PlayStation All-Stars Battle Royale - Nariko & Sir Daniel Rumble
PAX 2012: We get commentary straight from the developers on the two latest additions to the PlayStation All-Stars Battle Royale lineup.
PAX 2012: We get commentary straight from the developers on the two latest additions to the PlayStation All-Stars Battle Royale lineup.
Gamescom 2012: Veteran games publisher Kalypso Media had a trio of distinct games here at the show. We bring you a taste of each.
Gamescom 2012: We test to see if the son of Sparda can still make the angels weep and the devil cry in PlayStation All-Stars Battle Royale.
Gamescom 2012: We get our first look at the foul-mouthed mercenary hero Deadpool and learn how to be extremely vulgar in some exciting new ways.
Gamescom 2012: Two of the creative minds from developer CD Projekt Red share some of the lessons they learned from developing The Witcher 2.
Gamescom 2012: Capcom had a strong showing to kick off this year's Gamescom, including the return of Vergil in DmC and a brand-new game.
All the latest updates on this monster-collecting sequel in 140 characters or less. Pick your favorite and spread the word.
We bring you up to speed on the latest additions to the next portable Mario, including cooperative play and the hidden stages.
EVO 2012: Street fights, gambling, and a pinch of salt: Maxwell McGee recounts his time at this year's Evolution Championship Series.
Comic-Con 2012: Take a closer look at this character build for the new N7 Slayer multiplayer class in Mass Effect 3.
Comic-Con 2012: Fortnite developers Cliff Bleszinski and Tanya Jessen discuss the game, Unreal Engine 4, and why it’s exclusive to PC.
In Creative Assembly's upcoming Total War: Rome II, we learn how the team is planning to push human-level drama to the forefront of this strategy game.
Capcom's former special combat adviser Seth Killian talks about his new position at Sony Santa Monica and his future in game development.
Namco Bandai is lending its fighting game expertise to the next Smash Bros., but what can we expect from this collaboration?
Comic-Con 2012: Maxwell and Caro banter about their time with three of the multiplayer modes in Transformers: Fall of Cybertron.
E3 2012: We take a quick look at three new changes to the mechanics of Dead or Alive 5.
E3 2012: We get a quick look at the new Vampire Lord in this upcoming expansion to The Elder Scrolls V: Skyrim.
E3 2012: We get a few updates on the latest SimCity and see how the developers are giving players a bit more direction than in the past.
E3 2012: The third chapter in the Dead Space series takes it in a new, action-packed direction. We get an early look at what's to come.
Maxwell McGee shares his hopes and fears for the next Super Smash Bros. (SSB4) on the 3DS and Wii U.
Three months since release, and Street Fighter X Tekken is off to a rocky start. How did it come to this, and what does the future hold?
Double Fine Productions' latest adventure game, The Cave, takes you down below to a land of twisted puzzles and seven unique heroes.
Our first look at Company of Heroes 2 takes us to a new locale and a dark time in World War II history. Get all the early details here.
DLC, e-sports, and the next generation of consoles: Tekken series producer Katsuhiro Harada discusses the big issues facing fighting games today.
We talk you through our first 90 days as the mighty Celtic empire in the upcoming expansion to Civilization V, Gods and Kings.
With a silver tongue and an iron fist, fighting game luminaries share their thoughts on the current state of the genre and where it's heading.
The follow-up to Sonic & Sega All-Stars Racing brings new drivers, new tracks, and two new vehicle types.
The rivalry between Maxwell and Giancarlo has reached its boiling point, and now they must prepare for their final battle in the 2D MOBA Awesomenauts.
It's Friday, and we're celebrating with our final free-to-play selection: AirMech, a MOBA from developer Carbon Games. Now with 100 percent more Herzog Zwei!
Fighting games have appeared on home consoles for more than 20 years, yet they struggle to advance beyond basic game modes. It's time to set the new standard for this ...
Thursday is upon us; the end is in sight. Our number four free-to-play slot goes to the FPS Tactical Intervention. Now with vicious attack dogs!
We're rounding the halfway point of our free-to-play feature with Sins of a Dark Age, a MOBA from developer Ironclad Games. Now with twice the Blair Fraser!
The legendary city-building series is back with a new game to revitalize the franchise, and we have all the early details (and concerns) right here.
Day two of our free-to-play extravaganza features a futuristic first-person shooter from developer Zombie Studios, Blacklight: Retribution. Now with extra plaid!
We kick off our free-to-play week with developer Trion Worlds' real-time strategy game End of Nations. Now with bacon-flavored tanks!
Free-to-play is moving beyond the cutesy, Korean-based MMORPGs into all sorts of genres and styles. We highlight five of our most anticipated games.
Dr. Seuss meets Portal in Quantum Conundrum, a lighthearted, brain-teasing puzzler from Portal co-creator Kim Swift and Airtight Games.
Developer High Moon Studios is transforming War for Cybertron's weaknesses into strengths and rolling out a new adventure in Transformers: Fall of Cybertron.
This upcoming Civilization V expansion brings a ton of new content, including religion and espionage. Get the first details here!
Fighting game training modes leave players ill-equipped for competitive play. How can they become better tools for new players and veterans alike?
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