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#1 TPOJ-TPO
Member since 2008 • 198 Posts

It seems to me both Gears of War 2 and Resistance 2 have improved greatly from the first installaments. They both look AAA material. IMO, Gears of War 2 looks a little better in gameplay, graphics and other stuff; but that's becaue I liked Gears 1 ofver Resistance.

Whoever owns a PS3 and 360, will have two great...or even amazing games to look foward to.

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#2 TPOJ-TPO
Member since 2008 • 198 Posts

I'm expecting AAAA...from me.

AAA from here, since they gave the first Gears of War a 9.6 for more "bad reasons" then this game holds.

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#3 TPOJ-TPO
Member since 2008 • 198 Posts
No, it doesn't. I've own Uncharted and Gears of War, and I think think they're even in graphics; mabye Uncharted does look a little bit better. Gears of War 2, however, does infact, look better than Uncharted. Almost every preview on the game has said it look to be the console graphics king of '08.
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#4 TPOJ-TPO
Member since 2008 • 198 Posts

[QUOTE="TPOJ-TPO"][QUOTE="ice144"]Halo's A.I. is the best? Hell, even Half-life 2's a.i. is better than halo's, and that's saying something(not counting episode 2, where they vastly improved it).

I recommend you play Bioshock, Half life 2, COD4, or even Prey if you want good and fitting dialogue for an FPS. I shouldn't have to go on the internet to understand what on earth the people in halo are talking about.

The ending was bad. No, disappointing is the better word. Only bioshock rival's it in that area.

The rest that you said I agree with, but let me add a little bit more.

Single-player: I want you to give me one good reason why Halo's sp mode isn't flat out bland compared to most other shooters out there.

Multiplayer: No comment here, pretty good for a console game.

ice144

Halo's AI is far superior than Half-Life's. In Half-Life 2, your enemies take very basic commands and stand in one spot (most of the time) and shoot at you until you're dead. They don't speak to eachother or try to gang up on you, they just attack you. In Halo, the AI falls back, become scarred and speak to eachother to gang up and take you on all at once.

If you've been playing Halo since the beginning, you'll know what they're talking about. Halo 3 is a sequal where all the games you mentioned really begin a new story within the same universe, or are original.

The ending was more for the hardcore fans for Halo, so I can't argue with what you said.

The single player is great. Read what I said about the game's AI. The story really just continues where Halo 2 left off, and you're Finishing the Fight. The enviroments work very well together too as you try to take on enemies on all difficulties. There's also much more going on in the background if you decide to stop and listen to marines or radios. Many of the minor characters are also in most of the levels, and it's fun knowing their there because those certain marines recongize you and talk to you as if you're friends. And all of what Cortana says before the level 'Cortana', her dialoge is from the book 'Halo: Fall of Reach'. Infact a lot of Halo 3 has points from the rest of the Halo universe in there to tell you what else is going on or what happened before Halo 3. That's the single player.

Let me first start off by saying I've never seen an instance of what I bolded happen(I've heard them speak to each other, but i don't remember it having any practical effect besides the standard fps "GRENADE" call).

The only enemy from my memory of Halo that has any "good" a.i. is the brute, which occasionally does the things you listed(besides the grunts that run away). The same can be said for Half-life 2's Hunter, which also shows good a.i. Other than that, every single enemy in half life 2 or halo has the mindset of "let's charge them guys!" or "let's stand here and let them shoot us guys!"

I have played halo since the begining, and have read the books. I can safely say that for me, I would have had no idea what was going on in the halo universe had I not read them.

The fact that you have to mention a book to explain the dialogue for a level in Halo explains just how bad storywise the games were.

I respect your opinion on your last paragraph, but for me, I disagree. There are plenty of games with single-player modes that have done better than Halo has, in almost every single field.

But Halo's AI is smart, even reviewers have said it is still some of the best. They actually fall back and take cover when their about to die, the Brutes do this too exxcpt, in some cases, they are irrated you shot their armor off and then they'll charge you. The grunts react when their leader dies and decides to "Run away!" or they will go kamakazi and go into sucide mose, rushing you with lit grenades, as other try to find cover. If you get to close to a Jackel, mostly sniper Jackels, they'll run for cover. At some instances, I did notice Brutes saying, "Throw a grenade!" and almost every Brute in lower rank would throw one. The AI aslo react with what weapons they have. A brute with a Mauler will try to rush you, where a Brute with a Carbine will try to stay or fall back for range instead. On the level 'The Ark', where you have to kill a Brute chieftan and the ranger Brutes, the Chieftan calls out "Stay! He's mine!" so you get to fight him one on one until he kills you or you kill him. When you do kill him, some the of Brutes just sit there as if they're asking themselves, "Did that really just happen?" where the other Brutes try to attack you depending on what weapon they have. Soon, the other Brutes fight too.

