OWNaggio's forum posts
Okay, here are a few more...
Captain Comic
Duke Nukem 2D (yes, there was a Duke Nukem BEFORE 3D)
Cosmo's Cosmic Adventure
Castle (this game is so old your character was a "+" sign)
Secret Agent: Hunt for the Red Rock Rover
Crystal Caves
Dark Ages
Commander Keen (I think enough people remember this one)
Math Blaster
Teazle
Corncob 3d
Falcon 3.0
...my mind is spent. But if I can think of more, I'll post 'em.
Does anyone remember (or have played) these games?...
Designasaurus
Odell Down Under
Guy Spy
Amazon Trail
The Punisher (1988 Paragon Software version)
OnTarget
Ninja Rabbits
Chuck Yeager's Air Combat
Monuments of Mars
Montezuma's Revenge
Arctic Adventure
Alleycat
...more to come as soon as I can remember.
When I was young my dad used to play Ninja Rabbits, Pac-Man, some golf game, and...the original Leisure Suit Larry. I can still remember him typing in something like "Hey baby, can I buy you a drink?" and failing miserably. Plus he would bang the keyboard everytime he died in Pac-Man or Ninja Rabbits.
But once Doom came out he pretty much stopped playing computer games. Not me though!
Yeah Im not like other people that see a new trailer or gameplay footage of a game and say 'wow that is going to own', I dont know why but when I see a new trailer I tend to initialy go 'wow great graphics' but after a while when I play them I just feel like im not having much fun as I used to to.
Im not sure if its because ideas are running short or companies are using the same concepts over and over again, and I generaly say after playing 'Damn Im sure Iv played this already' but its getting to the point where Im thanking companies for releasing a different or new franchise which I shouldnt be doing. All companies should push all the great and new ideas in to a game and not hold them back just to save something for a sequal, and thats why I always feel like Im either playing a shinnier version of a old game or a incomplete game at times and it just shows how companies are more money frenzy than they used to be.
sadikovic
I think you really hit the nail on the head there man. I've been saying this to people for a long time and no one really seems to care. You feel like all these games are the same, and you're right. Companies just keep turning out sequels not really giving a damn about creating something new because it's easier and safer to do. It's almost guaranteed money. It's the same thing in movies. Rather than tell a good story the first movie and just end it there, they have to milk it over and over again with lousy sequels. They figure that if the first one was a hit, then everyone will already come to see the second one, so why even bother changing anything or actually writing a good story? Basically, it's a question of developers asking this: "How many times can we get them to pay for the same game (aside from a few changes and a graphics update)? And then other companies that haven't made a hit game yet try to copy a similar formula from another game because they know it's the safest bet. It's marketing bull****. Not creative developing. I agree with you.
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