PICK METROID!!!!!!!!!!
nice, now comes theproblem
mario galaxy or metroid?
Kaosed
I told you before you asked ;)
PICK METROID!!!!!!!!!!
nice, now comes theproblem
mario galaxy or metroid?
Kaosed
I told you before you asked ;)
What are we suppose to go by here?
-Sales: No, because of whatever reason you said about how REAL gamers shouldn't care.
-Score: No, cause gamespot is biased
-Awards: No, biased and not enough to represent every good game or system.
 What are we suppose to go by then? Can someone tell me?
Yup, and Mickey Mouse is President of Rainbow land where you live and dance all day long.[QUOTE="Ibacai"][QUOTE="Shadow_Elite192"]It's not a question, it is a fact halo is the best game of all time.Shadow_Elite192
Im sorry your bias had to step in the way of reality.Â
That... O_o... that doesn't make any... any at all... :(... none... zlich... sense!
Halo has and most likely will always be my favorite game series of all time. The fascinating and provocative universe of the single player is more than enough to trump any mythos in the Final Fantasies or Zeldas of olde.
pyoob
I disagree highly. Zelda AND final fantasy are both highly story driven games where as Halo is an ok story game that also has books (I think because Bungie knows the average 12-17 year old would rather fight than have story so they seperated it instead of putting it in).
The single player combines a truly awesome backstory with a mastefully crafted tale of courage, rebellion, horror and heroism. Whether you're redeeming your lost honor as the Arbiter or fighting for the last hopes of humanity as the Master Chief, you're always enjoying yourself in the rich and diverse gameplay that pulls the many aspects of shooters together as one, immaculate piece of workmanship....
Once again I have to disagree. Rebellion, horror, and heroism I can agree with, but courage is a different story. Courage is doing what you fear doing despite your fears, MC has none. MS has no emotion actually... And what is this diverse gameplay? There is running and shooting and driving/flying and shooting. Although you are right that they are fun, that's pretty much it.
Every single character has a vibrant personality and a key role in the progression of the story. For example: Cortana. Cortana is the single most lovable AI in any game world, ever. She might be making fun of you for your near death experience in a Pelican crash or complimenting you on your new armor upgrade, and no matter what you'll find her voice calming and her dialogue enjoyable. Even the least significant characters of them all will still make you mourn their death. Be you fighting alongside Marines or the Covenant, every last one of your allies' lives will unexplainable matter to you. Hearing a Marine's voice crack in the heat of battle or listening to an Elite respond differently to friendly fire 15 times in a row will create an inexplicible bond between you and your troops. No other game does that. ...
I somewhat agree with you on that one. What I disagree with is the "mourn their death" part. I hope that is an exageration, because I highly doubt you mourned for them. Also, many games create bonds between you and your allies, it's called character developement and games had this even before Halo (ask people about their friend Barney in HL!) and still now.
The Biblical references and symbolism in Halo gives everything an epic feel. Â To first realize the connection between the Ark and the Flood sends shivers down your spine. Reading theory posts on Bungie.net about what and where certain things are will glorify and mysticize the Halo universe at the same time. No other story encompases such a scale....
You do know that most of Halo's story and appearence was copy and pasted from the rest of... everything really. Bungie themselves said that they pulled from many many different mediums and media to make Halo. The Bible is probably just another, although I have no clue what you are talking about with this comparison.
Everything in a Halo game feels like it needs to be there. From the distinct weapons and vehicles of each side to the lovely artwork of the environments and creatures, everything in Halo feels important. A story worthy of a novel (wait...) and images worthy of a silver-screen representation (hmm...), the story of Halo is one that truly must be enjoyed by anyone and everyone. It's themes are simple nough to entice children and grown men alike, allowing for one medium that can be absorbed and beloved by all audiences (in the nerdy, video game forum surfing spectrum). ...
Once again, I disagree. I know first hand that not everyone can like a single thing, it just doesn't happen. For example, SW. Hmmm... As for the books, I already commented on that; the movie would probably end up like any other video game movie, bad. The thing about movies based on games is the randomness each time through. If a movie was different each time through, when you really didn't know for sure if the hero was going to make it through or not, then that would be cool (HOW COME NO MOVIE HAS DONE THISYET?!?!?!).
Halo is definitely a great game, but it is niether the best action game, let alone FPS, or best story game. It's more of a mesh.
"I'm hardcore"
 Do you smell the paradox?
The Cube -maybe
Ultimate Board Game Collection -no
Winx Club: Join the Club -no
Taito Legends: Power Up -maybe
Driver 76 -noHeatseeker - no
Hotwheels Ultimate Racing -no
Puzzle Scape -no
Innocent Life: A Futuristic Harvest Moon -maybe
Brooktown High: Senior Year -no
Diner Dash -no (Cooking Mama???)
Legend of the Dragon -maybe
Pirates of the Caribbean: At Worlds End -no
Coded Arms Contagion -maybe
Steel Horizon -no
Crush -maybe
Surf's Up -no
World Championship Cards -no
ALL ARE MY OPINION
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