crysis 3 will be ruined by waypoint markers defeating the purpose of those giant levels because the player wont even explore every nook and cranny because he's being led by a waypoint marker.
jun_aka_pekto
Even the original Crysis had markers that sows where to go. But, you'll still need to find other means of entry if the front gate is heavily defended. I'd like to see Crytek get rid of the enemy indicators though. I like to be surprised.
Yes they shouldnt have been there. I grew up playing turok the dinosaur hunter i dont want this garbage.
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