SC is to messy. Tbh i dont care if it claims its big strategy etc with many untis. It gives little in terms of tools to control these vast amount of untis other then simple group controls like 1-9. So its basicly build lots of units and send em on Attack-Move against the enemys base.
I just hope C&C3 stays true to the old C&C games. I liked generals but i dont like the peon or worker system. I want a return to the old C&C base building and production. Also the way C&C have always handled air. I like the fact that you build a platform for each aircraft which they fly missions out from. Again not like in SC where air units are to much like normal units. In C&C air units is more of a support asset that you task to a specific skirmish or task on the map.
I hope C&C3 lives up to my expectations, but im a bit skeptical but we will have to see. Just hope my comp can run it he he.
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