Poor delusional fanboys... I would really like to know what the TC's definition of a fighter is.
By the way, doesn't SSBB have a story mode of some kind? Aren't the levels in SSB games way more in depth than most fighters? Most only have a singlefloor to fight on, where as SSB games have multiple floors. Oh, and isn't there a level editor that let's you customize your own levels?
Anyway, a game doesn't need a story, depth, or customizability to be a fighter. That's just fanboy talk.
For the record, Castlevania fits the very definition of an RPG. Games don't have to be restricted to just one genre.
And lastly, why do people call it a brawler, anyway? A brawl is defined as "a noisy quarrel or fight." Brawlers and fighters are the same kind of game.
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