[QUOTE="TPOJ-TPO"][QUOTE="ice144"][QUOTE="JoeDoe1233"] [QUOTE="Cloud_Insurance"]I don't think most of the complaints have anything to do with multiplayer (which is what you chose to rant about), but rather the single player campaign, across the ENTIRE series, has been mediocre. Nothing about the single player campaign (in any of the halo installments) has been amazing (outside of the soundtrack). The AI is bad. The environments are bland (in terms of layout and being repetitive. The NPCs are worthless - in a warthog for example, you are left either driving while the NPC blindly shoots or you are left shooting while the NPC blindly drives. The dialogue/audio of the NPCs is incongruous with the rest of the game. The story is nothing spectacular. The weapons, while the variety is decent, have terrible effects. The enemy variety is lacking. And oh yeah, the "ending" of the series was garbage.ice144
what you said basically proves you haven't played it.
Halo's AI is some of the best. Definately. Enemey AI that is, definately not friendly warthog drivers though (as you said).
That being said, they're damn good gunners and the dialogue is great and fitting, I dont get what you're saying.
And enemy variety, umm... there's 3 overall fractions with sub fractions within the covenenant.
And terrible effects on the weapons? What?
And the ending? Uhh... SPOILER- here it is, http://jp.youtube.com/watch?v=VybS1C-4CAk You wouldn't know what this correlates if you haven't played other Halo games, specifically the first.
You seriously just spouted generic arguements against the game. You're proving my point
Halo's A.I. is the best? Hell, even Half-life 2's a.i. is better than halo's, and that's saying something(not counting episode 2, where they vastly improved it).
I recommend you play Bioshock, Half life 2, COD4, or even Prey if you want good and fitting dialogue for an FPS. I shouldn't have to go on the internet to understand what on earth the people in halo are talking about.
The ending was bad. No, disappointing is the better word. Only bioshock rival's it in that area.
The rest that you said I agree with, but let me add a little bit more.
Single-player: I want you to give me one good reason why Halo's sp mode isn't flat out bland compared to most other shooters out there.
Multiplayer: No comment here, pretty good for a console game.
Halo's AI is far superior than Half-Life's. In Half-Life 2, your enemies take very basic commands and stand in one spot (most of the time) and shoot at you until you're dead. They don't speak to eachother or try to gang up on you, they just attack you. In Halo, the AI falls back, become scarred and speak to eachother to gang up and take you on all at once.If you've been playing Halo since the beginning, you'll know what they're talking about. Halo 3 is a sequal where all the games you mentioned really begin a new story within the same universe, or are original.
The ending was more for the hardcore fans for Halo, so I can't argue with what you said.
The single player is great. Read what I said about the game's AI. The story really just continues where Halo 2 left off, and you're Finishing the Fight. The enviroments work very well together too as you try to take on enemies on all difficulties. There's also much more going on in the background if you decide to stop and listen to marines or radios. Many of the minor characters are also in most of the levels, and it's fun knowing their there because those certain marines recongize you and talk to you as if you're friends. And all of what Cortana says before the level 'Cortana', her dialoge is from the book 'Halo: Fall of Reach'. Infact a lot of Halo 3 has points from the rest of the Halo universe in there to tell you what else is going on or what happened before Halo 3. That's the single player.
Let me first start off by saying I've never seen an instance of what I bolded happen(I've heard them speak to each other, but i don't remember it having any practical effect besides the standard fps "GRENADE" call).
The only enemy from my memory of Halo that has any "good" a.i. is the brute, which occasionally does the things you listed(besides the grunts that run away). The same can be said for Half-life 2's Hunter, which also shows good a.i. Other than that, every single enemy in half life 2 or halo has the mindset of "let's charge them guys!" or "let's stand here and let them shoot us guys!"
I have played halo since the begining, and have read the books. I can safely say that for me, I would have had no idea what was going on in the halo universe had I not read them.
The fact that you have to mention a book to explain the dialogue for a level in Halo explains just how bad storywise the games were.
I respect your opinion on your last paragraph, but for me, I disagree. There are plenty of games with single-player modes that have done better than Halo has, in almost every single field.
But Halo's AI is smart, even reviewers have said it is still some of the best. They actually fall back and take cover when their about to die, the Brutes do this too exxcpt, in some cases, they are irrated you shot their armor off and then they'll charge you. The grunts react when their leader dies and decides to "Run away!" or they will go kamakazi and go into sucide mose, rushing you with lit grenades, as other try to find cover. If you get to close to a Jackel, mostly sniper Jackels, they'll run for cover. At some instances, I did notice Brutes saying, "Throw a grenade!" and almost every Brute in lower rank would throw one. The AI aslo react with what weapons they have. A brute with a Mauler will try to rush you, where a Brute with a Carbine will try to stay or fall back for range instead. On the level 'The Ark', where you have to kill a Brute chieftan and the ranger Brutes, the Chieftan calls out "Stay! He's mine!" so you get to fight him one on one until he kills you or you kill him. When you do kill him, some the of Brutes just sit there as if they're asking themselves, "Did that really just happen?" where the other Brutes try to attack you depending on what weapon they have. Soon, the other Brutes fight too.Cortana's dialoge from the first Halo book is mostly for fans of the series, but it also tells you what's going to happen or what did happen, all said by Dr. Halsey. But the story in the games are great as well. Between the trilogy, the games are based on what you're doing, while throwing in other stories or what's going on at the same time in the same universe. Having Halo 3 give you the story at hand and what else is going on at the same time is remarkable.
Thank you for respecting my opinion.
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