The thing that really stings is the headline right next to the score saying "With a terrible plot and an unforgiving difficulty level, Radiant Dawn is best left alone by anyone but the most hardcore of strategists." While I am fully aware of FE being a niche franchise, to say only strategy fanatics should buy the game is unacceptable. ...I could understand a score in the 7s and warnings to new comers that the game is difficult, but for a major review site, the largest in fact, to blatantly say "dont buy this game" when everyone other site and publication has generally praised it or at least acknowledged its good qualities despite its niche following is disturbing.
enduin
I agree pretty much. I posted the below in another thread, decided to post them here too.
Well, maybe I should take the time to better describe my issues with the review. First, some background, I am a fan of the series, and I have not yet played this game. So you might think I'm not in a position to judge at all. However, I do have a very good knowledge of the game, including the entire story, as I was the unfortunate victim of spoilers when trying to find out info about the game after it was released in Japan. So I think I am fairly qualified, but you can take what I say with a grain of salt if you want to.
First, regarding story, well, unless they completely and utterly botched the implementation of it, it's awesome. One of my favorite stories in any game, and a great tribute to those who noticed all those little side details and unanswered questions in PoR. Also, every single other person I've heard about has liked the story overall, even if they had some issues with parts of it. Laughable, terrible,and deserving of the bad story merit? Well, since I haven't experienced it completely for myself, I'll refrain from more comments on story.
Second, regarding graphics and presentation, while neither is anything awesome, they are actually improved quite a bit from PoR. RD is also a in a genre that's never been known for it's great graphics. I really can't complain too much about the review's comments on them, because they aren't that great, but I think it would be a mistake to penalize the game too much for them.
Regarding difficulty, I think they may have overstated how hard it was, and bashed it too much for this. Yes, the easy mode in RD is apparently tougher than the normal mode in PoR... but that's largely due to the confusing way difficulties have changed from the Japanese versions. The "easy" mode is really the Japanese normal mode, from what I understand. Perhaps this was a mistake, as it gives a false impression regarding difficulty compared to the US Fire Emblem releases. People who handled normal mode in PoR might think they are in for the same experience in the "normal" mode in RD.I can't fully comment on difficulty, but I think most people with experience with the Fire Emblem games haven't had too much trouble if they played on "easy." And since this is a sequel, I don't think it's too horrible if it's a bigger challenge than it's previous entry.
Regarding lack of Wii features, well, Mii integration would make no sense. Online would be hard to do in a game like Fire Emblem. It might be possible, but does anyone know of any Strategy RPGs with a good online mode that really added to the game? Maybe if the single-player game wasn't so massive, lack of online would be a bigger complaint. And as for lack of pointing or motion, the only thing you could add to Fire Emblem that wouldn't drastically change the game would be pointing to move units and select menu items. Would be nice as an option, but not a huge thing. I mean, if Advance Wars Duel Strike had forced you to use the D-pad to move units, would it have really been that bad a thing?
Log in to comment