Zenkuso / Member

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Zenkuso Blog

Resistance 2: Super Human!

Now you might have remember back a few days ago I had some slight impressions about my first glance at resistance 2 (its probably not there because I had a massive clean up of blog posts).

The single players story is lacking and while you may think thats important it isn't, the gameplay in this game is the king and a absolute blast through the entire campaign straight into the multiplayer.

The campaign of the singleplayer moves across dozens of locations and the action never stops until you hit a cutscene, those themselves are nicely done as well. Now after finishing this game I've been left with the feeling that besides a few smart dev studios like konami, guerrilla games and naughty dog every other dev studio out there are quite literally dumb, lazy and terrible at making games on the playstation 3. 

This game puts anything on playstation 3 to shame! For everything going on in the game its fricken amazing how smooth and fluid the game is through out, its mind boggling that the majority of dev studios out there in three years can't even do what these lads can in two simple years!

They've out done themselves on many levels with the game.

[Note: I'll have my view of multiplayer after maybe two weeks]

 

Strange Things Happen...

Game Controller

Its not a bad little piece of technology, works wonders while playing first person shooters.

Arrived today in the mail from one of my ole clan mates that's still on the pro-leagues in europe and america, apparently he is sponsored by razer now and asked for a few of them to hand around to the clan.

Didn't even know it was coming but got home from work and low an behold heres a package sitting on the backdeck, wondering what it was I opened the little thing and heres this thing sitting there confusing the heck out of me.

Sat down and stared, read the manual and thought, kool.

I'm buying a camera for christmas so I'll post some actual pictures along with my whole setup later down the track, cheers :)

Mirrors Edge Impressions


For hours I've been running on the mirrors edge over and again on the playstation 3 and the xbox 360, its both simplistic and incredibly enjoyable.

The game has an incredible sense of motion that coupled with a fluid and simplistic control scheme gives you a truly engaging experience. The level design leads you to engaging your environments in the process of navigating them and the final experience will naturally be different from the demo impressions with more open environments and multiple paths to take within them the demo still gives you the impression of what to expect from the final release.

The game not only plays fantastically however because it has a simplistic yet remarkably brilliant art direction to give the world a unique feel to it. The developers didn't stress the graphical side with mirrors edge although it is visually beautiful to the naked eye, they instead stressed a unique art direction over it.

The world is clean if you can understand that, everything looks shiny and new like it was freshly built just so you could trick your way through it and while thats the case you could actually believe this place to exist in the real world.

Upon that already interesting art direction they've add vivid colors to the environments for which the player follows to understand how to and where to they can interact with the environment adding another layer to the already unique art direction. This doesn't mean you can't interact with everything within your environment however, it just gives you a sense of direction in this already structured world.

Beyond Good and Evil was the last game that truly sucked me in the more I played, delievering a very unique feel of its own that developers are rarely able to achieve when focussing on things other then the world.

I have high hopes for enjoying more running on the mirrors edge in the future when the final release arrives later in the month. Its one of those experiences for me that comes along from a developer that gives me hope that people are still thinking of new ways of playing video games.

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