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RyanWare

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#1 RyanWare
Member since 2002 • 12113 Posts

I love it so far. The atmosphere, the plasmids, the enemies, the scripted events... there's so much to enjoy.

But, I have found it somewhat awkward switching between plasmids and weapons, the load times are ridiculous, and sometimes the game will pause for 3+ seconds at a time which can kill moments.

So overall I think it's a great game, but it's been a tad overrated most places. I'd give it a 9/10.

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RyanWare

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#2 RyanWare
Member since 2002 • 12113 Posts

Uh... eBay? The only way you'll find a laptop that cheap at a retailer is if you're willing to wait for sales and use mail-in-rebates.

Right now I can only find one in your price range: the Acer Aspire 3680 from Circuit City for $370 after $100 rebate, assuming you can find it in stock somewhere.

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RyanWare

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#3 RyanWare
Member since 2002 • 12113 Posts

Stop lying Jason, I used to think you were smart and knew what youwere talking about, but now I see how stupid you are.Here's their testimonials,http://forumlagoon.com/forumdisplay.php?s=754c1a4312bc03a8af96786d2bf768b6&f=50 here's the prize I got, note the name on the envelope "bluefrawg22" http://forumlagoon.com/showthread.php?t=12745 It really works, they don't rip you off, or scam you, their sponsors DO send you spam but you can make a new e-mail address strictly for the site. BlueFrawg22

Yes the site works, great, amazing, there are tons of them out there. You linked to the site with a reference # to your account, meaning that anyone who signs up using your link would be giving free points to your account. Just quit spamming. No one is interested.

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RyanWare

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#4 RyanWare
Member since 2002 • 12113 Posts

Everyone's happy, you don't see that on here very much, someones usually attacking someone about what they said. :P Oh and while im here i have a HDtv and dolby 5.1 surround, howdo I hook my wii up to the surround?

WiiBaller

You just use the standard red/white RCA inputs for the audio. The Wii doesn't support true 5.1 surround sound, therefore it has no optical connection. It only supports Pro Logic II, which is a simulated surround sound.

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RyanWare

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#5 RyanWare
Member since 2002 • 12113 Posts

These are your best options:

Vdigi Wii VGA cable ($40)

X2VGA converter box ($60)

The only reason I would recommend the X2VGA is because it supports any component input, whereas the Vdigi cable is restricted to the Wii. Otherwise they should provide the same quality.

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RyanWare

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#6 RyanWare
Member since 2002 • 12113 Posts
This should work: download the latest Vista version of AutoPatcher (they release a new one every month I believe) on your XP computer, then transfer it to your Vista computer and install it. I haven't personally done this, but I don't see why it wouldn't work.
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#7 RyanWare
Member since 2002 • 12113 Posts

Nintendo can fight all they want, but the truth is that pirating is here to stay. Nothing they do will eliminate it. It's just one of the facts of life: pirates always win.

Oh, and it's partly Nintendo's fault for making the Wii region locked. Many people are modding their Wii simply to play import games... and since their Wii is modded, then they also have access to pirated games. Nintendo should have made the Wii region free to avoid that mess.

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RyanWare

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#8 RyanWare
Member since 2002 • 12113 Posts
Animal Crossing has become stale, so unless they totally revamp the series, I say no thanks. A demo channel would be nice, but it must go hand in and with a memory increase. Basically, a hard drive. This is one instance where Nintendo should just swallow their pride and copy the competition.
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#9 RyanWare
Member since 2002 • 12113 Posts

[QUOTE="Emmenite7"]
Let me know when you find it.Jaysonguy

Found a chunk of it. Still can't find the entire thread but here's part of it, I did this back in like Jan or Feb

The Wii cannot use the same shader that the XBOX uses, the Wii needs another way to go about making the same bump mapping.

Wii has programming called TEV, right now developers are just starting to use that to beef up the graphics and other aspects of the games. The better a developer understands how to program for this language on the Wii the better the games will be.

Shading and blending are the same thing, each one does the same things in games. The TEV is a sophisticated blender. It has math dedicated to z and pixel operations. Each TEV has one multiplier and one adder, and can take four pixels/texels as input, and recirculate the results to the same inputs after the blend operation. This way you could perform up to 12 blends on the same texel or pixel without writing to the framebuffer. It isn't a pixel shader (which can run small programs and has more math hardware) It is a very space and cost efficient way to perform multipass rendering.

This means that the Wii is more then powerful enough to pull off better graphics then the XBOX once the devs take a firm grasp of the TEV programming.

Now here comes the part where the Wii has the advantage over anything with a shader. TEV isn't a set program like the shader for the XBOX, with that shader it was the same result every single time. There's not a high power shader and a weak one, they only had one quality of shader to pick from. TEV blending on the other hand can be made better and better the more you work on it, if a dev is willing to take the time it can make the Wii blow anything last gen right out of the water.

You're going to see the Wii take GIANT jumps each quarter because devs are going to have a better handle making better and better blends.

This isn't a question of power. The Wii uses much better (and less resource hogging) code to get the job done. Because of this it's able to pull of far greater results in graphics and gameplay over anything last gen.

The GameCube also used TEV. It's nothing new. As has already been well-established, the Wii is a GC clocked at higher speeds with more RAM.

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RyanWare

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#10 RyanWare
Member since 2002 • 12113 Posts
For the love of god retailers don't really know. Nintendo has not confirmed online, and that is fact.