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ballistic3188

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#1 ballistic3188
Member since 2007 • 109 Posts

a toned down version of big rigs. no ending where it says you're winner. and you have to play it forever.

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ballistic3188

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#2 ballistic3188
Member since 2007 • 109 Posts

I hope not. any fps or tps based movie will suck. none has any depth of story. it all a an excuse to go and gun down whatever enemy you face. it is all cliche there not one that shows any chacter depth than that of a one -liner macho marine. only closest to one that is possible is bioshock and even then relating the story will be much harder with out ghost scenes and tape records.

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ballistic3188

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#3 ballistic3188
Member since 2007 • 109 Posts

It all Politics gaming now.

Salviati Blanco from New York, United States writes: The reason for all the high review scores is because all of the gaming websites are effectively owned by the publishers through advertising revenue. Anyone who was critical of content has either been removed or has gotten the message. As far as I can see SSMB looks like it would be a fun game but frankly its on the wrong system. I am not exactly sure why Nintendo is making old-school controller based games these days when its clear that they should be leveraging the real technical advancement of the Wii, namely the Wiimote. But one thing is fairly certain, you cant trust the gaming sites any longer for an honest evaluation of games.

aka_aj03

He is wrong. He cleary states it is fun game. isn't that what game should be measured by? you know fun. people hound on the controls of Brawl cause it allows the gamecube controller. the question that should be asked is does the control scheme work is it fluid natural or easy? is the game cube controller fit for this absolutely. only fanboys decry the gamecube controler option as a bad thing. seriously what kind of arguement is there against multiple play options? I would love to hear them

now on to his arguement against review sites. I would say that Fanboys effectively own the gaming websites. why do you ask? cause games like halo or SSBB or soon to be MGS4 are already hugely popular. throw them into the market without a single advertisement and you would still have a million+ seller. safe to say why would they care about scores? it is going to be hugely popular with or without scores. now on to fanboys. fanboys are the one that pull in the big bucks. they are the ones that are on this site constantly adding to traffic or entering those gamespot premiem packages. as you can tell from system wars people are very defensive of their console and exclusive games. they decry bias if it is below 9 and have the habit of leaving site or periods of time based on scoring low. thus to appease the masses they should score them high. keep traffic stable and fan will be on the whole extremely happy. a win-win situation.

In summation:

GC controls in wii isn't a bad thing and i don't see how it can be bad. second your wrong big name titles score high because of the fan base not because of the publisher.

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ballistic3188

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#4 ballistic3188
Member since 2007 • 109 Posts

I really hope that the tiers are gone in SSBB. HelloJon

tier will never go as they are based on tournament results and creating a perfectly balenced fighter is impossible.

anyway my mains were:

1. peach

2. shiek

3. pikachu

4. marth

5. samus

lots of characters i need to try out. probably zelda again. hopefully they increased her running speed cause she is so dang slow

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#5 ballistic3188
Member since 2007 • 109 Posts

congrats you are opening pandora's box. if PS3 fanboys can suddenly choose reviews to claim AAAe ownage then other fanboys can start doing so.

Let me start with the supposedly weak wii.

Zack and wiki is now AAAe with IGNs 9.0

Meteriod prime 3 is now AAAe with IGN 9.5

Legend of zelda is now AAAe with IGN 9.5

Super paper mario is now AAAe with Game informer 9.5

Trauma center second opinion is now AAAe with euro gamer's 9.0

Geometry wars: galaxies is now a AAAe with Game informer's 9.0

now all of the sudden the wii is a AAAe monster. if "ownage" needs to be had a standardization is needed. sure the game above are great games but for stroking egos they need to compare games score to prove that one exclusive is better than others. otherwise it won't be as fun as people will claim a game that score 7 here while then you can counter with a 10 from the random website or corporate sponsered magazine. it is gotta be like professional sports teams. if team A beats team B. Team A fans get tolaugh at Team B. Now if it is a tie then both team can't say anything. sure if comes with ups in down PS fans that were living it up a generation ago are now in weaker position conversely xbox 360 and nitty fans were weak now are up to gloating. I suggest just accept the ownage, you will have your day.

