Nintendo never learn their lesson and keep putting obstacles in the path of the third parties that draw customers. It's really simple. People buy Nintendo systems for 1st party titles. Why would they buy inferior versions of games that are available on other platforms and look better? Some might, but is it worth the effort for those third parties? The hardware isn't being fully exploited, but there's a reason for that, developers don't find the chip architecture very intuitive. It's about streamlining development.
I think it's much too late for Nintendo to expect a big turnaround so it's really up to them to churn out a good number of top quality first and second party titles until the end of the system's life cycle. I'm happy with the number of games I already have for the system. It's been instant value for me because I waited long after launch and bought the system a few days ago. Anything else Nintendo releases will be bonuses as far as I'm concerned. Zelda, Captain Toad, Star Fox...all purchase worthy in my view.
If Nintendo really wanted 3rd parties to take the Wii U seriously then the specs would allow for it. Unbridled arrogance? Over confidence? Ineptness? Being out of touch? All of the above and more? More I'd say. The Wii U's marketing was no different to that of the Wii so how could they expect to lure PS and XB gamers? They had a year headstart on the rest of the pack and they did not even release one game to tell everyone 'here is the Wii U, it's more than just a casual system for kids' - of course, I don't actually believe that statement even though I'm of the opinion that Nintendo need to diversify, but that's the perception Nintendo have done very little to change over the years. They haven't 'diversified'. Rather they've rehashed and relied on gimmicks. Where are the brand new system-selling IPs? There are none.
On top of that, the Wii U's marketing lacked focus and still does. Nintendo said it wanted to win back the core, but ended up disenfranchising them even more. Their Wii following abandoned them after motion controls proved to be a fad. Now they're left with a wavering few and the third parties have even less confidence in the product Nintendo are trying to sell.
The tried and tested doesn't have the glowing mass appeal it once did. Nintendo need to accept this, 'innovate' and change their approach if they want to remain competitive as I imagine they do.
Log in to comment