The things that worries me the most are the games and the drop in price on the PSP. On the DS, we only get quality titles from 1st and 2nd party developers. The DS does have its share of good games from 3rd party Japanese developers, but they rarely make it to the shores outside Japan. And from what we've seen thus far, games made by non-Japanese developers are almost guaranteed to be not just average or subpar, but pretty darn bad. It's similar to the situation N64 and GameCube had. Lots of good games from Nintendo and its studios, but very little from the outside. As consoles came down in price, more and more gamers started to own more than one console. It doesn't take a genius to figure out which console these gamers ended up buying games for and which console ended up collecting dust in the long run. And which console trailed so far behind in market share that it soon became economically unfeasible to be supported further. From the beginning of December to today (March 16), of the 30 DS games released and reviewed by GameSpot, only two got a GS rating of over 8 - Animal Crossing and Age of Empires. Worse, 20 were given a rating less than 7, 13 less than 6. When games are getting scores consistently below 6, it is no longer an issue of taste or preference - they are really bad. Worse still, Animal Crossing was released at the beginning of December last year. And Age of Empires, while good, is plagued with hardware/software issue that can render the game unplayable. In contrast, of the 30 or so PSP games, 11 have gotten ratings of over 8, 10 less than 7, 2 less than 6. One interesting point is that most of these games are in fact ports of old games, many suitable for portable gaming and sometimes enhanced dramatically to take advantage of the new technology. As much as I like the Lite and new capabilities such as Web browsing and watching TV, I am not certain this is the right direction for the DS to take. If the DS is going to beat out the PSP, it won't do it with flashy widgets. It will do it through innovative, quality games, not just from Nintendo but from other publishers as well. Because in the end, it's the games that make or break a platform. Let's face it, some innovative games require the special capabilities of the DS to pull off, but what about the rest? There's nothing preventing Sony from heading down in this direction at all. Just some observations.
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