Tighaman's forum posts

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Tighaman

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#1 Tighaman
Member since 2006 • 1038 Posts

@Shewgenja: you are a real special guy lol how is the xbox not a full hd console when its the only console that has a game that's native 1080p @60 fps the only console.

Like I said you don't know what you gonna talk about ROPs the lack of bw ps4 will never use them 32 effectively while thinking the xbox doesn't have enough ROPs can easliy bypass going that by going straight to shader compute.

4k will be seen on the xbox before ps4 vr takes off. As cpu thread balance start to being used good luck with your overheated ps4.

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Tighaman

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#2 Tighaman
Member since 2006 • 1038 Posts

@Shewgenja: just so much misinformation coming from you today Ryse is rendered in 900p but goes through 1080p framebuffer before it hits your tv. Smaa tx1 and ssma tx2 is really no different

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#3 Tighaman
Member since 2006 • 1038 Posts

@Shewgenja: I see that you are still on the system war shit and FYI ps4 doesn't have OPEN gl so shut that shit up and data going to the cpu on the ps4 is slow ass **** PRT is very cpu hungry so good luck with that, and yes I'm comparing the two games because INFamous is LINEAR as **** you can't do anything that you can really do in a openworld game. Open no door, no interaction with people walking down the street NPCs look the same, no interaction with the ground puddles on the ground and he don't react to the wet street, no people even in the cars I could go on and on but you get the picture I have to game at the house and its open but lacks person to world interaction for a game that put so much into single player an no multiplayer at all.

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Tighaman

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#4 Tighaman
Member since 2006 • 1038 Posts

@Shewgenja: that was totally bogus like is said you are only been looking at 1.3 tf and small esram you it takes way more to make a game than pretty colors, Ryse still looks better than anything on console with a straight forward method on a console that wasn't meant for it. They didn't uses the two compute units or the two graphic compute units, no swizzle encoding, decoding, upscaler or display planes, no offloading locally or to the azure cloud, with using only 3.5gb of Ram 5 cores while infamous is using all 6 cores and 4.5gbs now out of that who has to most room to grow?

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Tighaman

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#5 Tighaman
Member since 2006 • 1038 Posts

Esram and ddr3 was there from the start they never had a thought about gddr5 because speed between the multicore and cpu. And I thing ps fanboys need to go back and listen to what Cerny said in his last interview on esram

He said the esram method was very dev unfriendly and would have took to long for dev to tap into the power and they needed performance now. He also said once devs get to understand how to use that small bit of esram possiblities are endless for the console, he sound like he knew they would have a headstart because the straight forward method but wasn't sure how long or how fast devs would start using esram.

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Tighaman

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#6 Tighaman
Member since 2006 • 1038 Posts

These cows crack me up these mfs still waiting for the emotion engine, the power of the cell, day z, the agent, the last guardian but still hating on the cloud.

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Tighaman

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#7 Tighaman
Member since 2006 • 1038 Posts

@tormentos: you haven't shut anything down you never have nothing but copy paste old ass stuff from last year that was from so called insiders that have dissappeared in these lasts weeks you never have any info from yourself what's really funny you copy and paste shit all the time but when I ask you to find the DF interview when cearny advised devs to use 14+4 cu you seemed to have no knowledge of that and everything doesn't have to be from misterxmedia

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#8 Tighaman
Member since 2006 • 1038 Posts

You people are crazy of course its hUma because the ram is unified the esram can go through the ddr ram

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#9 Tighaman
Member since 2006 • 1038 Posts

@slimdogmilionar: ikr dude is trollmaster torm mr copy and paste torminator lol really hes the juice in the bottom of the dumpster

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#10  Edited By Tighaman
Member since 2006 • 1038 Posts

@GrenadeLauncher: nice comeback BrigadeHauncher