Megalod's comments

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Megalod

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Edited By Megalod

@smaddeus @Megalod Your teammates are not meant to handle firefights all on their own. In this game, the emphasis is on tactics, think of it more as XCOM: Enemy Unknown from a 3rd person perspective and much less as Mass Effect or Gears of War.

Shuffle your guys around a lot, retreat when needed, heal a lot, use your guys to flank the enemy instead of charging head on, hide them behind full cover instead of half cover when possible and most of all - use your teammates abilities whenever possible in order to distract or weaken the enemy and not just kill it, never keep them in the same place for more than a few seconds in a firefight and pause a lot.

Your guys will get better the more abilities they'll have and the better weaponry you'll arm them with.

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Megalod

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@dominoodle @Megalod The more I play it, the better it actually gets. An excellent game, really. Not even close to a 6/10.

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Megalod

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@G34R @Megalod @INF1DEL I completely understand what you're saying, but that's not that easy. You see, review scores = sales.

A 5.5/10 or a 6/10 means to the average gamer: 'a heap of digital garbage, steer clear away!', Now, if that was really the case, I wouldn't even bother. But something is really wrong in this industry when a very nicely made game that is really more like a 8/10 game is getting bashed so heavily by reviewers.

Other than the implications on the people who made this game, I believe this behavior turns the whole gaming industry into the equivalent of the MTV awards - only the glamorous, the already successful, get to reap the rewards. The people with talents that are not in the spotlights disappear into anonymity for no real reason, and this saddens me to no end.

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Megalod

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@INF1DEL That's not a different opinion. The game doesn't play like a 6 at all. A 6 should be reserved to games that have little merits and value or are very amateurish in nature and are made poorly, with game breaking bugs and poor design. Something like Alpha Protocol comes to mind. That's hardly the case here.


The Bureau is very professionally made, has no frustrating moments due to poor design decisions or any blaring shortcomings. It's just a nice game that is being scrutinized for no apparent reason other than the game's long, hard road to being finalized, and that is not gaming journalism, that's called being biased towards the game before actually playing it. IGN's review is even more ridiculous in that regard.

Try playing this very nice game, it's really being wronged, here.
Oh, and please don't use cheap demagogy techniques in your replies. I accuse GS of flinging 9's and 10's on different type of games. It's very easy giving these high scores to AAA console games rather than niche games that had major ups and downs in their development, but they are still being paid to judge a game by what it plays like.
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Megalod

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Guys, please don't take this 'review' seriously. I've just played 3 missions of this game, and it's a blast. A real fun experience. They seem to have taken the best missions from the Mass Effect series, added more tactics to it and made the whole thing a really high quality experience. The game is filled to the brim with suspense and never feels too easy or too hard once you pass the first tutorial mission.

The missions are long, the scenery is gorgeous (backwater farms, carnivals and south-american architecture, makes it a joy to play. You can either use a brute force approach, a stop and think approach to strategize, or a mix between the two.

Don't give up on this game., give it a go, instead. It's much more fun than a 6. I would give it a 8.5, honestly. Gamespot have lost their touch, it seems, and should probably stick to mock reviews of console games where they can fling their 9's and 10's around willy nilly for no apparent reason. This is a thinking game's semi-shooter and is honestly great fun to play. People will remember this game as an underrated classic down the line, mark my words. Don't miss it.

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Megalod

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@Diablo-B Exactly. udubdawgz, bashing other game and franchises people do actually enjoy is not the proper way to achieve this.

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Megalod

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@udubdawgz Yeah, because The Witcher 2 is just perfect and has no deficiencies whatsoever, right? Bah.

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Megalod

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@udubdawgz According to you, maybe. It's ridiculous that the more challenging the game is, the better it is. Games are there for entertainment, learn to respect others' way of entertainment other than your own. And with that, I bow out of this because I've seen where this usually leads to.

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Megalod

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Guys, that's not the truth, that's an opinion, and not necessarily a good one. You can enjoy a game with bashing others. You can say you found no challenge and you didn't like it, but calling it PR bullshit and saying that it sucks? Well, that's just drags your opinion all the down to basic mud slinging.

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Megalod

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@bankai_456 @Diablo-B Casual != Not hard. The word you are looking for is: Mainstream. And I see no harm in that. Nothing is sadder than watching a bunch of hipsters bashing and categorizing everything mainstream for the sake of it instead of actually enjoying themselves without falling into derogatory branding stuff.

There's something very elitist and superior about The Witcher and its fanbase, as if you belong into some sort of an elite group, and if you don't die the second you start a game 10 times, you're not invited and everything else pales in comparison. That's a shame and indeed - very off putting.

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