RealBongo's forum posts
Funny- I've never seen any arcade game similar to Super Mario Galaxy, Wii Sports, Zelda TP, No More Heroes or Metroid (among others)If by revolutionary you mean copying arcade games, than yes.
SirWander
[QUOTE="RealBongo"]no one forces you to buy or play them...foxhound_fox
And yet the foaming-at-the-mouth general public knows no better. That is why games like The Chronicles of Riddick: Escape From Butcher Bay (one of, if not the best shooter of last gen) did so poorly commercially, while 50 Cent Blood Money did so well. The average consumer doesn't research games before they buy them, they buy whatever has their favourite brand name on it (whether it be Nike or a person, like Hannah Montana).
And the developers making all the good games can't bring in profits and then go under.
for few elite enthusiasts.. it's not exactly a mass market appeal
successful pc developers aren't really pushing the edge of high end graphics either, they're finding success with mass market specsvoxware00
And what about World of WarCraft having more users than Xbox Live alone? And what about this? 263 million online gamers. If your computer can run the original Half Life, chances are it will be HD.
Didn't Crysis sell 3 million copies? That is a lot more than most console developers could hope for in sales. That is three times the "magic number." The only reason they haven't profited is because they spent such an assload of money on developing an engine... which will most likely in time bring them more profits through licensing than Crysis ever could. i am well aware. i think that the games that we are used to will become a solid niche within the industry and will not be the sole focus of developers. sure, we'll continue to get hardcore games, but they'll be fewer in number. we will never again see a year like 1998. http://en.wikipedia.org/wiki/Category:1998_video_games riddick was a nerdy (but good) movie that didn't have the appeal of 50 cent. perhaps developers should focus on obtaining a decent liscense or franchise before they make a good game... if nintendo were to develop a solid platformer, but they don't have a good character to put in it, who are they going to use? a new character or mario? mario, duh, because he will sell many copies. that is how SMG was developed. they had a number of gameplay ideas (rabbit chasing, spherical worlds, waggle spin attack, IR item gathering among others)that they combined into one game and stuck a familiar face on it to make it sell more.
[QUOTE="too_much_eslim"]I find it funny you mention two other games, but focused on Halo. I hate it when people hate on Halo. It deseerves all the praise it gets.Epak_
No it doesn't. Halo is the definition of average.
compare halo 1 to every other console shooter in 2001. i dare you to try to argue that.[QUOTE="Skittles_McGee"]I hate "points" systems for buying things. I don't want a bunch of leftover points that are essentially free money for whatever company. I just want to buy something and only pay for what I bought. Jerks.saruman354
Good call. I especially hate Microsoft's system. At least with Nintendo, 500 points = $5.00. Twenty bucks on XBL is...what? 1600 points? That makes no sense! Who came up with that!?
confuses people into spending more money
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