btw OMG damage control and its okay not all games can be as great as halo =P

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#6 ballistic3188
Member since 2007 • 109 Posts

i agree with the stance. I would rather one standard. However, there are many road blocks involved. the primary being that the three major players are dead set on using there own based on licencing fees. the only way to make this happen is if you pull all the third parties together for it. seeing as activision and EA already have problems with sharing guitar controllers, it would be an extremely hard feat. Then a console war this time with 4 consoles and to win require getting a majority share. then the requirement would be that the third parties all becoming exclusive to that console without scabing. This means a possibilty of loses in money for the third party. this all to get a single unified console.

it is an ideal but in the present situation unfeasible. only when the three companies are losing money would this even come into consideration

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#7 ballistic3188
Member since 2007 • 109 Posts

I respectfully disagree. the 360 version of GTA4 will sell more than the PS3 version. Because GTA 4 is game with mass market appeal. MGS4 is a game more turn to a niche gamer group. I would assert that Halo as well has mass market appeal and its overlap with the people that like halo and like GTA is much higher than MGS 4 and GTA4.

Second the package though really good is too late. people are impatient and would go with the consoles they have
. They would get GTA4 with the consoles they already have meaning it is higher probability wise is going to be 360s and even then the fact the package deal is a hinderance people will be force to wait to for the special package instead of going for the PS3 then to get GTA4.

if microsoft is smart they will advertise GTA for themselfs and include mentioning the additional content probably cementing GTA4 as a 360 game of choice

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#8 ballistic3188
Member since 2007 • 109 Posts

[QUOTE="ukillwegrill"]

[QUOTE="CaseyWegner"]can it be a party fighting game? :?Cute_Red_Panda

Id say it should be a party fighting game,it dosent really compare to other fightning games,in terms of technicallity(word?)

I'm cool with it calling it just a fighter. What's sad is people seperate it from other fighters calling it innovative and more fun, yet when we say it's not a fighter they get offended...

yes it is very different from standard figheters. percentage system, only ring out, and simplistic move list. The problem with the designation of fighter or not fighter for the SSB is elitism of the fighter community. i have friends that play tekken soulcal competitively. They pretty much write it off as too simplistic and depth less. This setiment is placed into the words "not fighter". the designation of a party fighter is again a denigration of the series as "depth less" as you are placing it the complete randomness of mario party.SSB series is being treated by the larger community as second class citizens.

me and my friends had arguments over this for years. they stating that it isn't fighter cause you exploit physics for more depth or that you have to turn some stages and all items off. which to the effect that i state why soulcal doesn't use the special weapon format. or state the use of button exploits to reduce frame counts on certain moves. then we argue move set him stating the complexity. me stating that you only memorizing certain combo sets especially in tekken. where certain combo can do 80% life damage. once the launch is hit it all button memorization. get the launch. do huge combo. launch again done. he state the meta game in getting to the launch and different recovery methods to survive. which then i state is largely what SSb is about. we then go and beat each other massively in our respective games. still no closure on my end.

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#9 ballistic3188
Member since 2007 • 109 Posts

hmmm. let see... *shake* *shake* *shake* the 8 ball says don't count on it for 2008.

my guess would be some time march 2009 with it coming to NA some time in Nov. 2009

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#10 ballistic3188
Member since 2007 • 109 Posts

But the game potential comes from the new controller. Sorry thats the Wii's # 1 selling point. The controller provides new gameplay possibilities. Cause nothing else on the Wii does. Certainly not the graphics.

No offense but outside of Nintendo fanboys, why else would anyone buy a Wii if not for the controller?

depends on the person actually some people (like me) buy wii cause of nintendo's top notch first party games. sure the wiimote is the whole reason that the wii is in the lead, however people will agree that the wiimote isn't capable of doing certain genres such as fighters. does that mean that ninty should throw out whole genres cause they don't work well with the wiimote? NO, since ninty is mainly about combining the gamer and non-gamer.

weaker multiplats are for those that have a single console. why get DMC4 for the xbox360 if the PS3 is better? why get guitar hero 3 for the wii if it only can go up to dolby pro logic 2? cause then you don't have to pay the 400 bucks for the other consoles to get them. depending on the person the graphics could mean very little or alot value wise. meaning some don't think the 5.1 srround sound of guitar hero is worth 400 bucks if you only have two speakers attach to a SD TV.

the point i am getting at is why can't you have the wiimote specialized game and also get the ones that require a classic or game cube controller. Ther is no negatives in this. you get more selection of games and more value out the console. why bash it for spreading out its player base and cover more of the gaming ground. why does it make sense not to?