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Games..... Games......

Ha for some reason I decided to go to EB Games today. I had a $5 off coupon ha. So I went inside and I was looking for 007 Nightfire for the orig xbox..... but they didnt have it. So I picked up Splinter Cell as a classic. ha and i went to use my coupon and he tld me i had to spend at least $20 to get $5 of so ha i picked out more. I finally picked out 5: Splinter Cell- Orig Xbox Soul Calibur 2- Orig Xbox NCAA FBall- Orig Xbox (Dont ask ha I need one more dollar and I had to leave) Gran Turismo 3: A-Spec- PS2 Tekken Tag Tournament- PS2 So I got all of these games and they are all 8.5 or higher on GS for only $12!!! Ha what a deal..... I need more stupid coupons!

Why the 360 beats the PS3

This is the overlooked reasons on why the 360 is better than the ps3. Sure, games like Gears of War and Halo 3 are the obvious reasons to justify an Xbox 360 purchase. But what else do you get that makes Microsoft's console better than the PS3? These seven reasons may not have a ton of sex appeal, but they're cooler (and more useful) than you might think. Onward! 7. Custom Soundtracks You can pretty much write off any sports or racing game soundtrack as a radio rock headache (I've heard that f'ing Wolfmother song about 500 times). That's why it's so nice to be able to load up your own tunes to play over your crushing takedowns in Burnout Revenge. On the original Xbox, activating custom soundtracks was a chore. But on the 360, loading up your personal music is child's play. And better yet, the console automatically turns off the in-game music for you. Half a year into the PS3's life cycle and still no support for custom soundtracks? What the hell are all those media ports for? This is the number one reason I stopped playing MotorStorm. 6. Xbox 360 Plays Nice with iPod Who'da thunk it? Microsoft playing nice with Apple? I remember how surprised I was to see my iPod load up problem-free on our first Xbox 360 in the office a year and a half ago. Not only that, but it's just as easy to use an iPod to play custom in-game soundtracks. And no problemo with AAC files, too. Yeah, the controls and navigation could use an update, but the core functionality is there and that's a battle won. Again, no such luck on the PS3 at launch, though there is rudimentary, low-level iPod compatibility. But again, there's no in-game support and the interface stinks - this is an area in which Sony really needs to improve. 5. Windows Media Center Compatibility I'm a big Mac OSX guy, but I do use Windows XP at work. I had my skepticisms about Vista, but after getting my hands on a powerful Vista Ultimate system, I am pleasantly surprised by Vista's Media Center application. Microsoft put a lot of effort into making this program shine as a great way to view all your multimedia content through your Xbox 360. Your best bet is to use the Xbox 360 as a Media Center Extender. If your Xbox 360 is on the same network as your PC (hint: it should be), just press the Windows button on your Xbox 360 remote and you're ready to rock and roll. You can completely control Windows Media Center, including the capability to watch and record HDTV (if you have an HD tuner card) through your Xbox 360. The best part is that you're already set up with component video and digital audio, so no annoying VGA cables to drape across the floor. 4. Headsets Included It sounds so simple, but including an Xbox Live headset with every console almost guarantees that everyone will be voice chatting over Xbox Live from the start. As a headset, the Xbox 360 model feels cheap and flimsy... but it gets the job done and assures that online games get the basic voice support they need. While Bluetooth, the PS3's high-tech wireless protocol, could conceivably be the better connection choice, Sony doesn't include a headset in the PS3 box. And that means two things. First, you have to buy a headset... and by default, that means most gamers won't. Second, there isn't a standard PS3 headset, so there could potentially be audio quality issues with so many different types of third-party headsets. Sony's upcoming Eye camera/microphone looks promising, but what will it cost? Our guess: a lot. 3. Xbox Live The PlayStation Network will get better, but you can't overlook the fact that Xbox Live is THE place to go for all your online gaming needs. Demos thrive, fragging flourishes, and everything is easy to use and well established. Microsoft has set the online gaming standard with Xbox Live, and Sony is going to need to put a heaping helping of effort into PSN if they want to even compete. Free membership is a good start, but at the moment PSN just can't compete with Xbox Live's huge library of content and sleek, smart interface. We expect to see big improvements in PSN as Sony adds new features (Home, anyone?), but Xbox Live has a huge head start and we don't see them falling to second place anytime soon. 2. PC-Friendly Game Ports The Xbox 360 gets a lot of great PC ports because its hardware veers closer to a stock gaming PC than the PS3's exotic configuration. This PC-centric design eases the workload for stressed-out game programmers; expect PC-to-Xbox 360 ports (and vice-versa) to be a common sight. More importantly, Microsoft's experience in software development shows in their developer-friendly XNA middleware. That means game designers benefit from a smoother development process, which in turn leads to better, more polished games. To truly compete in this arena, Sony must do a better job of reaching out to developers and smoothing out their middleware. Until that happens, the Xbox 360 will likely remain the top choice for third-party ports. And it could also go the other way. Xbox 360 games like Halo 3 will port to the PC eventually, benefiting the PC audience. It's a win-win for both, and the potential for the two platforms to play together, especially in the online space, is promising indeed. 1. Bungie Bungie is a key "X factor" for Microsoft. We're intentionally not naming any big games here, but Bungie's online ambitions will provide a massive boost to the Xbox 360 and Xbox Live, especially as the online market continues to grow in years ahead. In fact, Bungie first created many of the features that now define Xbox Live with Halo 2 (say, integrated buddy lists and game invites). Halo aside, Bungie's contributions to the Xbox Live interface and functionality cannot be ignored. We expect big things from these guys in years ahead. So add on Halo 3 and GTA 4 and you got the dominant console.

