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NanoMan88

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#1 NanoMan88
Member since 2006 • 1220 Posts

[QUOTE="foxhound_fox"]

[QUOTE="HaloinventedFPS"]

not sure what you mean?

Id and Valve have never complained about sales and piracy like Crytek have

HaloinventedFPS


Indeed. If anything, they've only decried against people who complain, saying you can't stop it and must do something to make your games more appealing. Although VALVe's non-invasive DRM and great deals are the secrets to their success.

Valve succes is that thier games are good, every PC gamer wants them

Doom 3 was garbage, yet it still sold well

Piracy has nothing to do with it, people pirate on Consoles aswell

I dont see every PC gamer's obessions with valve, with the exception of portal all their games are bland and boring too, in fact even more bland and boring than crysis. Valve has also been multiplatform for a long time now and has been using the same engine for its games for way too long, I can name another game franchise thats gets alot of flak for doing that. So when Crysis devs make a a multiplatform game that dont push PC hardware they are sellouts, But when valve uses the same outdated engine for years and have been multiplatform for a long time they are still saints. I am a PC gamer and this post is not so much about defending crysis 2 but attacking hermits unwavering loyalty to valve. I love steam, I have to give valve credit for that its awesome, but as a developer they are nothing special, especially lately.

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#2 NanoMan88
Member since 2006 • 1220 Posts

I don't think its fair to continually put down console users who want to buy the game. We need to chill with the graphics and 64 players bragging :?.

Upparoom

Yes and when consolites fight over who has better graphics in red dead, we all want to hear that:oops:

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#3 NanoMan88
Member since 2006 • 1220 Posts

[QUOTE="mitu123"][QUOTE="SPYDER0416"]

I'm fine as long as its only a little smaller and they don't completely shrink the maps down, but if they don't at least get the count to 32 like freakin Killzone 2 and Homefront were able to pull off, then I'll be just a bit peeved at DICE. I mean, MAG had 256 players, easily 4x the players BF3 will have but DICE can't even handle 32? Give me a break.

lawlessx

You can't destroy buildings and make huge holes in the ground in those games with higher player count while maintaining 720p with weak hardware.

"bu..but..MAG!" :cry:

LOL I have heard cows cry this whenever BF3 player limit comes out.

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#4 NanoMan88
Member since 2006 • 1220 Posts

[QUOTE="Superbored"]

Dying huh?

PC sales rose 20% last year.

moistsandwich

Missing the point huh?

PC would have more blockbuster exclusives if people didn't feel entitled to get everything for free. Hermits complain about consolization of games, then click their torrent downloader to check to see how much longer its gonna take to pirate the latest game. Then they go to System Wars forums to complain about how Sheep, Lems & Cows are ruining their games.

Do people pirate games on other platforms?? Absolutely

Is pirating a bigger issue on the PC?? ABSOLUTELY!

Ah yes PC piracy killing PC gaming where have I heard this before. All PC piracy proves is that if you make a console port your going to get pirated or just plain not sell.

Look at the sales of BC2 more players than xbox or ps3, also when you think about how used games can still create unique players I question the amount of "sales" on consoles EA actually recieved and not used copy sales.

Then there is SC2 that sold 4.5 million copies not counting korea or china, with those counted its probably more than any ps3 game

Then WOW cataclysm with sold god knows how many units

Also Civ5 which sold quite well as well, despite being a SP focused game vulnerable to piracy.

BTW how are those Killzone3 sales coming along?

Or how was alan wake's sales?

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#5 NanoMan88
Member since 2006 • 1220 Posts

Imagine only being able to chose a Wii or PC.Banjo_Kongfooie

Ah a perfect world

A console that is actually a console and PC being able to perform at its limits.

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#6 NanoMan88
Member since 2006 • 1220 Posts

The people playing COD now are all the people who think they are leet at games, because they are somewhat good at COD. If they played something liek CS they would probably get slaughtered. Also COD is so huge at this point people will buy because their friends own it or recommend it. All my friends have COD and dont play other games, liek they would not even want to another game in fear of losing their COD "skill". Now there are people who dont want to play COD because they know the gameplay is stagnant or they know what the game is like, but people not playing a game without knowing anything about it? Also when people like my sister who knows nothing about videogames asks how come you didnt buy the new COD, it shows that the game is relying on aggresive marketing and advertising rather than making a good game.

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#7 NanoMan88
Member since 2006 • 1220 Posts

[QUOTE="danish-death"][QUOTE="RadecSupreme"]

Well the game costs 60 bucks, has been split into 3 seperate games, and has no LAN. What do you expect?

RadecSupreme

I don't need lan, the singleplayer is fun (although the story is weak) and I've played 550+ online matches. I have also started to beat the game on brutal + I've golded all the challenges. So I don't see a problem with the price tag. It's my most played game of 2010/2011 and I got a lot of playtime left it in. Not only that, but the SP part has roughly 30 levels, which is the same as the original game(s) ? Your logic seem to fail.

Well you're a blizzard fanboy, we cant really take your opinion and force it on everyone else. And btw, I dont like online play, I hate it, im not a competitive person and a lot of people use the internet in my place so hosting online when I can play lan is a waste o bandwidth. Every PC game is 50 at most with the exception of SC2 and MW2, ironic? Both by Activision Blizzard. My logic is perfectly fine, you may not agree with it but the millions that torrented do.

Thats too bad your not a competitive person, most people who play sc are competitive, its an esport of christs sake. People liek you should stop commenting if they dont know what their talking about.

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#8 NanoMan88
Member since 2006 • 1220 Posts

Either way, most or not, 2.3 million and 4 million pirated is inexcusable. That's insane.

Puckhog04

Can consolites read or are they not even capable of doing that?

Blizzard distributed the game on torrents, there was no demo to the game so people have downloaded the game as a demo. The real meat of SC2 is the mp.

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#9 NanoMan88
Member since 2006 • 1220 Posts

[QUOTE="Gauloisess"]

[QUOTE="Bigboi500"]I agree. If it weren't for consoles and casual gamers, the industry would hardly be known to anyone at all, and move at a snails pace. It would be geared for a very small group and probably die off very quickly.

lazerface216

I disagree. If there wasn't consolization we would have Battlefield 3 with 300 playercap, full dx11 support in all games, very competitive and hardcore oriented games. And my rig here wouldn't stay biting dust because some big group of casuals are to lazy and poor to get into real gaming.

what the hell is "real gaming" anyways? what am i doing wrong?

I think he means we would actually be getting innovation, lets just take one genre for example eg fps games. Back then 64 players was the norm and some games like planetside were pushing for hundreds of players in a persistent battle map. Now everything is becoming fps games on a tiny map with 16 players, its all rubbing together and becoming the same thing.

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#10 NanoMan88
Member since 2006 • 1220 Posts

Capcom really NEUTRALIZEd it.siLVURcross

They did it on purpose

Dont worry though, they will release a better version a year from now called Marvelous Marvel vs Capcom 3 or MMC3, this game will actually have a good multiplayer system and the characters fans were asking for from the beginning.