PitatheGreat's comments

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PitatheGreat

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@GamerCents I agree with what you said but as for a game being an experience or a game...well have you played Demon's/Dark Souls or Super Mario Galaxy 2? Those are two games with perfect gameplay. The story is there but in the background as an extra added charm. The rest of it is a game filled with heart. You can tell the developers really loved making the game in a way that really showed they loved what they were doing. If you put your heart into a game and not your wallet you'll get a gem, not an "EPIC AWESOME EXPERIENCE FOR AMAZING SHOWY SCENES THAT MAKE YOU JUST SAY WOOWOWOWOW". You get something that makes you day "wow! I never would have imagined something like this!" Or "Amazing! This was done so perfectly I can't believe it!". I'm 100% sure that the games you mentioned only muster up a "awesoooommmee or damn thats cool" at best. They don't make you feel like you played something. They make you feel as though you watched something happen for half the time. It's just not what games should be.

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PitatheGreat

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@GamerCents @erix43 I was being ironic on purpose dude. And making a game for money is when you get a hollow shell like Skyrim. We want a game not an experience. I want to play a game, not an interactive movie. Making a game for money is how you end up with a ton of day one DISC LOCKED CONTENT (DLC). Meaning you're paying twice for something you already own. If they're looking to make 5x the profit then the devs will stray from creativity and making a game that could have been 10x better than...this...

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PitatheGreat

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@erix43 You should care because I'm right. If you can't handle any criticism about something you wrongly like then get off my internet.

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PitatheGreat

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Edited By PitatheGreat

Call of Halo 4: Mountain Dew & Doritos Edition. Can't wait to see all the teenagers claiming how great this game is based off of its predeceasing games even though they probably never even played a Halo game before 3. Looks like they took the CoD approach on this one and went in for the money instead of trying to make a wonderful game. 9/10 score after being paid to give a good review. I wish Bungie made this and not 343.

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PitatheGreat

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Edited By PitatheGreat

This review pretty much sums it up. To the people who thought the demo was good and that this review is BS....QTEs are a bad thing, very bad. It shows just how lazy the devs were. Sure they look "EPIC COOL STORY BRO" but its like you're not even playing the game anymore. Way too many cut scenes is another bad thing. The only good part of the demo was probably Leon's part and that's debatable. Everything else was terribad. This review covered the game well enough. On a side note, the only bad review I've seen her was the Skyward Sword review but that doesn't matter here.

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PitatheGreat

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@Jestersmiles I liked it better than the 360 controller. It conformed to my hands better. The placement of the analog stick above ABXY wasn't a problem either. If you ever played with ABXY then you naturally get accustomed to it. All they did now was make X the "goto button" as opposed to A like we did in the past since X is the closer button.

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PitatheGreat

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I got to play WiiU at the Nintendo WiiU Experience in NYC and the controller is god damn brilliant. It works flawlessly and it's as light as a PS3 control. The WiiU Pro controller was like sex to my hands.

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Edited By PitatheGreat

And nobody mentions Skyward. A 7.5 rating. Meanwhile Sesame Street Kinect gets an 8.0. This heavily indicates that the Sesame Street Kinect game is a marginally better game than The Legend of Zelda Skyward Sword. And if you think I'm wrong in thinking like this then you need to redo the scoring system or be even more CLEAR as to what a score on a game means. There's no reason why Modern Warfare 3 or a Kinect game should have a higher score than a Zelda game. Especially after I've played all of these games and saw for myself what they're like. (Yes, I played Sesame Street)

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