[QUOTE="OXIIIIXO"][QUOTE="MetroidPrimePwn"][QUOTE="linkin_guy109"]i pray to god that they dont, motion controls have just replace random button mashing with random stick waggling, and id rather not play with a console that has a chance of injuring myselfmjarantilla
How many times must this be explained?
Although many games for the Wii made by third parties work on the mistaken assumption that more waggle = better/more desirable game, the games that are actually GOOD on the Wii use very little motion sensing at all. Games like Metroid Prime 3, Super Mario Galaxy, and Medal of Honor: Heroes 2 use mostly the analog sticks and pointer for actually movement and aiming, while the motion controls are only used slightly for smaller tasks. And games like Zack and Wiki use the Wiimote as a pointer to make P&C Adventure games possible on consoles, and use the Wii remote to perform actions like interacting with objects in such ways that analog sticks simply could not do (or could not do in such a way so it was actually fun). The good games for the Wii don't use rediculous random stick waggling, and pose no chance of injuring yourself. You only use the Wiimote for slight movements.
So, if they are barely used, what's the point? This just proves that motion sensing controls aren't needed for great games and that regular joypads are still fine.
Ever heard of a little system called the DS?
\A DS? What in the name of god is that?
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