Indie games are a new thing, and most are mashups of different ideas that usually end up failing. No offense to the creators.
Occasionally though, certain indie games emerge that recieve much praise, To the Moon is one of those games and rightfully so. I've just recently finished my first play through of the game and can safely say that I was floored by it. Every aspect of the game is a wonderfully fresh throwback to the old days of RPG's. The styling was reminiscent of the golden days, and every aspect of the game was well places and felt necessary. One of the first things I noticed was a lack of a battle system, and after playing the game, I feel like the addition of a battle system would have brought the game down quite a bit. The real star of the game is it's story.
Set in either an alternate timeline or the near future, a corporation exists that grants the dying one last wish. They do so by going back in time through the patient's memories and inserting their wish into those memories. Doing so is not as simple as it seems however and each level is a puzzle solving adventure through the story. You travel back through time, so each "level" is actually a memory from the patient's mind, and each one falls into place slowly to tell the story of why this person is who he is. Occassionally confusing, but quick to clarify what's happening, each memory holds seemingly vital information.
It's difficult to say what the best part of the game is, But it is safe to say that it is entirely worth playing by anyone who wants to go on a journey. The game not only captures your mind but tugs on your heart strings and makes you feel a genuine interaction with the characters. There are small amounts of humor mixed in and throwbacks to the real world that are immediately noticeable for those with a sharp eye and a good memory. Shocking twists are capable of droppin your jaw and the conclusion will leave you with a smile on your face.
Thank you for reading, To those who get this game, enjoy the story. I know I did.
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