Cortana's dialoge from the first Halo book is mostly for fans of the series, but it also tells you what's going to happen or what did happen, all said by Dr. Halsey. But the story in the games are great as well. Between the trilogy, the games are based on what you're doing, while throwing in other stories or what's going on at the same time in the same universe. Having Halo 3 give you the story at hand and what else is going on at the same time is remarkable.

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#5 TPOJ-TPO
Member since 2008 • 198 Posts
[QUOTE="killab2oo5"][QUOTE="BudsMcGreen"]

You must mean the PC version, because I've never encountered framerate issues with Gears on 360.

TheKierkegaard

Same here. >.> People used to say Gears 1 had framerate hiccups here and there,but I never noticed any.

What the hell?! It stutters hundreds of times just before and just after cutscenes.

Mabye for PC, but not for 360.
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#6 TPOJ-TPO
Member since 2008 • 198 Posts
[QUOTE="BudsMcGreen"]

You must mean the PC version, because I've never encountered framerate issues with Gears on 360.

killab2oo5
Same here. >.> People used to say Gears 1 had framerate hiccups here and there,but I never noticed any.

Not at all. I've played both versions and the only one that had issues was the PC version.
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#7 TPOJ-TPO
Member since 2008 • 198 Posts
I say the Halo theme song. It fits Halo perfectly, just like the rest of the soundtrack.
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#8 TPOJ-TPO
Member since 2008 • 198 Posts
[QUOTE="JoeDoe1233"][QUOTE="ice144"][QUOTE="JoeDoe1233"]

So, in conclusion, Halo 3 is teh **** It truly is.
I think we proved it here in this thread. Pretty much every single comment trying to disprove my topic do not make ANY sense at all to someone who has played Halo. For example, although not the only example, Ice. He's an idiot. (uh oh- im getting banned for that!) :shock:


Halo's just fun. I'm not saying it is the best shooter to EVERYBODY, but it certainly is ONE of the BEST and to me it is BY FAR THE BEST.

ice144

I love how you resort to flaming instead of trying to defend your argument.

Why do I have to defend an arguement when you're essentially wounding yourself?

Ice is confused. anyone have a cure-all that he can use?

And besides, why wouldn't I flame you? Flame melts ice. It's the obvious tool

* Seriously though. You have NO clue what you're talking about. You're the epitome of a system wars poster. Have fun!

Forget it, it seems I've been debating with an immature child who, instead of responding to a poster with a logical and well-thought out argument, decides to flame them, poorly.

JoeDoe1123, you're not acting very mature. ice144 has made a very good arguement about what he thinks of Halo, and you're just sitting there throwing it right back into his face because you don't like his opinion. You're posts have become illogical and childish. To me, ice144 is a much better System Wars poster than you.
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#9 TPOJ-TPO
Member since 2008 • 198 Posts

Gears of War 2 does look better than Gears of War, but by very little. It's not a bad thing though, because Gears of War is still graphically amazing to this day for the 360. Gears of War pushed 360 far, and Gears of War 2 is pushing the 360 by very little. If anyone truly thought that Gears of War 2 would have far superior graphics than Gears of War, then they thought wrong. But what truly matters is the gameplay, and it looks much better than Gears of War's gameplay.

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#10 TPOJ-TPO
Member since 2008 • 198 Posts
[QUOTE="TPOJ-TPO"][QUOTE="ice144"][QUOTE="JoeDoe1233"]

[QUOTE="Cloud_Insurance"]I don't think most of the complaints have anything to do with multiplayer (which is what you chose to rant about), but rather the single player campaign, across the ENTIRE series, has been mediocre. Nothing about the single player campaign (in any of the halo installments) has been amazing (outside of the soundtrack). The AI is bad. The environments are bland (in terms of layout and being repetitive. The NPCs are worthless - in a warthog for example, you are left either driving while the NPC blindly shoots or you are left shooting while the NPC blindly drives. The dialogue/audio of the NPCs is incongruous with the rest of the game. The story is nothing spectacular. The weapons, while the variety is decent, have terrible effects. The enemy variety is lacking. And oh yeah, the "ending" of the series was garbage.ice144

what you said basically proves you haven't played it.

Halo's AI is some of the best. Definately. Enemey AI that is, definately not friendly warthog drivers though (as you said).

