[QUOTE="WilliamRLBaker"] [QUOTE="C_BozkurT_C"]I laugh @ teh lemmingsAlbanian_Killa
lol why? because psn experiences its issues cause it doesn't have enough users, and xbox live cause it has too many? lol thats kind of sad if you think about it, psn issues being not many good online games, and not being able to find players cause there are so few, and the general fact that even though it uses dedicated servers people still experience lag.
To the fact xbox live has some issues when a hot item is released on market place and the problem lasts for a short time cause there are so many users on its service? lol
P.S: and to any one that wants to know this, paid for service doesn't= perfect service to believe such a thing is stupid we pay 50 dollars a month because xbox live is damn near perfection when it comes to playing online on console games, not because it makes it perfect any company is bound to have problems with any service, its not like xbox live is down every other day, Xbox live is up and running well most of the year sometimes it goes down because of the massive amounts of users online, which microsoft fixes fast nearly every time and impliments more and faster servers to carry said login information..ect to handle the extra usage.
What the hell are you talking about? First of all, there are many people who are on PLAYSTATION Network. You're saying PSN experiences issues cause it doesn't have enough users. What the hell does that mean? You also state dedicated servers lag. I don't know if you've experienced them, but I've played Warhawk in a 32-player game and Resistance in a 40-player game and have NEVER in my life experienced lag. XBOX Live is also not damn near perfection when it comes to online gaming. It's good, but performance wise for online gaming, it can't match PSN, and in the end, performance is more important for online gaming than features. I have yet to see a game with the size of Warhawk or Resistance appear on LIVE. Also, by looking at the sales of 360s monthly, it doesn't seem to be getting so many extra users to make the service crash. In fact, PS3 is selling just above it and I've seen a spike in users, not a drop in performance. See how I can talk trash about another service? The difference here is I provide some facts to back up my statements.
The problem right now is not with new users. COD4 has sold close to 4 million copies on 360. Let's say just 1/4 play regularly online and want the map pack, thats 1 million people flooding the service, all trying to get the same file and as quickly as possible.
As far as dedicated servers go, I can't speak for PSN. However Frontlines does feature 32-50 player online on dedicated servers for 360, and I have experienced lag in many of the dedicated server rooms.
I wouldn't trade the features of XBL. Hot Shots Golf would have been a system seller for me if only it had voice chat, a feature standard in every single XBL game ;)
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