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abonsabo

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#1 abonsabo
Member since 2011 • 475 Posts

The following are facts:

Most Bethesda games are buggy.

The PS3 often gets the worst version of third-party games.

The PS3 was intentionally made hard to program by Sony.

Now, here's an opinion:

You shouldn't listen to reviewers to decide game choices for you; it was only a few days before the internet found out the PS3 version was jacked up.

If you knew all the above, you should feel betrayed by no one but yourself.

Shame-usBlackley
I'm sorry but bringing it back to me with "You shouldn't listen to reviewers to decide game choices for you" is a total cop out. How I make my game purchases is beside the point. Gamespot "should" inform their consumers if said products are broken. That's all there is too it.
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#2 abonsabo
Member since 2011 • 475 Posts
I think it's about a 10 on PC and 360. I got the PC version after the PS3 version let me down with game breaking glitches in a huge way. I wouldn't even give it the PS3 version a score I was so sickened.
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#3 abonsabo
Member since 2011 • 475 Posts
[QUOTE="abonsabo"]And it is a game reviewers responsibility to tell me that... if they prefer to be taken seriously that is.foxhound_fox
No. :| The responsibility is on you to make the informed decision. If you trust a reviewer, then that is on you if it didn't turn out like you want it to. Why are you not blaming Bethesda for releasing a "defective product?" Why is it the reviewer's responsibility to tell you everything about a game when they are just giving an impression of THEIR experience with the game. Question: Have you sent Bethesda an angry email containing about their "defective product?" What you are doing is akin to b****ing about a car reviewer who doesn't foresee a recall.

What kind of review would you expect a car reviewer to give a car if it broke down everytime halfway through his test drive? If you want to draw meaningless comparisons that one would probably be the most accurate. I'm not sure what kind of world you live in or want to live in to assume that we shouldn't be told whether or not our games are defective by reviewers, but I don't want any part in it.
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#4 abonsabo
Member since 2011 • 475 Posts
[QUOTE="foxhound_fox"][QUOTE="abonsabo"]It's ridiculous to assume that game reviews wouldn't influence game purchases when that is point of them. A lot of people will see this '9' next to the PS3 version of the game and not read anything about these game breaking bugs and blow $60 on it like I did.

One does not buy a car based on reviews. They might look at reviews to get a good idea what they should look at in their price range and type, and know which ones should be avoided at all costs. Same thing with games. 9 out of 10 implies "there are flaws." So, if you go in, expecting a flawless game (no matter the severity of them), then that is YOUR fault. Plus, this issue WILL BE FIXED. Its not like Bethesda released a buggy game and went under, being unable to fix it. As a consumer, it is YOUR responsibility to make informed decisions based around your own perceptions and experiences, not based on those of another. Many people bought GTAIV because it got a 10 here. Some of hated the game. That is their fault.
It's Gamespots responsibility as credible journalists to go back and fix their review.abonsabo
Gamespot reviewers are NOT journalists. They are not "reporting" on facts... they are giving their personal impressions about a game that allows the consumer to make a more well-informed decision (giving them a perspective they may be able to relate to, or to identify things they may find interesting). It is YOUR fault for trusting the review. Period. Stop denying your blame in this. I've made plenty of bad game purchases in my life (Dead Space for $40 a week before it dropped to $20, and on top of that, I hated the game)... but I don't blame Gamespot or other review sites for "misleading" me. Blame here resides with three entities: 1. You, for making an un-informed purchase. 2. Bethesda, for releasing a game with game-breaking bugs and not using enough quality control. 3. Zenimax, for allowing Bethesda to release the game in what is essentially a shined-up Beta stage.

You keep citing examples of games you bought based on reviews but didn't simply didn't like. I'm citing an example of a game that DOESN'T WORK, it's a defective product. If you fail to see the difference then I can't help you And it is a game reviewers responsibility to tell me that... if they prefer to be taken seriously that is. Especially the one game reviewer who had more than enough time to play the PS3 version of the game given the extra week wait for the review.
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#5 abonsabo
Member since 2011 • 475 Posts
?
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#6 abonsabo
Member since 2011 • 475 Posts
[QUOTE="foxhound_fox"][QUOTE="abonsabo"]It's pretty naive to believe Bethseda didn't know about this bug before they launched the game. Are you kidding me? Do you not think given their track record with the PS3 platform is evidence enough? Or the fact that weren't sending out the promised PS3 review copies of the game?

And what does this change? You still bought the game based on a "misleading review."

It's ridiculous to assume that game reviews wouldn't influence game purchases when that is point of them. A lot of people will see this '9' next to the PS3 version of the game and not read anything about these game breaking bugs and blow $60 on it like I did. It's Gamespots responsibility as credible journalists to go back and fix their review.
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#7 abonsabo
Member since 2011 • 475 Posts
[QUOTE="foxhound_fox"][QUOTE="abonsabo"]If he had put enough time in the PS3 version of Skyrim to review it he would have come across the bugs. It's as simple as that. It's blind loyalty to review sites like that's part of the problem. We shouldn't let them off the hook here. It's highly likely they chucked in the PS3 version of the game for half an hour after reviewing the 360 or PC version and copy and pasted the same review. Lets be honest. Especially considering Bethseda already knew about these problems in advance and never gave out PS3 copies of the game for review as the above article states. I waited longer for GS's PS3 Skyrim review before buying because I knew it would come in an untimely fashion, well past the embargo, so that GS would have actually had time to put some serious hours into the game before reviewing it.

