Sam_Redfield's comments

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Sam_Redfield

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@miser_cz I actually agree with him, free saves is best for stealth, Splinter Cell Chaos Theory was amazing with free save.

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Sam_Redfield

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@ChaosUndivided Nope, just focus on AI, and you can make a WIN.

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Sam_Redfield

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@Mon6ana open up for it, accept that it is a new innovation for the series, and you will love it.

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Sam_Redfield

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@TrueGB TBH ?!, the Co-Op and Action made RE5 the best selling RE game, but yeah it took away alot from the horror and survival parts.

As for DS3 I hope that the SP solo time is actually good, more horror than DS2, cause actually DS1 was more survival horror than DS1.

I wouldn't have mind a separate Co-Op horde mode, sadly it is a SP mode, but at least it is drop in drop out, and can be played without the 2nd partner unlike RE5, so that makes me more relaxed, but the cover system and human enemies kinda makes me worry a bit, yet the whole Ice Planet makes me excited.

Also I wonder why didn't they pull a RE2 thing with DS3, instead of having Co-Op why not have 2 characters who cross paths, stories interactions, you go through the same environment but from different perspectives, and each has access to different places, ...........etc that would have been EPIC.

It is sad how games are now focused more and more about MP than SP.

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Sam_Redfield

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@MrStarkiller I believe he was talking about MP already, and trying to push the no. of players, as for casual if you don't include them in your game, it is not going to be a big shot, that's the truth but pure hardcore titles are no longer big shots, that's why every company tries to casualize it's series, and hey that is business, otherwise they will lose money.

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Sam_Redfield

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@DennisWZH not to mention that Ninja Gaiden even though was amazing, hardly sold 1 Million copies according to VGChartz, it's because the game was hardcore only, which is bad for business nowadays, like it or not, but we hardcore gamers became a minority today.

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Sam_Redfield

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@Defender1978 Are you kidding ?!, Didn't you see Darksiders 2 ?!, the game looks amazing, and the pre-orders are 5X that of the first one, they are trying to establish themselves, let's give them time and have faith in them.

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Sam_Redfield

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@Yulaw2000 well you know Itagaki games are super hard, like crazy hard, that is not for casual players, meaning less sales, even Ninja Gaiden, it wasn't a 2 Million selling series, for THQ with how things are for them now, they need something to sell at least 2:3 Million copies IMO.

I think we will see Itagaki game, I don't think he will let it go, and I still hope that with the great titles THQ preparing for Fiscal 2013, that at the end of the day they will be able to publish it.

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Sam_Redfield

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@Yulaw2000 well technically speaking I was looking forward to it, I wanted to see what it was all about first, but I can understand THQ stand, they spent quit alot on it, it been in development for a long time, Itagaki wasn't showing the game or any sort of progress at all (to us at least), players really lost interest, only those who know Itagaki may still remember it, not to mention a new engine, the trouble THQ is going through and the whole next year coming out in 2014/2015, it seems they got their hand full, Itagaki needs to show his game if he ever want it published, he need to show that it is amazing, maybe there is hope like how Activision cancelled True Crime Hong Kong but Square Enix got it and is publishing it as Sleeping Dogs, THQ is a good company they are still trying to support Itagaki and his game, I hope they come around and publish it themselves, at least show it at E3 see the reception and then decide if it worth it or not.

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