Bungie reveals two all-new Halo 3 single-player missions

Bungie invited a small group of journalists from around the world to preview Halo 3's single-player campaign mode this week. It marked the first time campaign had been played by non-Bungie personnel. According to the Canadian Press, only levels three and four were shown at the event. Tsavo Highway and The Storm as they are called are both set in South Africa. Tsavo Highway, the first vehicle mission of the game, is heavy on Warthog use and features a dark tunnel cave and mountain path landscape. The Storm is set in a factory complex before eventually meeting the Scarab. The Scarab conflict from mission four is said to have more on-screen baddies than all the enemies and allies combined from the first mission of Halo: Combat Evolved. "That just gives you an idea of the scale that we're going for" explained Jaime Griesmer, lead sandbox designer for Bungie. "And these are not even the largest encounters in the game; the size really ramps up as you go through." "The game looks very good, but not jaw-dropingly great," writes the Canadian Press, but they claim it's still "packed with detail." Microsoft asserts that the game will include almost 54,000 pieces of audio: 1,000 pieces of music, 13,000 sound effects, and 39,368 pieces of dialogue. One Bungie employee even asked the participating media if they had heard a Brute lament the death of his ally "lover." Bungie also dished on equipment and enemy AI. "All equipment in multiplayer shows up in single-player and the AI will use it on you," says Griesemer. "It adds a lot of uniqueness to the combat, so instead of fighting the same guys with the same weapons in different environments, every once in a while somebody will just throw something completely unexpected at you and you'll have to deal with it." Halo 3 will also feature a new point system to increase campaign replayability. It essentially allows gamers to play for points while being rewarded for skillful play such as headshots or boarding a vehicle. Scores can then be compared with other Halo players on Bungie's website. And even though gamers will "finish the fight" come this September, Bungie says they won't reveal all about the Halo universe noting the forthcoming Halo Wars real-time strategy game. "We're not going to lift the veil on every single mystery in the game but we're certainly going to be a lot more descriptive and revelatory than we have been in the past," said Bungie's Frank O'Connor. "I think most, if not all of the huge questions will be answered by the time the credits roll in the game. I think people will be satisfied in that regard." To date, Microsoft has sold a combined 15 million copies of Halo 1 and 2. Halo 3 hits Xbox 360 on September 25.

Top 360 Games to Get

These are the top 3 Xbox 360 Games on my List: Halo 3 This game is a must for anybody. I play Halo 2 all of the time and it is the best game in the world. The beta for this game was amazing and the real game will be even better. Only a few weeks now. Call of Duty 4 When I saw this game at E3 I was amazed. This game looks amazing. The graphics look top-notch and the gameplay look off the board amazing. This just seems like a amazing game. Assassins Creed Ok I will admit.... E3 mad this game look really bad. But I think that helps the game. Because they still have a few months to clean it up. I mean.... anything you see is interactive.... That just sounds amazing. Those are the games I chose but these are the others I will think about. Mass Effect- Looks like a good RPG GTA 4- Come on.... its GTA BioShock- Looks.... different...... I will see about it when it comes out
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