Your entire argument rides on "basing a purchase off a review." Had you done some more research, specifically on message boards, you may have known about these problems before buying it. This is almost entirely your fault (aside from Bethesda releasing a buggy game of course). You are trying to lay blame so you don't feel guilty about supporting the company... and don't want to blame yourself. And how did Bethesda know about them beforehand? Had they known about the bugs, they would have been fixed before release. They didn't do enough testing, and are using the early adopters to find the problems for them (which is probably more Zenimax anyways as they are the ones footing the bill).

It's pretty naive to believe Bethseda didn't know about this bug before they launched the game. Are you kidding me? Do you not think given their track record with the PS3 platform is evidence enough? Or the fact that weren't sending out the promised PS3 review copies of the game?
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#8 abonsabo
Member since 2011 • 475 Posts

Has Bethesda at least acknowledged the problem? Because if they haven't, then that's who you should be putting the blame on. Reviewers can only talk about what they see. If they don't encounter any sort of bug like that, then they don't mention it. Simple as that. If you're expecting that reviewers purposefully look for bugs and glitches while reviewing, then you're asking for too much out of them. They aren't game testers. It isn't their job to point out technical errors (or, at least, not a mandatory part of it).

c_rake
I'm Sorry but how can you not notice your game chugging down to single digits, freezes, conversation dialogue no longer working ect. after playing though a portion of the game? Bethseda has acknowledged the problem and a patch is apparently on the way, but it's likely BS PR talk like how they were supposed to fix Fallout and Oblivion. It's entirely unrealistic they could hope to fix a problem of this magnitude with a patch and would have done so before launch if they could have.
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#9 abonsabo
Member since 2011 • 475 Posts
[QUOTE="foxhound_fox"][QUOTE="abonsabo"]I agree with you but game breaking bugs are in a different stratosphere than differing tastes in games and it's the reviewers duty to mention them. I simply don't believe that this only happened to some, or a lot of PS3 gamers. The bug, like all bugs, exists in all copies of the game and if the reviewer had put the time in with the PS3 version of this game it would have become painfully obvious. So the question is... why didn't he put the time in? Or if he did, feel it was not worth mentioning?

It is the reviewer's duty to mention bugs they may not have even come across? They have no "duty" because you shouldn't be basing your purchases of what they recommend. I want Skyrim, badly. I'm a huge Elder Scrolls fan... but I know (upon experiencing the same things in Oblivion) that the game will 1) be extremely buggy on release and take time to fix and 2) will receive significant DLC that will be added into a "GOTY Edition" down the road. So I'm waiting to get it until most of these big problems are largely fixed. Blame Bethesda for releasing an awfully optimized game... not the reviewer who just gave his/her opinion about how they felt about the game. And just a note... many of the games I listed had problems, including game-breaking bugs (VTMB) and severe performance drops that made them nearly unplayable (Odin Sphere). Either wait for the patch or buck up and start over. I probably made 40+ characters in Oblivion... some of which experienced the game-breaking vampire-cure quest and other similar bugs before it got its first big patch.

If he had put enough time in the PS3 version of Skyrim to review it he would have come across the bugs. It's as simple as that. It's blind loyalty to review sites like that's part of the problem. We shouldn't let them off the hook here. It's highly likely they chucked in the PS3 version of the game for half an hour after reviewing the 360 or PC version and copy and pasted the same review. Lets be honest. Especially considering Bethseda already knew about these problems in advance and never gave out PS3 copies of the game for review as the above article states. I waited longer for GS's PS3 Skyrim review before buying because I knew it would come in an untimely fashion, well past the embargo, so that GS would have actually had time to put some serious hours into the game before reviewing it.
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#10 abonsabo
Member since 2011 • 475 Posts
[QUOTE="abonsabo"]So then what are the point of game reviews?foxhound_fox
Reading about other people's experiences with the games. Its like talking to friends, just it is a one-sided conversation. Had I based my game purchases off of reviews this generation, I would have missed nearly all of the games that I've find to be the "best," most memorable and/or "fun" experiences. Mirror's Edge (7), Odin Sphere (7.6), Nier (5), Castlevania: Curse of Darkness (6.8), Excite Truck (6.8), Cursed Mountain (7.5), Skate 1 & 2 (7.5), P.N.03 (5.1) and Vampire: The Masquerade Bloodlines (7.7). Granted... I've enjoyed critically well-received games as well (though, the majority of the "AAA" 9+ titles have been largely disappointing)... but had I just bought the highest rated games, I wouldn't have enjoyed myself this generation nearly as much. Hell, my top-3 games of the gen has two from that list on it (Nier and Mirror's Edge).

I agree with you but game breaking bugs are in a different stratosphere than differing tastes in games and it's the reviewers duty to mention them. I simply don't believe that this only happened to some, or a lot of PS3 gamers. The bug, like all bugs, exists in all copies of the game and if the reviewer had put the time in with the PS3 version of this game it would have become painfully obvious. So the question is... why didn't he put the time in? Or if he did, why didn't he feel it was worth mentioning?