_n_Belial

Not exactly...actually the Cell, or well, one of its SPU's acts as a primary GPU, while the RSX just....applies the finishing touches....This Linkshows a vid of a 3D enviroment rendered usingJUST the CELL as a GPU...enjoy..XP

That's Terain engine which we need 35 P4 3GHz to render in realtime. However, Cell won't be primary GPU in PS3. By pass to Cell all tasks which Cell can perform many time faster than RSX. The power is incredible.

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Macolele

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#9 Macolele
Member since 2006 • 534 Posts

I have no reason to use IDE unless don't have SATA port on mobo.

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#10 Macolele
Member since 2006 • 534 Posts
8600GT will better in new games.