As said before in this thread, the reason why Crysis 2 has sharper and clearer textures and other effects is because the environments are much smaller and have infinitely less stuff to render than Crysis 1 did. Which makes it easier to optimize, as the AI has less pathfinding to do, there's no destroyable trees, no foilage etc.
I personally think Crysis 2 looks good and better than the Original in a few ways, but as a whole I still prefer the open-ended envrionment of the original Crysis over it. And there's no doubt that when speaking of things techincally there's far more advanced tech behind the Original. Like I said though, Crysis 2 looks great in what they intended to achieve.
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