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R3v0luti0n

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#1 R3v0luti0n
Member since 2005 • 1603 Posts
...?
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R3v0luti0n

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#2 R3v0luti0n
Member since 2005 • 1603 Posts

Hi.

Incase you forgot this topic was about screenshots :)

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#3 R3v0luti0n
Member since 2005 • 1603 Posts
Usually when they say they have something "big" its usually very underwhelming.
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R3v0luti0n

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#4 R3v0luti0n
Member since 2005 • 1603 Posts

No game on a console can beat Uncharted graphically. The creators of Uncharted tapped into the Bluray drive, the HDD, all of the Processors, the Graphics Processing unit, and the CPU to their total maximum potential. I read an article on their web site about how they did it.NO GAME CAN OUTDO UNCHARTED GRAPHICALLY!!!!!!!!!!! GET IT THROUGH YOUR HEADS!!!!!!!!!!

STOP MAKING THREADS ABOUT THIS SUBJECT!!!!!!!

patriots7672

What about Uncharted 2:?

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#5 R3v0luti0n
Member since 2005 • 1603 Posts

I think its getting there :shock:

http://www.tombraiderchronicles.com/underworld/screenshots_comparison_01.htm

dl

d

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#6 R3v0luti0n
Member since 2005 • 1603 Posts

There are a bunch of new pics uploaded today at 1up.com :)

http://www.1up.com/do/media?cId=3165177&sec=IMAGES

s

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#7 R3v0luti0n
Member since 2005 • 1603 Posts
Phantom Hourglass was the most boring Zelda I honestly ever played :|
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#8 R3v0luti0n
Member since 2005 • 1603 Posts

If you mean in real real life, only on basic construction. However, on making maps for a game it comes in handy a lot. A bridge has 365 hammer units to move before it connects with the other side of the bridge at a rate of 30 hammer units persecond. The thing operating it is a crank on the other side that spins at 20 degrees a second. So how many degrees should the wheel be allowed to spin before the bridge will conenct and I should lock the 2?

kittykatz5k

If I saw that on a math test I would have an asthma attack.

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#9 R3v0luti0n
Member since 2005 • 1603 Posts

Other then the basic adding subtracting diving and multiplying?

Logarithms are diarreha.

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#10 R3v0luti0n
Member since 2005 • 1603 Posts
I actually liked the ending parts :|