@tsunami2311: Oh they know what they're doing. They're putting a bullet in the console business to focus on their cannibalizing Game Pass. The division hasn't been worth a pint of piss since Peter Moore left.
@teddytabs: Stop. Overwatch was diverse as all hell, and had a massive following until Blizzard crapped all over it with OW2.
Fact is, Concord could have been the most incel-friendly, Republican game on the market and we'd still be here because it offers nothing new, and doesn't even clone its competitors very well.
Quality is what drives the industry, not the racial grievances of you OR the journos.
@chuckratm1: Stop. Just stop. This game is a wholly derivitive game, mimicking established names and offering nothing new, and they had the audacity to charge for it. That the game's world and characters somehow look AI-generated after eight years of work is just the beginning of the reasons this game failed.
@illegal_peanut: I'm not sure. Jim Ryan lost his CEO position on the back of his massive live service push. They may try to find some way to salvage Concord, but I imagine they'll be a lot more slow to try again. That battlefield is LITTERED with the corpses of many, many games.
@vatususreturns: *Publishers. There are very few developers who enjoy miring in the muck of this soulless trash, but Jim Ryan was desperate to pivot Sony toward live services, and we're just seeing the cleanup of his mess.
@mrbojangles25: Never got Youngblood because it seemed to rely way too much on online co-op, but the two single player games were amazing. I'd love to see more in that vein.
@simonthekid7: There's nothing new or innovative about the standard UbiSoft game, which is all Outlaws is.
Linear platformers outside of the Mario series are actually quite rare compared to what they used to be, and honestly, could use a revival, if only to freshen them up.
We need more games of this sort, not just on PlayStation, but in general. Colorful graphics that don't require a small nation to create, focus on a tight gameplay loop and a vibe that isn't overly serious. I'm definitely going to be looking at this one when I'm done with SMTV: Vengeance.
Though it's actually just more evidence that Concord was explicitly put out there to die. Same day as Wukong, a week and change before Astro Bot.
@silentmind: Not so much "FPS games" as "multiplayer live services." I'd like a good campaign that didn't shackle itself to a multiplayer client that no one cares about. Seems no one wants to make FPS games that aren't live service trash, at least outside the indie scene bringing boomer shooters back.
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