That being said, they're damn good gunners and the dialogue is great and fitting, I dont get what you're saying.

And enemy variety, umm... there's 3 overall fractions with sub fractions within the covenenant.

And terrible effects on the weapons? What?

And the ending? Uhh... SPOILER- here it is, http://jp.youtube.com/watch?v=VybS1C-4CAk You wouldn't know what this correlates if you haven't played other Halo games, specifically the first.

You seriously just spouted generic arguements against the game. You're proving my point

Halo's A.I. is the best? Hell, even Half-life 2's a.i. is better than halo's, and that's saying something(not counting episode 2, where they vastly improved it).

I recommend you play Bioshock, Half life 2, COD4, or even Prey if you want good and fitting dialogue for an FPS. I shouldn't have to go on the internet to understand what on earth the people in halo are talking about.

The ending was bad. No, disappointing is the better word. Only bioshock rival's it in that area.

The rest that you said I agree with, but let me add a little bit more.

Single-player: I want you to give me one good reason why Halo's sp mode isn't flat out bland compared to most other shooters out there.

Multiplayer: No comment here, pretty good for a console game.

Halo's AI is far superior than Half-Life's. In Half-Life 2, your enemies take very basic commands and stand in one spot (most of the time) and shoot at you until you're dead. They don't speak to eachother or try to gang up on you, they just attack you. In Halo, the AI falls back, become scarred and speak to eachother to gang up and take you on all at once.

If you've been playing Halo since the beginning, you'll know what they're talking about. Halo 3 is a sequal where all the games you mentioned really begin a new story within the same universe, or are original.

The ending was more for the hardcore fans for Halo, so I can't argue with what you said.

The single player is great. Read what I said about the game's AI. The story really just continues where Halo 2 left off, and you're Finishing the Fight. The enviroments work very well together too as you try to take on enemies on all difficulties. There's also much more going on in the background if you decide to stop and listen to marines or radios. Many of the minor characters are also in most of the levels, and it's fun knowing their there because those certain marines recongize you and talk to you as if you're friends. And all of what Cortana says before the level 'Cortana', her dialoge is from the book 'Halo: Fall of Reach'. Infact a lot of Halo 3 has points from the rest of the Halo universe in there to tell you what else is going on or what happened before Halo 3. That's the single player.

Let me first start off by saying I've never seen an instance of what I bolded happen(I've heard them speak to each other, but i don't remember it having any practical effect besides the standard fps "GRENADE" call).

The only enemy from my memory of Halo that has any "good" a.i. is the brute, which occasionally does the things you listed(besides the grunts that run away). The same can be said for Half-life 2's Hunter, which also shows good a.i. Other than that, every single enemy in half life 2 or halo has the mindset of "let's charge them guys!" or "let's stand here and let them shoot us guys!"

I have played halo since the begining, and have read the books. I can safely say that for me, I would have had no idea what was going on in the halo universe had I not read them.

The fact that you have to mention a book to explain the dialogue for a level in Halo explains just how bad storywise the games were.

I respect your opinion on your last paragraph, but for me, I disagree. There are plenty of games with single-player modes that have done better than Halo has, in almost every single field.

But Halo's AI is smart, even reviewers have said it is still some of the best. They actually fall back and take cover when their about to die, the Brutes do this too exxcpt, in some cases, they are irrated you shot their armor off and then they'll charge you. The grunts react when their leader dies and decides to "Run away!" or they will go kamakazi and go into sucide mose, rushing you with lit grenades, as other try to find cover. If you get to close to a Jackel, mostly sniper Jackels, they'll run for cover. At some instances, I did notice Brutes saying, "Throw a grenade!" and almost every Brute in lower rank would throw one. The AI aslo react with what weapons they have. A brute with a Mauler will try to rush you, where a Brute with a Carbine will try to stay or fall back for range instead. On the level 'The Ark', where you have to kill a Brute chieftan and the ranger Brutes, the Chieftan calls out "Stay! He's mine!" so you get to fight him one on one until he kills you or you kill him. When you do kill him, some the of Brutes just sit there as if they're asking themselves, "Did that really just happen?" where the other Brutes try to attack you depending on what weapon they have. Soon, the other Brutes fight too.

Cortana's dialoge from the first Halo book is mostly for fans of the series, but it also tells you what's going to happen or what did happen, all said by Dr. Halsey. But the story in the games are great as well. Between the trilogy, the games are based on what you're doing, while throwing in other stories or what's going on at the same time in the same universe. Having Halo 3 give you the story at hand and what else is going on at the same time is remarkable.

Thank you for respecting my opinion.