@TenraiSenshi Well okay, I was merely pointing out that their are also people a disagree with the review in a civilized and rational manner. By the way I don't see this "hate" you are talking about in the comments. I see mostly people agreeing with Kevin because it's Kevin and some other people who think that being a hipster is hating on anything that is supposed to be "good"
@BuBsay @Mooninites1986 What is unique about Destiny isn't that t combines those elements, it is the way that it combines them. The whole fluid experience is very unique.
@RobDev @Mooninites1986 No I've played both. Once you know what you are doing grinding is grinding. Souls is difficult until you know where every enemy is. Also comparing the difficulty of these two vastly different genres doesn't really work. Destiny is plenty difficult for a shooter. Ramp it up to the harder modes and you will die quite a bit. It also takes skill (albeit different skill) to be good at shooter's like Destiny.
@BuBsay @TenraiSenshi Actually I totally disagree with the review and I read the whole thing. In fact the review sounds like a review for a game that should have gotten at least a 7 or 8.
What bother's me about this review is that Kevin seems to ignore what makes Destiny such a unique game. Destiny managed to combine elements of multiple genre's into one very fluid experience. Not only that but the entire destiny experience is unlike any other game I have played. The way Bungie integrated all the various aspects of the game into one unified interface and experience is quite novel and something I hope to see in more games. Apart from that it has by far some of the best mechanics and interface design that I have ever seen in a game. It doesn't really matter how repetitive some of the experiences are because the core experience is so good that you want to keep doing it over and over again.
When you do repeated actions in a game like Dark Souls and kill the same enemies and bosses over and over again, then we call it "grinding" and we pretend like it's great. But in Destiny, the same thing becomes boring and repetitive....sorry but I don't get it.
@coldspell6 I agree this is crazy. Every one of the Souls games has abysmal story telling and yet Kevin valued the mechanics and aesthetics enough to see them as very great games.
Souls games didn't do anything new. If you think about it they are basically grown-up polished versions of Zelda (specificly OofT).
What's weird is that if you compare this game to Bioshock Infinite. Kevin had almost the exact opposite issue. He loved it almost solely for it's narrative and aesthetics. While the gameplay in Bioshock Infinite wasn't great, and certainly repetitive at times, because it had the right story then Kevin praised it.
So when it comes to more traditional RPG's (Souls games) Kevin seems more concerned with mechanics over story and when it comes to Shooters he seems more concerned with story over mechanics. Unfortunately I don't think he quite knew what to do with this game because it converges on those two points.
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