@Jaxith: Are you blind, deaf or what? I named you freakin' examples that show us much more then games now: Classic doom/cs/unreal games are still popular, growing on e-sports arenas and don't have paid dlc-s. If you think that company who charges 60 $ from 1 guy for a game can't add prolengivity for a game they made- you're just stupid. Previously games didn't cost THAT much. Now companies made their games tripple-expensive and making you think that dlc-s are cool. I won't argue with such blind guy like you, you can't even understand that you're paying not for making a game better but for director's new Lamborgini-s and other thingies
@Jaxith: Good games never needed some shit to "addprolengivety". Did Doom use this politics? It's still playable. Cs 1.6? Anyone? Other games? It's nonsense. Companies made you think it's okay to give money for that shit
@Jaxith: It was meant to be f2p, now they made price tag of 60$ cause it's blizzard and everyone will still buy it and now they're talking microtransactions and all like "Oh alright, it's good company so I'll spend all my money and that's okay". Be obejective- doesn't matter from whom this game is, if it has microtransactions for full price- it's shit (not a game but politics).
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