[QUOTE="Speed_Player"]You know how it's possible to have better quality gameplay on a new system than an old one? Like between the Dreamcast and Saturn, that's what I mean. The system's power is used to calculate the many variables used in playing the game, and the gameplay can be better and more refined the more power is available for it.DoctorEggmanSo, when you say "refined", you're saying Sonic games on a more powerful system like Xbox360 can be more glitch-free than a Sonic game on Wii or GameCube?
They can be equally glitch-free, as the power doesn't have much significance if any when it comes to those. Glitches and bugs are just errors in programming, which is evident if you compare Sonic games from different generations.
However, for a Sonic game more power won't mean significantly better. Yes, more power means better graphics, and, most importantly, better AI, but since when did a Sonic game have anyhthing in the way of AI besides targeting?sonicphc
I'm not saying that the gameplay in Sonic games would be vastly better on the Xbox 360, but merely that the gameplay engine can be refined to a greater degree. The power isn't only used for the AI, but also to calculate in-game movement of the character, along with the gameplay physics and collision handling. There's also less lag between loadings as you pointed out, and more objects can be processed at once. The problem was that STH was rushed for the end of the year, and thus had many unnecessary flaws.
I think Sonic should stay on Nintendo so we do not get rushed games and bad ports, but that is only my opinion. DoctorEggman
You really do expect me to answer to that, don't you?
Shadow the Hedgehog and Sonic Riders for Xbox wasn't any more rushed or worse than the other versions were, so if anything that means they can do equally well on both consoles. Your opinion in this case is unfounded, really.
Also, the engine used in Shadow The Hedgehog was an improvement over the Sonic Heroes engine, which meant that they had time to work out the flaws as all the basics were already there. They obviously didn't have this advantage with Sonic 06 as they decided to redo it without taking their time to make it perfect.
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