So E3 has come and gone, leaving a void in my life where nothing but pure, rich gaming news and discussion used to be for those few days. I truly felt at one with the gaming community this week as I decided, this year, to participate to the fullest of my ability. I watched every one of Gamespot's shows live and frequented the chat rooms provided. I'd like to give a shout-out to all the people I met in our tiny, "intimate" chat room. Now onto the good stuff. So much went down this year; this blog may run a little long.
Press Conferences
The press conferences were a bit disappointing to be honest, but if I were to pick a winner it would be Sony. This may be a bit of fanboy bias, as many are of the the opinion that Nintendo took the prize this year. Both gave good conferences. but Nintendo's seemed... off to me. They showed all these seemingly great titles: DKC Returns, LoZ Skyward Sword, Golden frikkin Sun 3, Metroid: Other M (MOM?), and Epic Mickey. But all in all, no surprises. Anything newly announced was simply a revival of an old franchise as though Nintendo is devoid of creativity. They pull out a Zelda title for E3 every single year. Why is this one special? Because it requires me to go out and buy a $20 add-on in order to swing my arm about for 30 minutes until I get tired and quit playing? Excuse me if I'm not holding my breath.
Nintendo is a Jerk
Then I realised why Nintendo is pulling all these old IPs out from the cellar. It's because they have already sold Wiis to everyone and their grandmother, literally. They've done their pandering to the casual market, and they've made their yacht full of Benjamins doing it. Now they're turning back to us, the disenfranchised, disillusioned hardcore population. Their weapon of choice for dealing with us: a grenade launcher with rounds that release rose-tinted clouds of nostalgia. And it's working. We forgot the "not our target demographic" slap in the face and are crawling back into the arms of our once beloved Nintendo, and all they had to do was dust off an old photo album. Come ON. It'll take a bit more for me to forgive them for what they did: revolutionized and popularized casual gaming and created a possibly incurable, definitely malignant cancer which is now spreading and rearing it's ugly, tumorous head in the form of Kinect and Move.
Slightly Misplaced Casual Gaming Rant (but only slightly)
Perhaps that was a bit strong, but you all saw the Microsoft, Konami, and Ubisoft press conferences. Fitness, dancing, posing, fitness again, breathing, video chat, more fitness, and Skittles. What did we do to deserve Skittles? I rest my case. I would have no problem with casual gaming if only it didn't get in the way so much. Casual gaming creates shelves upon shelves of shovelware in my local game store. Development for Wii Sports halts development for Donkey Kong. Casual gaming put modern games into a perpetual 'easy mode' making us relish titles such as Demon's Souls or MH3 which aren't even that hard. Casual gaming needs to be put somewhere else to operate seperately from us serious folk. Games is serious business. Seriously.
Sony's Press Conference
Back to business. So, what made Sony so special? Well, for one, nothing made me want to bow my head in shame. That's a start. Kevin Butler and Gabe Newell made for excellent surprise guests. KZ3, LBP2, and FFXIV all looked delicious. Even Sorcery had me intrigued until I realized I had to pay approximately $120 just to be able to play it. I have to say, of all the generally silly and useless motion control bandwagoning going in the industry, Move is the most impressive, albeit most expensive, of the three. PSN+ looks generally unappealing, but I'll reserve judgement untill the 3-month free trial. It's just that the $50/year I'd be paying would likely serve me better if I just put it towards a game. And then out of nowhere came Twisted Metal? Talk about a great show.
3DS Looks Great
It wasn't until well after the Nintendo Press Conference that the natural beauty of Nintendo's consistently stellar handheld department would show itself. The reason I was unimpressed by it at the conference was that the only things they said about it were that it was glassesless 3D and it had Kid Icarus. I think 3D is a ridiculous gimmick (which is why it remained unmentioned in my description of Sony's conference) and Kid Icarus was way before my time. I only know Pit as the annoying "HIYAYAYA!" guy in Brawl. But, 3D nausea and headaches aside, the 3DS is actually quite a piece of hardware. The additional analog stick, the tilt sensor, the larger top screen, and the processng power make this the definitive handheld of the generation and may just cause Sony to lie the hell down. But the real seller is the recently announced ability to somehow install game software to the hard drive, finally eliminating the need to carry around cartridges. I didn't even mention the already extensive and impressive library. If this has the solid battery life that Nintendo handhelds are known for and a reasonable sticker price, this will be a godsend to the industry and a definite must buy. I want a red one.
Learn Guitar by Beating the Boss
Rhythm games are taking a turn for the better in the form of real instruments. Way to step it up, Power Gig and Rock Band 3.
Well at this point I have written a book and no one will read it so I wont bother listing all the games I'm excited for. You all can tell which are the good ones. I'm done here.
EDIT: So it seems two weeks ago today was my 5 year anniversary with Gamespot. When I look back at my old blog posts and my moderation history, I can only think, "Man, I used to be really stupid." I hoped these 5 years have seen me change as a GS community member. Here's to 5 more years.
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