they design all their games to be lengthy, mostly through some type of online play, or in the case of mass effect its lengthy cause its an rpg. think about it.
- forza 2-hundreds of cars,online
- gears, halo, shadow run-online
- mass effect, too human-RPGs
sony, on the other hand try to focus on good single player campaigns. today thats difficult because gamers are more length consious, and in the only multiplayer exclusive they've brought out (warhawk) its been well rated. this could mean a few thing.
i want to see what happens when MS releases a true single player, minus any RPG elements. then we can weigh them up against each other
- Sony are fools focusing on single player in multiplayer age
- MS are cowards for playing it safe in bringing lengthy titles
- sony are brave for trying to make great single player games
iLikeTheWoods
bioshock???
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